Deck 2: What Is HIP?

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Question
What is the best-known maze-chase game?

A) Hack-and-slash
B) Beat-'em-up
C) Pac-Man
D) Donkey Kong
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Question
Describe the game mechanics of early games.

A) 1D and featured one screen at a time
B) 2D and featured two screens at a time
C) 2D and featured one screen at a time
D) 1D and featured two screens at a time
Question
What is a classic example of a platform game?

A) Hack-and-slash
B) Beat-'em-up
C) Pac-Man
D) Donkey Kong
Question
What is an example of a sub-genre of Shoot 'Em Ups games?

A) Hack-and-slash
B) Pac-Man
C) Dungeons & Dragons
D) Donkey Kong
Question
What is a well-known early beat 'em up game?

A) Hack-and-slash
B) Pac-Man
C) Dungeons & Dragons
D) Double Dragon
Question
What is the perspective of a first-person shooter game?

A) From the eyes of the character in the game
B) From above and behind the body, vehicle, or spaceship the player manipulates
C) From below and in front of the body, vehicle, or spaceship the player manipulates
D) From above all characters in the game
Question
What is the perspective of a third-person shooter game?

A) From the eyes of the character in the game
B) From above and behind the body, vehicle, or spaceship the player manipulates
C) From below and in front of the body, vehicle, or spaceship the player manipulates
D) From above all characters in the game
Question
Sound for arcade games presents challenges not usually found in modern console games, such as?

A) To use slow, melodic build ups
B) To get players' adrenaline pumping right away
C) To keep payers' adrenaline at a low level for concentration of game action
D) To create the same type of music modes throughout the game
Question
In the seventies, which game brought about the first music-driven interactive game?

A) Simon
B) Dance Dance Revolution
C) Guitar Hero
D) Rock Band
Question
What do adventure games emphasize?

A) Lightning-quick reflexes
B) Combat reflexes
C) Exploration
D) Non-communication
Question
What is not one of the four game states in Jim Hedges' Soul Reaver 2?

A) No enemies present
B) Enemies present but not aware of the player
C) Enemies aware of the player
D) No enemies in game
Question
All Role-Playing Games (RPG) descend from which game?

A) Simon
B) Dance Dance Revolution
C) Guitar Hero
D) Dungeons & Dragons
Question
What is the most prominent example of an early classic action adventure game?

A) Simon
B) Dance Dance Revolution
C) Guitar Hero
D) Zelda series
Question
What is an aspect of Role-Playing Games?

A) The ability of characters to accumulate skills
B) Non-linear element of novels
C) Non-linear element of films
D) The skill level of characters remain the same
Question
What was the best-selling action RPG?

A) Final Fantasy
B) Dance Dance Revolution
C) Guitar Hero
D) Dungeons & Dragons
Question
What did the MMORPGs allow?

A) A single player playing against himself/herself
B) Tens of thousands of players accessing the game at once
C) A player and an opponent playing together through the Internet
D) Low-level interaction
Question
Audio design, including music, sound effects, ambience, and voice over, in any game must account for two primary constraints, which are?

A) Lightning-quick and slow reflexes
B) Predictability and constancy
C) Unpredictability and repetition
D) Linear and non-linear elements
Question
What is a real time or turn-based genre?

A) The gameplay focuses on maneuvering a small number of units from the perspective of a leader
B) Use small-scale plots and scenarios
C) Everything happens at the same time
D) Games that heightens relaxation
Question
What is a tactical genre?

A) Simultaneous competition
B) Players take turns making moves
C) Everything happens at the same time
D) The gameplay focuses on maneuvering a small number of units from the perspective of a leader
Question
How would you describe strategic games?

A) One dimensional
B) Two dimensional
C) Three dimensional
D) Four dimensional
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Deck 2: What Is HIP?
1
What is the best-known maze-chase game?

A) Hack-and-slash
B) Beat-'em-up
C) Pac-Man
D) Donkey Kong
C
2
Describe the game mechanics of early games.

A) 1D and featured one screen at a time
B) 2D and featured two screens at a time
C) 2D and featured one screen at a time
D) 1D and featured two screens at a time
C
3
What is a classic example of a platform game?

A) Hack-and-slash
B) Beat-'em-up
C) Pac-Man
D) Donkey Kong
D
4
What is an example of a sub-genre of Shoot 'Em Ups games?

A) Hack-and-slash
B) Pac-Man
C) Dungeons & Dragons
D) Donkey Kong
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
5
What is a well-known early beat 'em up game?

A) Hack-and-slash
B) Pac-Man
C) Dungeons & Dragons
D) Double Dragon
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
6
What is the perspective of a first-person shooter game?

A) From the eyes of the character in the game
B) From above and behind the body, vehicle, or spaceship the player manipulates
C) From below and in front of the body, vehicle, or spaceship the player manipulates
D) From above all characters in the game
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
7
What is the perspective of a third-person shooter game?

A) From the eyes of the character in the game
B) From above and behind the body, vehicle, or spaceship the player manipulates
C) From below and in front of the body, vehicle, or spaceship the player manipulates
D) From above all characters in the game
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
8
Sound for arcade games presents challenges not usually found in modern console games, such as?

A) To use slow, melodic build ups
B) To get players' adrenaline pumping right away
C) To keep payers' adrenaline at a low level for concentration of game action
D) To create the same type of music modes throughout the game
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
9
In the seventies, which game brought about the first music-driven interactive game?

A) Simon
B) Dance Dance Revolution
C) Guitar Hero
D) Rock Band
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
10
What do adventure games emphasize?

A) Lightning-quick reflexes
B) Combat reflexes
C) Exploration
D) Non-communication
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
11
What is not one of the four game states in Jim Hedges' Soul Reaver 2?

A) No enemies present
B) Enemies present but not aware of the player
C) Enemies aware of the player
D) No enemies in game
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
12
All Role-Playing Games (RPG) descend from which game?

A) Simon
B) Dance Dance Revolution
C) Guitar Hero
D) Dungeons & Dragons
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
13
What is the most prominent example of an early classic action adventure game?

A) Simon
B) Dance Dance Revolution
C) Guitar Hero
D) Zelda series
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
14
What is an aspect of Role-Playing Games?

A) The ability of characters to accumulate skills
B) Non-linear element of novels
C) Non-linear element of films
D) The skill level of characters remain the same
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
15
What was the best-selling action RPG?

A) Final Fantasy
B) Dance Dance Revolution
C) Guitar Hero
D) Dungeons & Dragons
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
16
What did the MMORPGs allow?

A) A single player playing against himself/herself
B) Tens of thousands of players accessing the game at once
C) A player and an opponent playing together through the Internet
D) Low-level interaction
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
17
Audio design, including music, sound effects, ambience, and voice over, in any game must account for two primary constraints, which are?

A) Lightning-quick and slow reflexes
B) Predictability and constancy
C) Unpredictability and repetition
D) Linear and non-linear elements
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
18
What is a real time or turn-based genre?

A) The gameplay focuses on maneuvering a small number of units from the perspective of a leader
B) Use small-scale plots and scenarios
C) Everything happens at the same time
D) Games that heightens relaxation
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
19
What is a tactical genre?

A) Simultaneous competition
B) Players take turns making moves
C) Everything happens at the same time
D) The gameplay focuses on maneuvering a small number of units from the perspective of a leader
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
20
How would you describe strategic games?

A) One dimensional
B) Two dimensional
C) Three dimensional
D) Four dimensional
Unlock Deck
Unlock for access to all 20 flashcards in this deck.
Unlock Deck
k this deck
locked card icon
Unlock Deck
Unlock for access to all 20 flashcards in this deck.