Deck 10: Alternative Marketing

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Question
Red Bull was first introduced in Scotland.
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Question
Buzz marketing emphasizes consumers passing along information about a product to other consumers.
Question
Guerilla marketing is also known as word-of-mouth marketing.
Question
The marketing team introduced Red Bull into the United States through "consumer educators" who traveled to various locations in the United States giving out few samples.
Question
Carlos has never tried Red Bull.Hayden has,and really likes it.Carlos would be a better selection for a brand ambassador for Red Bull than would Hayden.
Question
To introduce the Australian Ugg brand in the United States,the marketing team focused on fashion-conscious consumers through a mix of traditional and alternative marketing tactics.
Question
Red Bull's entry into the United States is viewed by many marketing experts as one of the first and classic uses of alternative and buzz marketing.
Question
Buzz marketing can be compared to a virus,consisting of three stages: inoculation,introduction,and infection.
Question
The goal of alternative media programs is to identify new places where a consumer's path intersects with a brand's presence.
Question
Companies select brand ambassadors and customer evangelists based on their devotion to the brand and the size of their social circles.
Question
In buzz marketing,the ideal situation occurs when a company can sponsor an individual as an agent or brand advocate for a brand that the person truly likes.
Question
A brand or product recommendation from one person to another carries a higher level of credibility than does an advertisement or a paid spokesperson.
Question
The Word of Mouth Marketing Association encourages companies that use their employees to generate buzz marketing through posing as a customer to be honest and share both their positive and negative thoughts about the company's products.
Question
The idea behind alternative marketing is to replace traditional media with newer forms of media that are more successful at reaching consumers.
Question
Having company employees,or employees of a company's advertising agency,pose as a customer to generate buzz marketing is a risky strategy.
Question
Brand ambassadors or customer evangelists are typically individuals who were loyal to competitor's brand,but have switched to the sponsor's brand because of the incentives offered.
Question
During the inoculation stage of buzz marketing,the product is being used by a few innovators or trendsetters.
Question
To increase their effectiveness,brand ambassadors that are sponsored by a company are asked to hide their connection with the brand.
Question
The Internet is beginning to suffer from increasing advertising clutter.
Question
Many companies sponsor individuals as agents or advocates to introduce new products.
Question
The use of branded entertainment increased sharply with the rise of reality television shows.
Question
During the incubation stage of buzz marketing,the product is being used by a few innovators or trendsetters.
Question
During the infection stage of buzz marketing,the product is being introduced to the market.
Question
Lifestyle marketing involves identifying marketing methods associated with the hobbies and entertainment venues of the target audience.
Question
Product placement is the integration of entertainment and advertising by embedding brands into the storyline of a movie,television,show,or other entertainment medium.
Question
Guerilla marketing programs are designed to obtain instant results while using limited resources.
Question
During the infection stage of buzz marketing,it is virtually impossible to generate word-of-mouth communications from actual customers.
Question
For some companies,an advantage to product placements in movies is that it bypasses most of the legislation and guidelines that are in place to control advertising directed towards children and young adults.
Question
For movie makers and television producers,the primary motivation behind using product placements and branded entertainment is it creates a positive attitude towards the movie or show and increases viewership.
Question
Advertisers believe that product placements lead to increased brand awareness and a more positive attitude toward the brand.
Question
Brand insertions are the most effective when they seem to logically fit the show or story.
Question
One disadvantage of brand placement is the high cost-per-viewer,especially for movies.
Question
A brand's appeal is stronger when it is shown in a nonadvertising context,such as in product placements and branded entertainment.
Question
Guerilla marketing involves using traditional marketing tools to reach consumers with a controversial message.
Question
Buzz marketing works because people trust someone else's opinion more than paid advertising and because people like to share their opinions.
Question
The starting point for guerilla marketing typically involves discovering the touch points with customers.
Question
Branded entertainment is defined as the insertion of a brand or product into a movie,television show,or some other media program with the purpose of influencing viewers.
Question
The primary goal of product placements and branded entertainment is to increase sales of the brand being featured.
Question
Guerilla marketing involves interacting with consumers to create excitement that will spread by word-of-mouth communications.
Question
For buzz marketing to be successful,the brand must stand out and have a distinct advantage over current products on the market.
