Deck 11: Current Trends and Issues

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Question
Children engage in more unsupervised play today than 10 years ago.
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Question
Culture impacts play.
Question
Technology should be integrated into the existing curriculum to enhance play.
Question
For many children, a computer is a part of their daily life.
Question
Children in countries affected by war, poverty, and disease have limited opportunities to play.
Question
The average child today spends ____ hours per week watching television or playing video games.

A) 10
B) 15
C) 20
D) 32
E) 40
Question
Community safety does not affect play.
Question
The American Medical Association has issued a statement about the negative effects of television on children's health.
Question
Children in affluent countries have few opportunities to play.
Question
Latex balloons pose a choking hazard for young children.
Question
Factors that influence play throughout the world are:

A) war.
B) poverty.
C) disease.
D) all of the above.
E) none of the above.
Question
Young children should spend an unlimited amount of time in front of computers.
Question
Preschoolers should have unlimited exposure to computers.
Question
Children who live in under-funded, single-parent families may not benefit from the same kind of play as children raised in affluent homes with both parents.
Question
The average child spends 32 hours per week watching television or playing video games.
Question
Changes in technology will not affect play.
Question
Children's toys are not influenced by the media.
Question
Toys that are unidimensional encourage creative play.
Question
Infants and toddlers should not use computers.
Question
The International Association for the Child's Right to Play is a professional organization that promotes play.
Question
The time children spend on a computer is referred to as:

A) tech time.
B) screen time.
C) net time.
D) all of the above.
E) none of the above.
Question
____________________ toys are open-ended and can be used in more than one way.
Question
A survey found that ____________________ of all children have computers in their home.
Question
The first step in play advocacy is ____________________.
Question
____________________ toys have only one predetermined usage.
Question
_________________________ are materials that can be used to build and create.
Question
The organization that has a single mission of supporting play throughout the world is:

A) NAEYC.
B) TASP.
C) IPA.
D) ACEI.
E) NEA.
Question
The decrease in physical play and increase in passive activities has resulted in increase in the number of children who are ____________________.
Question
The current trend in the family structure that affects play is:

A) extended families.
B) single-parent families.
C) blended families.
D) all of the above.
E) none of the above.
Question
Surveys have shown that there are computers in over 77 percent of the homes in the United States.
Question
By the age of 10, the typical child has ____________________ synaptic connections in their brain.
Question
Toys and materials in the classroom should be:

A) based on the latest movies and television shows.
B) unidimensional.
C) multidimensional.
D) replaced by computer activities.
E) both B and D.
Question
The American Medical Association issued a statement that media violence does all of the following EXCEPT:

A) increases mean-spirited aggressive behavior.
B) increase levels of fearfulness and self protective behaviors toward others.
C) increases cognitive development and language levels.
D) increases number of violent heroes whom children seek to emulate.
E) increases levels of mistrust.
Question
List four materials that are considered real or natural materials that exist outside the realm of play.
Question
Time spent in front of a computer screen or television is called ____________________.
Question
List four issues that are currently creating concerns among educators and the public.
Question
Most accidents among children under 3 involve:

A) latex balloons.
B) riding toys.
C) playground equipment.
D) blocks and manipulatives.
E) sand and water.
Question
Examples of open-ended or multidimensional toys include all of the following EXCEPT:

