Deck 15: Graphing Utilities

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Graph the equation using the indicated viewing window.
Graph the equation using the indicated viewing window.  <div style=padding-top: 35px>
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Question
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are
integers.
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are integers.  <div style=padding-top: 35px>
Question
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.  <div style=padding-top: 35px>
Question
Determine the viewing window used.
Determine the viewing window used.  <div style=padding-top: 35px>
Question
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are
integers.
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are integers.  <div style=padding-top: 35px>
Question
For the equation, create a table, nd list points on the graph. For the equation, create a table, nd list points on the graph.      <div style=padding-top: 35px>
For the equation, create a table, nd list points on the graph.      <div style=padding-top: 35px> For the equation, create a table, nd list points on the graph.      <div style=padding-top: 35px>
Question
For the equation, create a table, nd list points on the graph. For the equation, create a table, nd list points on the graph.      <div style=padding-top: 35px>
For the equation, create a table, nd list points on the graph.      <div style=padding-top: 35px> For the equation, create a table, nd list points on the graph.      <div style=padding-top: 35px>
Question
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are
integers.
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are integers.  <div style=padding-top: 35px>
Question
Use ZERO (or ROOT) to approximate the smaller of the two x-intercepts of the equation. Express the answer rounded to
two decimal places.
Use ZERO (or ROOT) to approximate the smaller of the two x-intercepts of the equation. Express the answer rounded to two decimal places.  <div style=padding-top: 35px>
Question
Determine the viewing window used.
Determine the viewing window used.  <div style=padding-top: 35px>
Question
Graph the equation using the indicated viewing window.
Graph the equation using the indicated viewing window.  <div style=padding-top: 35px>
Question
Select a setting so that the given points will lie within the viewing rectangle.
Select a setting so that the given points will lie within the viewing rectangle.  <div style=padding-top: 35px>
Question
Graph the equation using the indicated viewing window.
Graph the equation using the indicated viewing window.  <div style=padding-top: 35px>
Question
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.  <div style=padding-top: 35px>
Question
Determine the viewing window used.
Determine the viewing window used.  <div style=padding-top: 35px>
Question
Determine the viewing window used.
Determine the viewing window used.  <div style=padding-top: 35px>
Question
Find the length of the line segment. Assume that the endpoints of the segment have integer coordinates.
Find the length of the line segment. Assume that the endpoints of the segment have integer coordinates.  <div style=padding-top: 35px>
Question
Find the length of the line segment. Assume that the endpoints of the segment have integer coordinates.
- Find the length of the line segment. Assume that the endpoints of the segment have integer coordinates. -  <div style=padding-top: 35px>
Question
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are
integers.
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are integers.  <div style=padding-top: 35px>
Question
For the equation, create a table, nd list points on the graph. For the equation, create a table, nd list points on the graph.      <div style=padding-top: 35px>
For the equation, create a table, nd list points on the graph.      <div style=padding-top: 35px> For the equation, create a table, nd list points on the graph.      <div style=padding-top: 35px>
Question
Use a graphing utility to graph the polar equation.
Use a graphing utility to graph the polar equation.  <div style=padding-top: 35px>
Question
Use ZERO (or ROOT) to find the solutions to the equation. Round to two decimal places.
Use ZERO (or ROOT) to find the solutions to the equation. Round to two decimal places.  <div style=padding-top: 35px>
Question
Use INTERSECT to find the solution to the equation. Round to two decimal places, if necessary.
Use INTERSECT to find the solution to the equation. Round to two decimal places, if necessary.  <div style=padding-top: 35px>
Question
Use a graphing utility to solve the system of linear equations and give the solution of the system.
Use a graphing utility to solve the system of linear equations and give the solution of the system.    <div style=padding-top: 35px> Use a graphing utility to solve the system of linear equations and give the solution of the system.    <div style=padding-top: 35px>
Question
Determine whether the given viewing rectangle will result in a square screen.