Question
The primary disadvantage of product placements within video games is that the ad soon becomes static and often is no longer noticed by the players.
Question
An advantage of advertising in online video games is that ads can be targeted to specific demographic groups,location profiles that match where the person is playing,and specific types of game players.
Question
Sebastian is the marketing manager of a local restaurant.He has decided to set up a booth at an outdoor concert being held at the city park to pass out free samples of food and to give attendees coupons that can be used at the restaurant.This is an example of lifestyle marketing.
Question
In a survey of consumers,the biggest impact on clothing purchases was in-store advertising.
Question
POP is short for "Place on Page," an Internet advertising term to designate an ad placement.
Question
The store shelf and point-of-purchase display represent the last chance for the manufacturer to reach the consumer before a purchase is made.
Question
One specialized form of product placement can be products placed in video games.
Question
Digital media within a retail store now offers retailers the opportunity to customize messages to fit particular retail stores and even the aisle within the store.
Question
The newest and most expensive in-store marketing tactic now in use is LED point-of-purchase displays at the end of store aisles.
Question
The original and most widespread form of video game advertising is to have a brand placement in the game.
Question
The initial reaction to advertising in nontraditional formats was strong,in recent years it has lost its appeal due to clutter.
Question
A new trend in escalator advertising is to place ads on the steps.
Question
The fastest growing segment of online video gamers is 15- to 29-year-old males.
Question
A point-of-purchase display is any form of special display that advertises merchandise.
Question
Advertising in online video games offer advertisers the luxury of using Web metrics that are not available with other forms of product placement.
Question
For products in general,the majority of purchasing brand choices are made in the store,which means point-of-purchase (POP)materials can have a large impact on the decision.
Question
The majority of purchase decisions are still made in retail stores.
Question
The term advergames refers to the placement of ads and products in video games.
Question
Manufacturers view point-of-purchase (POP)displays as a method to get a brand more prominently displayed before customers in retail stores.
Question
The number of potential viewers for an advertisement placed on Wal-Mart's in-store television system is almost twice as large as an ad on one of the national newscasts.
Question
A company can enhance the development of brand communities by sponsoring events that bring brand owners together,such as Cam Jeep.
Question
Many retailers are now selling advertising time on their in-store television networks to manufacturers that will integrate the POP displays with ads on the in-store networks.
Question
Static POP displays are on their way out.Retailers want digital interactive displays that consumers will notice and displays with the capability of changing the message.
Question
Retailers prefer point-of-purchase (POP)materials that educate consumers and provide information.
Question
A retailer can only set up a fraction of the point-of-purchase (POP)displays sent by manufacturers due to space limitations.
Question
Through interactive marketing techniques,a company can create a brand community around each of its brands.
Question
Two reasons brand communities form are for social identity and bonding among the owners of the brand.
Question
One reason brand communities form is that the owners of the brand all tend to have common characteristics and common lifestyles.
Question
The most common reason retailers do not use POP displays furnished by manufacturers is that the displays are made of corrugated cardboard and therefore tend to wear out quickly.
Question
One method companies are using to measure the impact of point-of-purchase (POP)displays is to utilize cash register data comparing before and after sales.
Question
A POP display usually has only about three-tenths of a second to capture a customer's attention.
Question
Although it is virtually impossible for companies to create brand communities,they can facilitate and enhance the communities in which owners interact.
Question
Retailers believe point-of-purchase (POP)materials should either boost sales for a particular brand or draw customers to the store to purchase the brand.
Question
The best POP displays are those that use LED technology and offer consumers a specific discount on the product being promoted.
Question
In recent years,manufacturers have made a greater effort to integrate POP displays with the brand's advertising and marketing materials.
Question
If brand communities are to thrive,it is important that it be driven by brand owners and for the company not to get involved.
Question
To be effective,a point-of-purchase (POP)display must clearly communicate the price of the product.
Question
Branded entertainment is the ultimate demonstration of brand loyalty and brand devotion.
Question
Using POS data to evaluate POP displays can help manufacturers strengthen partnerships with retailers on the use of POP displays.
Question
In most cases there is a symbolic meaning behind a brand that links individuals to a brand community and to other owners of the brand.
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Deck 10: Alternative Marketing
1
Red Bull was first introduced in Scotland.
