Deck 7: Supporting Play in Primary School
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Deck 7: Supporting Play in Primary School
1
Primary play is dominated by pretend play.
False
2
Games should be a part of a primary math program.
True
3
A KWL is useful for organizing projects.
True
4
The Project Approach discourages inquiry.
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5
Play in the primary grades is very similar to play in kindergarten.
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6
Teachers facilitate play in the primary years by creating the context for play.
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7
Symbolic play decreases during the primary years and the use of games with rules increases.
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8
Children in primary grades do not need individual work areas.
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9
Olivia and Stephen are playing with blocks in their third grade classroom because this is a good way to develop their mathematical skills.
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10
Play at the primary level includes more inquiry and less pretense.
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11
Large group meetings are not appropriate for primary classes.
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12
Aesthetics are important in designing spaces for primary classrooms.
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13
Boys and girls in the United States have similar scores on math tests.
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14
Games can be used to teach academic concepts in multiage classes.
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15
Manipulatives should not be used with upper primary children.
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16
Primary teachers should design play places as carefully as preschool teachers.
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17
Purposeful risk taking increases during the primary years.
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18
Local culture should be used to inform curriculum.
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19
Teachers can integrate curriculum through the use of units and themes.
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20
Children who use games instead of worksheets can compete equally well on computation tests.
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21
The primary method of assessment currently used for children in most primary grades include:
A) quizzes and tests.
B) standardized tests.
C) portfolios.
D) project work.
E) both A and B.
A) quizzes and tests.
B) standardized tests.
C) portfolios.
D) project work.
E) both A and B.
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22
Children in the primary grades are generally in the ________ play stage.
A) sensorimotor
B) preoperational
C) concrete operational
D) formal operations
E) games with rules
A) sensorimotor
B) preoperational
C) concrete operational
D) formal operations
E) games with rules
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23
____ is generally used to describe a chart that answers three questions: What do we know? What do we want to know? and What did we learn?
A) KFW
B) KFC
C) KWL
D) KLL
E) None of the above
A) KFW
B) KFC
C) KWL
D) KLL
E) None of the above
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24
When children play with blocks to create triangles and polygons, they learn ____________________.
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25
An aesthetics-based approach to curriculum encourages combining:
A) music and math.
B) art and literacy.
C) movement and social studies.
D) all of the above.
E) none of the above.
A) music and math.
B) art and literacy.
C) movement and social studies.
D) all of the above.
E) none of the above.
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26
List three ways teachers support play.
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27
Three approaches to Social Studies are _________________, ________________, and __________________.
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28
Characteristics that impact the play of school age children include:
A) need for order.
B) need to belong.
C) sense of self.
D) all of the above.
E) none of the above.
A) need for order.
B) need to belong.
C) sense of self.
D) all of the above.
E) none of the above.
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29
The first step in developing a project involves ____________________ and ____________________.
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30
According to Piaget, primary age children are in the _________________________ stage.
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31
___________________________________ is the scale used to evaluate afterschool programs.
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32
The developmental-interaction approach was developed by:
A) Bank Street College of Education.
B) Reggio Emilia Municipal Center.
C) Selma Wasserman.
D) Jean Piaget.
E) none of the above.
A) Bank Street College of Education.
B) Reggio Emilia Municipal Center.
C) Selma Wasserman.
D) Jean Piaget.
E) none of the above.
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33
A characteristic of young children that predisposes them to science is:
A) natural curiosity.
B) a desire to collect "stuff."
C) a need to belong or interact with others to solve problems.
D) all of the above.
E) none of the above.
A) natural curiosity.
B) a desire to collect "stuff."
C) a need to belong or interact with others to solve problems.
D) all of the above.
E) none of the above.
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34
The primary classroom should include areas that provide places for:
A) large meeting spaces.
B) individual work spaces.
C) interest centers.
D) learning centers.
E) all of the above.
A) large meeting spaces.
B) individual work spaces.
C) interest centers.
D) learning centers.
E) all of the above.
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35
The context for play in a primary classroom might include places for _________________________ or _________________________.
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36
____________________ dominate primary play.
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37
Authentic assessment should include:
A) games.
B) portfolios.
C) project work.
D) all of the above.
E) none of the above.
A) games.
B) portfolios.
C) project work.
D) all of the above.
E) none of the above.
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38
____ are NOT considered an appropriate math activity in a play-based curriculum.
A) Worksheets
B) Manipulatives
C) Games
D) Blocks
E) All of the above
A) Worksheets
B) Manipulatives
C) Games
D) Blocks
E) All of the above
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39
Somewhere around age 4 , the child's vision is developed well enough to focus on print.
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40
The National Council of Teachers of Mathematics recommends an emphasis on _________________________ and _________________________ during the primary years.
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41
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42
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43
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44
Authentic assessment is continuous, ongoing assessment and includes games, team work, portfolios, and project work.
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45
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46
The focus of Wasserman's primary play model is to foster the development of competent "can-do" students.
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47
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48
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49
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50
In the Wasserman primary play model, replaying involves reflecting and reconsidering findings developed during the play experience.
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51
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52
The National Council of Teachers of Mathematics established state standards as guidelines for developing state requirements in math.
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53
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54
One goal of science instruction is to encourage inquiry as a way of investigating the world .
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55
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56
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57
The primary advantage of the project approach is assessment.
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58
Combining art and literacy decreases possibilities for neurological connections in an aesthetics-based approach.
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59
High-stakes testing , which occurs as a routine part of many primary classrooms, serves as a deterrent to innovative play based programs.
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60
Constance Kami (2000) documented the use of games to teach young children math .
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61
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62
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63
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64
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