Deck 2: How Play Technology and Digital Media and Disabilities Affect Learning
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Deck 2: How Play Technology and Digital Media and Disabilities Affect Learning
1
Inclusion is the commitment to educate each child, to the maximum extent appropriate, in the school and classroom he or she would otherwise attend.
True
2
In their position paper on children's media, NAEYC and the Fred Rogers Center make the case that technology and interactive media are in no way acceptable learning tools for young children.
False
3
As Carmen watches the children fish, she blurts out, "Get the hook in him David!" This is an example of
A)associative play.
B)onlooker activity.
C)solitary play.
D)unoccupied activity.
A)associative play.
B)onlooker activity.
C)solitary play.
D)unoccupied activity.
B
4
Jane says, "These are my cars, and those are your cars." This type of play can be categorized as play with
A)motion and interaction.
B)objects.
C)language.
D)social materials.
A)motion and interaction.
B)objects.
C)language.
D)social materials.
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5
Prosocial behaviors such as altruism, cooperation and tolerance can decreased via electronic media.
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6
Parten's play category Parallel Play is categorized by the child playing alone and independent of other children.
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7
When children are unable to carry out ordinary activities because their senses do not provide accurate or clear messages, it is called
A)sensory integrative dysfunction.
B)sensory involvement.
C)attention deficit disorder.
D)discrimination.
A)sensory integrative dysfunction.
B)sensory involvement.
C)attention deficit disorder.
D)discrimination.
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8
During the early years, children's brains develop more than needed.
A)neurons
B)axons
C)dendrites
D)synapses
A)neurons
B)axons
C)dendrites
D)synapses
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9
Joe is playing with clay and chanting: "Icky, icky, sticky." This type of play can be categorized as play with
A)motion and interaction.
B)objects.
C)language.
D)social materials.
A)motion and interaction.
B)objects.
C)language.
D)social materials.
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10
David Elkind believes that when planning for children, too many grown-ups fail to consider
A)recommended standards.
B)age of child.
C)the importance of literacy.
D)current research about how children learn.
A)recommended standards.
B)age of child.
C)the importance of literacy.
D)current research about how children learn.
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11
Maria and her friends are all riding bikes.Everyone is going at their own pace.This is an example of
A)unoccupied activity.
B)solitary play.
C)associative play.
D)cooperative play.
A)unoccupied activity.
B)solitary play.
C)associative play.
D)cooperative play.
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12
Which one of the following is not a part of the behaviorist view of learning?
A)The process of learning (what is learned) is emphasized more than the product.
B)Stages of growth and readiness to learn are viewed as key factors.
C)The effect of the environment on learning is the major focus.
D)The process of learning is always the same no matter what the goal.
A)The process of learning (what is learned) is emphasized more than the product.
B)Stages of growth and readiness to learn are viewed as key factors.
C)The effect of the environment on learning is the major focus.
D)The process of learning is always the same no matter what the goal.
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13
The blocks have fallen down.Aaron sees Andy start to build, and he does the same next to Andy.They share the blocks.This is an example of
A)parallel play.
B)associative play.
C)solitary play.
D)onlooker activity.
A)parallel play.
B)associative play.
C)solitary play.
D)onlooker activity.
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14
Children who either daydream or have trouble sitting still in class, who are disorganized, and who miss segments of information because they are not attentive may be labeled as having attention deficit disorder (ADD).
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15
Research has not shown a relationship between active social play and early language and literacy development.
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16
Filling bags of suitcases, carrying them around the classroom, and emptying them out is a major form of play for five- year-olds.
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17
When students with special needs are placed in classrooms where there is a broad selection of activities, they are more likely to engage in more peer interaction at a higher social level.
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18
A change in behavior that occurs as a result of experience is called
A)learning.
B)perception.
C)a reflex.
D)a memory.
A)learning.
B)perception.
C)a reflex.
D)a memory.
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19
Lee Kwan says to Isabel, "Let's fly in the rocket to the moon." This is an example of play with social materials using the theme of taking a trip.
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20
Play is the major activity through which children learn.
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21
Explain the difference between discrimination and generalization.
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22
Discuss the pros and cons of technology in the lives of children including computers, video games, television, cell phones, touch tablets, iPods, instant messaging, email, social networking and photography.Describe the pros and cons of at least three of the types of technology.
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23
Children spend most of their time engaged in play.Explain why play is important.Describe the vehicles of play as defined by Garvey.
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24
A) Describe the development of dramatic play from ages three to seven AND B) explain how make-believe play prepares children for the primary grades.
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25
Explain how cultural views influence children's play.
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26
Give three examples of children learning through observation and imitation.
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