False
2
Buzz marketing emphasizes consumers passing along information about a product to other consumers.
True
3
Guerilla marketing is also known as word-of-mouth marketing.
False
4
The marketing team introduced Red Bull into the United States through "consumer educators" who traveled to various locations in the United States giving out few samples.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
5
Carlos has never tried Red Bull.Hayden has,and really likes it.Carlos would be a better selection for a brand ambassador for Red Bull than would Hayden.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
6
To introduce the Australian Ugg brand in the United States,the marketing team focused on fashion-conscious consumers through a mix of traditional and alternative marketing tactics.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
7
Red Bull's entry into the United States is viewed by many marketing experts as one of the first and classic uses of alternative and buzz marketing.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
8
Buzz marketing can be compared to a virus,consisting of three stages: inoculation,introduction,and infection.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
9
The goal of alternative media programs is to identify new places where a consumer's path intersects with a brand's presence.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
10
Companies select brand ambassadors and customer evangelists based on their devotion to the brand and the size of their social circles.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
11
In buzz marketing,the ideal situation occurs when a company can sponsor an individual as an agent or brand advocate for a brand that the person truly likes.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
12
A brand or product recommendation from one person to another carries a higher level of credibility than does an advertisement or a paid spokesperson.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
13
The Word of Mouth Marketing Association encourages companies that use their employees to generate buzz marketing through posing as a customer to be honest and share both their positive and negative thoughts about the company's products.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
14
The idea behind alternative marketing is to replace traditional media with newer forms of media that are more successful at reaching consumers.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
15
Having company employees,or employees of a company's advertising agency,pose as a customer to generate buzz marketing is a risky strategy.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
16
Brand ambassadors or customer evangelists are typically individuals who were loyal to competitor's brand,but have switched to the sponsor's brand because of the incentives offered.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
17
During the inoculation stage of buzz marketing,the product is being used by a few innovators or trendsetters.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
18
To increase their effectiveness,brand ambassadors that are sponsored by a company are asked to hide their connection with the brand.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
19
The Internet is beginning to suffer from increasing advertising clutter.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
20
Many companies sponsor individuals as agents or advocates to introduce new products.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
21
The use of branded entertainment increased sharply with the rise of reality television shows.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
22
During the incubation stage of buzz marketing,the product is being used by a few innovators or trendsetters.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
23
During the infection stage of buzz marketing,the product is being introduced to the market.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
24
Lifestyle marketing involves identifying marketing methods associated with the hobbies and entertainment venues of the target audience.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
25
Product placement is the integration of entertainment and advertising by embedding brands into the storyline of a movie,television,show,or other entertainment medium.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
26
Guerilla marketing programs are designed to obtain instant results while using limited resources.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
27
During the infection stage of buzz marketing,it is virtually impossible to generate word-of-mouth communications from actual customers.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
28
For some companies,an advantage to product placements in movies is that it bypasses most of the legislation and guidelines that are in place to control advertising directed towards children and young adults.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
29
For movie makers and television producers,the primary motivation behind using product placements and branded entertainment is it creates a positive attitude towards the movie or show and increases viewership.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
30
Advertisers believe that product placements lead to increased brand awareness and a more positive attitude toward the brand.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
31
Brand insertions are the most effective when they seem to logically fit the show or story.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
32
One disadvantage of brand placement is the high cost-per-viewer,especially for movies.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
33
A brand's appeal is stronger when it is shown in a nonadvertising context,such as in product placements and branded entertainment.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
34
Guerilla marketing involves using traditional marketing tools to reach consumers with a controversial message.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
35
Buzz marketing works because people trust someone else's opinion more than paid advertising and because people like to share their opinions.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
36
The starting point for guerilla marketing typically involves discovering the touch points with customers.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
37
Branded entertainment is defined as the insertion of a brand or product into a movie,television show,or some other media program with the purpose of influencing viewers.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
38
The primary goal of product placements and branded entertainment is to increase sales of the brand being featured.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
39
Guerilla marketing involves interacting with consumers to create excitement that will spread by word-of-mouth communications.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
40
For buzz marketing to be successful,the brand must stand out and have a distinct advantage over current products on the market.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
41
The primary disadvantage of product placements within video games is that the ad soon becomes static and often is no longer noticed by the players.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