A) blocks.
B) water.
C) puzzles.
D) clay.
E) paint.
Question
Strive for a 10:1 ratio (or better) of children to a computer to encourage computer use, cooperation, and equal access by girls and boys.
Question
Basic play advocacy includes _______________, _______________, and _______________.
Question
Plan the use of computers to enhance problem solving and social interaction .
Question
Riding toys are responsible for the most injuries to children between 3 and 14 years of age.
Question
Match between columns
All children have the right to play.
Educational materials
All children have the right to play.
100,000
All children have the right to play.
Toys
All children have the right to play.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
All children have the right to play.
Play
All children have the right to play.
Nine out of ten
All children have the right to play.
Article 31 of the United Nations Convention on the Rights of the Child
All children have the right to play.
Technology
All children have the right to play.
One effect of media violence
Question
Place one child per computer for optimal use and social interaction.
Question
Match between columns
Though difficult to define, probably necessary for survival.
Educational materials
Though difficult to define, probably necessary for survival.
100,000
Though difficult to define, probably necessary for survival.
Toys
Though difficult to define, probably necessary for survival.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Though difficult to define, probably necessary for survival.
Play
Though difficult to define, probably necessary for survival.
Nine out of ten
Though difficult to define, probably necessary for survival.
Article 31 of the United Nations Convention on the Rights of the Child
Though difficult to define, probably necessary for survival.
Technology
Though difficult to define, probably necessary for survival.
One effect of media violence
Question
Match between columns
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Educational materials
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
100,000
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Toys
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Play
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Nine out of ten
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Article 31 of the United Nations Convention on the Rights of the Child
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Technology
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
One effect of media violence
Question
Research is moving from the laboratory to the local neighborhood .
Question
Match between columns
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Educational materials
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
100,000
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Toys
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Play
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Nine out of ten
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Article 31 of the United Nations Convention on the Rights of the Child
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Technology
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
One effect of media violence
Question
Use only close-ended software.
Question
Toys that are developed specifically for a movie or television show are multidimensional toys.
Question
Use technology only after adequate professional development (more than 10 hours).
Question
Match between columns
Increase in mean-spirited, aggressive behavior.
Educational materials
Increase in mean-spirited, aggressive behavior.
100,000
Increase in mean-spirited, aggressive behavior.
Toys
Increase in mean-spirited, aggressive behavior.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Increase in mean-spirited, aggressive behavior.
Play
Increase in mean-spirited, aggressive behavior.
Nine out of ten
Increase in mean-spirited, aggressive behavior.
Article 31 of the United Nations Convention on the Rights of the Child
Increase in mean-spirited, aggressive behavior.
Technology
Increase in mean-spirited, aggressive behavior.
One effect of media violence
Question
The only limit to open-ended materials is the child's imagination .
Question
Match between columns
Like other activities, should reflect best practices.
Educational materials
Like other activities, should reflect best practices.
100,000
Like other activities, should reflect best practices.
Toys
Like other activities, should reflect best practices.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Like other activities, should reflect best practices.
Play
Like other activities, should reflect best practices.
Nine out of ten
Like other activities, should reflect best practices.
Article 31 of the United Nations Convention on the Rights of the Child
Like other activities, should reflect best practices.
Technology
Like other activities, should reflect best practices.
One effect of media violence
Question
Theory of mind refers to research that looks at the child's ability to understand what others are communicating in terms of intentionality.
Question
Screen time for children should be limited .
Question
The optional place to locate a computer in the classroom is the writing center so children can see this as a means of communicating.
Question
Match between columns
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Educational materials
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
100,000
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Toys
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Play
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Nine out of ten
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Article 31 of the United Nations Convention on the Rights of the Child
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Technology
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
One effect of media violence
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Deck 11: Current Trends and Issues
1
Children engage in more unsupervised play today than 10 years ago.
False
2
Culture impacts play.
True
3
Technology should be integrated into the existing curriculum to enhance play.
True
4
For many children, a computer is a part of their daily life.
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5
Children in countries affected by war, poverty, and disease have limited opportunities to play.
Unlock Deck
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Unlock Deck
k this deck
6
The average child today spends ____ hours per week watching television or playing video games.

A) 10
B) 15
C) 20
D) 32
E) 40
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7
Community safety does not affect play.
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8
The American Medical Association has issued a statement about the negative effects of television on children's health.
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9
Children in affluent countries have few opportunities to play.
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10
Latex balloons pose a choking hazard for young children.
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11
Factors that influence play throughout the world are:

A) war.
B) poverty.
C) disease.
D) all of the above.
E) none of the above.
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12
Young children should spend an unlimited amount of time in front of computers.
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13
Preschoolers should have unlimited exposure to computers.
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14
Children who live in under-funded, single-parent families may not benefit from the same kind of play as children raised in affluent homes with both parents.
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15
The average child spends 32 hours per week watching television or playing video games.
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16
Changes in technology will not affect play.
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17
Children's toys are not influenced by the media.
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18
Toys that are unidimensional encourage creative play.
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19
Infants and toddlers should not use computers.
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20
The International Association for the Child's Right to Play is a professional organization that promotes play.
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21
The time children spend on a computer is referred to as:

A) tech time.
B) screen time.
C) net time.
D) all of the above.
E) none of the above.
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22
____________________ toys are open-ended and can be used in more than one way.
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23
A survey found that ____________________ of all children have computers in their home.
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24
The first step in play advocacy is ____________________.
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25
____________________ toys have only one predetermined usage.
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26
_________________________ are materials that can be used to build and create.
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27
The organization that has a single mission of supporting play throughout the world is:

A) NAEYC.
B) TASP.
C) IPA.
D) ACEI.
E) NEA.
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
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k this deck
28
The decrease in physical play and increase in passive activities has resulted in increase in the number of children who are ____________________.
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Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
29
The current trend in the family structure that affects play is:

A) extended families.
B) single-parent families.
C) blended families.
D) all of the above.
E) none of the above.
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
30
Surveys have shown that there are computers in over 77 percent of the homes in the United States.
Unlock Deck
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k this deck
31
By the age of 10, the typical child has ____________________ synaptic connections in their brain.
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32
Toys and materials in the classroom should be:

A) based on the latest movies and television shows.
B) unidimensional.
C) multidimensional.
D) replaced by computer activities.
E) both B and D.
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
33
The American Medical Association issued a statement that media violence does all of the following EXCEPT:

A) increases mean-spirited aggressive behavior.
B) increase levels of fearfulness and self protective behaviors toward others.
C) increases cognitive development and language levels.
D) increases number of violent heroes whom children seek to emulate.
E) increases levels of mistrust.
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
34
List four materials that are considered real or natural materials that exist outside the realm of play.
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35
Time spent in front of a computer screen or television is called ____________________.
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k this deck
36
List four issues that are currently creating concerns among educators and the public.
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
37
Most accidents among children under 3 involve:

A) latex balloons.
B) riding toys.
C) playground equipment.
D) blocks and manipulatives.
E) sand and water.
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
38
Examples of open-ended or multidimensional toys include all of the following EXCEPT:

A) blocks.
B) water.
C) puzzles.
D) clay.
E) paint.
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
39
Strive for a 10:1 ratio (or better) of children to a computer to encourage computer use, cooperation, and equal access by girls and boys.
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Unlock for access to all 58 flashcards in this deck.
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k this deck
40
Basic play advocacy includes _______________, _______________, and _______________.
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k this deck
41
Plan the use of computers to enhance problem solving and social interaction .
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42
Riding toys are responsible for the most injuries to children between 3 and 14 years of age.
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k this deck
43
Match between columns
All children have the right to play.
Educational materials
All children have the right to play.
100,000
All children have the right to play.
Toys
All children have the right to play.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
All children have the right to play.
Play
All children have the right to play.
Nine out of ten
All children have the right to play.
Article 31 of the United Nations Convention on the Rights of the Child
All children have the right to play.
Technology
All children have the right to play.
One effect of media violence
Unlock Deck
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k this deck
44
Place one child per computer for optimal use and social interaction.
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k this deck
45
Match between columns
Though difficult to define, probably necessary for survival.
Educational materials
Though difficult to define, probably necessary for survival.
100,000
Though difficult to define, probably necessary for survival.
Toys
Though difficult to define, probably necessary for survival.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Though difficult to define, probably necessary for survival.
Play
Though difficult to define, probably necessary for survival.
Nine out of ten
Though difficult to define, probably necessary for survival.
Article 31 of the United Nations Convention on the Rights of the Child
Though difficult to define, probably necessary for survival.
Technology
Though difficult to define, probably necessary for survival.
One effect of media violence
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
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k this deck
46
Match between columns
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Educational materials
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
100,000
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Toys
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Play
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Nine out of ten
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Article 31 of the United Nations Convention on the Rights of the Child
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
Technology
Materials that stimulate play and include replicas of people and animals, vehicles, and homes and places.
One effect of media violence
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47
Research is moving from the laboratory to the local neighborhood .
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k this deck
48
Match between columns
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Educational materials
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
100,000
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Toys
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Play
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Nine out of ten
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Article 31 of the United Nations Convention on the Rights of the Child
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
Technology
Materials that facilitate skills such as stringing beads, puzzles, and nesting materials.
One effect of media violence
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Unlock for access to all 58 flashcards in this deck.
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49
Use only close-ended software.
Unlock Deck
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50
Toys that are developed specifically for a movie or television show are multidimensional toys.
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
51
Use technology only after adequate professional development (more than 10 hours).
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
52
Match between columns
Increase in mean-spirited, aggressive behavior.
Educational materials
Increase in mean-spirited, aggressive behavior.
100,000
Increase in mean-spirited, aggressive behavior.
Toys
Increase in mean-spirited, aggressive behavior.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Increase in mean-spirited, aggressive behavior.
Play
Increase in mean-spirited, aggressive behavior.
Nine out of ten
Increase in mean-spirited, aggressive behavior.
Article 31 of the United Nations Convention on the Rights of the Child
Increase in mean-spirited, aggressive behavior.
Technology
Increase in mean-spirited, aggressive behavior.
One effect of media violence
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
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k this deck
53
The only limit to open-ended materials is the child's imagination .
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
54
Match between columns
Like other activities, should reflect best practices.
Educational materials
Like other activities, should reflect best practices.
100,000
Like other activities, should reflect best practices.
Toys
Like other activities, should reflect best practices.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Like other activities, should reflect best practices.
Play
Like other activities, should reflect best practices.
Nine out of ten
Like other activities, should reflect best practices.
Article 31 of the United Nations Convention on the Rights of the Child
Like other activities, should reflect best practices.
Technology
Like other activities, should reflect best practices.
One effect of media violence
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
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k this deck
55
Theory of mind refers to research that looks at the child's ability to understand what others are communicating in terms of intentionality.
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Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
56
Screen time for children should be limited .
Unlock Deck
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k this deck
57
The optional place to locate a computer in the classroom is the writing center so children can see this as a means of communicating.
Unlock Deck
Unlock for access to all 58 flashcards in this deck.
Unlock Deck
k this deck
58
Match between columns
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Educational materials
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
100,000
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Toys
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
United Nations Education, Scientific, and Cultural Organization (UNESCO)
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Play
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Nine out of ten
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Article 31 of the United Nations Convention on the Rights of the Child
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
Technology
Encourages families in impoverished areas to work together to provide low-cost, efficient child care.
One effect of media violence
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k this deck
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