Determine whether the given viewing rectangle will result in a square screen.  <div style=padding-top: 35px>
Question
Use a graphing utility to graph the inequality.
Use a graphing utility to graph the inequality.  <div style=padding-top: 35px>
Question
Use a graphing utility to graph the parametric equation.
Use a graphing utility to graph the parametric equation.  <div style=padding-top: 35px>
Question
Use a graphing utility to graph the inequality.
Use a graphing utility to graph the inequality.  <div style=padding-top: 35px>
Question
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.  <div style=padding-top: 35px>
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Deck 15: Graphing Utilities
1
Graph the equation using the indicated viewing window.
Graph the equation using the indicated viewing window.
C
2
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are
integers.
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are integers.
B
3
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.
B
4
Determine the viewing window used.
Determine the viewing window used.
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5
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are
integers.
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are integers.
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6
For the equation, create a table, nd list points on the graph. For the equation, create a table, nd list points on the graph.
For the equation, create a table, nd list points on the graph.      For the equation, create a table, nd list points on the graph.
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7
For the equation, create a table, nd list points on the graph. For the equation, create a table, nd list points on the graph.
For the equation, create a table, nd list points on the graph.      For the equation, create a table, nd list points on the graph.
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8
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are
integers.
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are integers.
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9
Use ZERO (or ROOT) to approximate the smaller of the two x-intercepts of the equation. Express the answer rounded to
two decimal places.
Use ZERO (or ROOT) to approximate the smaller of the two x-intercepts of the equation. Express the answer rounded to two decimal places.
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10
Determine the viewing window used.
Determine the viewing window used.
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11
Graph the equation using the indicated viewing window.
Graph the equation using the indicated viewing window.
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12
Select a setting so that the given points will lie within the viewing rectangle.
Select a setting so that the given points will lie within the viewing rectangle.
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13
Graph the equation using the indicated viewing window.
Graph the equation using the indicated viewing window.
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14
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.
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15
Determine the viewing window used.
Determine the viewing window used.
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16
Determine the viewing window used.
Determine the viewing window used.
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17
Find the length of the line segment. Assume that the endpoints of the segment have integer coordinates.
Find the length of the line segment. Assume that the endpoints of the segment have integer coordinates.
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18
Find the length of the line segment. Assume that the endpoints of the segment have integer coordinates.
- Find the length of the line segment. Assume that the endpoints of the segment have integer coordinates. -
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19
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are
integers.
Determine the coordinates of the points shown. Tell in which quadrant the point lies. Assume the coordinates are integers.
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20
For the equation, create a table, nd list points on the graph. For the equation, create a table, nd list points on the graph.
For the equation, create a table, nd list points on the graph.      For the equation, create a table, nd list points on the graph.
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21
Use a graphing utility to graph the polar equation.
Use a graphing utility to graph the polar equation.
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22
Use ZERO (or ROOT) to find the solutions to the equation. Round to two decimal places.
Use ZERO (or ROOT) to find the solutions to the equation. Round to two decimal places.
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23
Use INTERSECT to find the solution to the equation. Round to two decimal places, if necessary.
Use INTERSECT to find the solution to the equation. Round to two decimal places, if necessary.
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24
Use a graphing utility to solve the system of linear equations and give the solution of the system.
Use a graphing utility to solve the system of linear equations and give the solution of the system.    Use a graphing utility to solve the system of linear equations and give the solution of the system.
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25
Determine whether the given viewing rectangle will result in a square screen.
Determine whether the given viewing rectangle will result in a square screen.
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26
Use a graphing utility to graph the inequality.
Use a graphing utility to graph the inequality.
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27
Use a graphing utility to graph the parametric equation.
Use a graphing utility to graph the parametric equation.
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28
Use a graphing utility to graph the inequality.
Use a graphing utility to graph the inequality.
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29
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.
Use ZERO (or ROOT) to approximate the positive x-intercepts of the equation. Round to two decimal places.
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