42
An advantage of advertising in online video games is that ads can be targeted to specific demographic groups,location profiles that match where the person is playing,and specific types of game players.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
43
Sebastian is the marketing manager of a local restaurant.He has decided to set up a booth at an outdoor concert being held at the city park to pass out free samples of food and to give attendees coupons that can be used at the restaurant.This is an example of lifestyle marketing.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
44
In a survey of consumers,the biggest impact on clothing purchases was in-store advertising.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
45
POP is short for "Place on Page," an Internet advertising term to designate an ad placement.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
46
The store shelf and point-of-purchase display represent the last chance for the manufacturer to reach the consumer before a purchase is made.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
47
One specialized form of product placement can be products placed in video games.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
48
Digital media within a retail store now offers retailers the opportunity to customize messages to fit particular retail stores and even the aisle within the store.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
49
The newest and most expensive in-store marketing tactic now in use is LED point-of-purchase displays at the end of store aisles.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
50
The original and most widespread form of video game advertising is to have a brand placement in the game.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
51
The initial reaction to advertising in nontraditional formats was strong,in recent years it has lost its appeal due to clutter.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
52
A new trend in escalator advertising is to place ads on the steps.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
53
The fastest growing segment of online video gamers is 15- to 29-year-old males.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
54
A point-of-purchase display is any form of special display that advertises merchandise.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
55
Advertising in online video games offer advertisers the luxury of using Web metrics that are not available with other forms of product placement.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
56
For products in general,the majority of purchasing brand choices are made in the store,which means point-of-purchase (POP)materials can have a large impact on the decision.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
57
The majority of purchase decisions are still made in retail stores.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
58
The term advergames refers to the placement of ads and products in video games.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
59
Manufacturers view point-of-purchase (POP)displays as a method to get a brand more prominently displayed before customers in retail stores.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
60
The number of potential viewers for an advertisement placed on Wal-Mart's in-store television system is almost twice as large as an ad on one of the national newscasts.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
61
A company can enhance the development of brand communities by sponsoring events that bring brand owners together,such as Cam Jeep.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
62
Many retailers are now selling advertising time on their in-store television networks to manufacturers that will integrate the POP displays with ads on the in-store networks.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
63
Static POP displays are on their way out.Retailers want digital interactive displays that consumers will notice and displays with the capability of changing the message.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
64
Retailers prefer point-of-purchase (POP)materials that educate consumers and provide information.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
65
A retailer can only set up a fraction of the point-of-purchase (POP)displays sent by manufacturers due to space limitations.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
66
Through interactive marketing techniques,a company can create a brand community around each of its brands.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
67
Two reasons brand communities form are for social identity and bonding among the owners of the brand.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
68
One reason brand communities form is that the owners of the brand all tend to have common characteristics and common lifestyles.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
69
The most common reason retailers do not use POP displays furnished by manufacturers is that the displays are made of corrugated cardboard and therefore tend to wear out quickly.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
70
One method companies are using to measure the impact of point-of-purchase (POP)displays is to utilize cash register data comparing before and after sales.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
71
A POP display usually has only about three-tenths of a second to capture a customer's attention.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
72
Although it is virtually impossible for companies to create brand communities,they can facilitate and enhance the communities in which owners interact.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
73
Retailers believe point-of-purchase (POP)materials should either boost sales for a particular brand or draw customers to the store to purchase the brand.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
74
The best POP displays are those that use LED technology and offer consumers a specific discount on the product being promoted.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
75
In recent years,manufacturers have made a greater effort to integrate POP displays with the brand's advertising and marketing materials.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
76
If brand communities are to thrive,it is important that it be driven by brand owners and for the company not to get involved.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
77
To be effective,a point-of-purchase (POP)display must clearly communicate the price of the product.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
78
Branded entertainment is the ultimate demonstration of brand loyalty and brand devotion.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
79
Using POS data to evaluate POP displays can help manufacturers strengthen partnerships with retailers on the use of POP displays.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
80
In most cases there is a symbolic meaning behind a brand that links individuals to a brand community and to other owners of the brand.
Unlock Deck
Unlock for access to all 187 flashcards in this deck.
Unlock Deck
k this deck
locked card icon
Unlock Deck
Unlock for access to all 187 flashcards in this deck.