Deck 18: C: Applied Psychology

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Question
Regarding mental practice,which of the following statements is FALSE?

A) Mental practice helps athletes revise motor programs.
B) Mental practice involves imagining a skilled performance.
C) Mental practice and actual practice are equally effective in learning a skill.
D) Mental practice tends to be most valuable after you have mastered a task at a basic level.
Use Space or
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Question
Mental practice can best be described as

A) breaking complex skills into their subparts.
B) imagining a skilled athletic performance.
C) planning how to change one's athletic performance.
D) modeling specific motor skills.
Question
The experience of peak performance by athletes is also referred to as

A) flow.
B) stellar enhancement.
C) star quality.
D) nirvana.
Question
Just before the race,a sprinter at a track meet tries to become angry by picturing a rival cheating.This is likely to noticeably increase his arousal level and

A) improve his performance.
B) decrease his performance.
C) have no effect on his performance.
D) distract his rival so the rival will perform more poorly.
Question
According to your text,the best way for athletes to improve their performance to its peak level is by

A) using steroids.
B) making sure their arousal level is appropriate for the sport.
C) focusing on their coaches non-verbal evaluations during a performance.
D) doing none of these.
Question
During a sports performance when an athlete experiences intense concentration,detachment,a lack of fatigue and pain,a subjective slowing of time,and feelings of unusual power and control,he or she is experiencing what is known as

A) stellar enhancement.
B) flow.
C) the hypervigilance state.
D) nirvana.
Question
Regarding "flow," which of the following statements is FALSE?

A) During flow, the person experiences the subjective feeling that time is speeding up.
B) Flow cannot be forced to happen.
C) If a person stops to think about the "flow" state that is happening, this state will go away.
D) It is during "flow" that "personal bests" tend to occur.
Question
Imagining a skilled performance to aid learning is known as

A) mental practice.
B) kinesthetic analysis.
C) peak performance.
D) flow training.
Question
Which of the following is NOT associated with peak performances?

A) The athlete experiences a lack of fatigue and pain.
B) The athlete experiences a trance-like state.
C) The athlete feels as if time is speeding up.
D) The athlete experiences a sense of detachment.
Question
All of the following occur during a peak performance EXCEPT

A) a lack of concentration as the movements become fluid.
B) a lack of fatigue and pain.
C) a sense that time is slowing down.
D) the disappearance of the flow state if one stops to think about it.
Question
Regarding practice and athletic performance,which of the following statements is FALSE?

A) Both mental and actual practice can help in the learning and refinement of skills.
B) Practice involving artificial cues and responses is beneficial so athletes can learn to perform under a variety of conditions.
C) Actual practice is superior to mental practice when it comes to learning and improving skills.
D) Practice involving skilled models is more beneficial than practice without models.
Question
As Dana performs her ice skating program at the Nationals,she begins to feel like she is almost in a trance with time seeming to slow "almost to a crawl." She feels at one with her performance and flows with it,having complete and perfect control over every movement.According to sports psychologists,Dana is experiencing

A) nirvana.
B) aesthetic performance.
C) attention overload.
D) peak performance.
Question
When athletes experience intense concentration and feelings of unusual power or control during a performance,it is referred to as "flow," or

A) hypervigilance.
B) performance imagery.
C) peak cardiovascular output.
D) peak performance.
Question
A performance during which physical,mental,and emotional states are harmonious and optimal is called

A) hypervigilance.
B) performance imagery.
C) peak performance.
D) performance enhancement.
Question
As Greg is performing his gymnastic routine,he experiences intense concentration,a detachment to the sights and sounds of his surrounding,and the sensation that time is moving much slower than before.His muscles,which had been aching only moments before,are free from any pain,and he feels that his energy as significantly increased.Greg is experiencing a state known as

A) flow.
B) asceticism.
C) attention overload.
D) nirvana.
Question
Which of the following is common during "flow" or peak performance?

A) fatigue and intense pain
B) a feeling that time is racing by
C) a lack of concentration
D) detachment
Question
Research has shown that mental practice

A) helps athletes by allowing them to refine motor programs.
B) is just as effective as actual practice in improving performance.
C) tends to be most valuable when an athlete is trying to first learn a basic task.
D) is characterized by all of these.
Question
To avoid "choking" while he is putting,a golfer must try to

A) increase his arousal level.
B) decrease his arousal level.
C) increase his "flow" state through depersonalization.
D) focus on previous errors in putting so he won't repeat them.
Question
To refine her motor program for the upcoming ice skating competition,LaKeisha images her skilled performance of her ice skating program.LaKeisha is using an approach known as

A) mental practice.
B) kinesthetic analysis.
C) peak performance.
D) flow training.
Question
Which of the following involves an experience that has been called "flow" because the athlete becomes one with his or her performance and flows with it?

A) the hypervigilance state
B) stellar positioning
C) aestheticism
D) peak performance
Question
The specialty concerned with making machines and work environments compatible with human sensory and motor capacities is called

A) cybernetics.
B) psychophysiology.
C) ergonomics.
D) humanistics.
Question
Psychologists have found that painting white lines across the road makes drivers feel like they are traveling faster.This effect is even stronger if the lines get progressively closer together.Placing lines near dangerous intersections or sections of highway has dramatically lowered accident rates and illustrates the benefits of

A) cybernetics.
B) human factors engineering.
C) psychophysiological analysis.
D) behavioral management.
Question
Which of the following can be used to focus attention on the athlete's task and to mentally rehearse it beforehand?

A) satisficing
B) imaging techniques
C) ergonomics
D) attentional overload
Question
Which of the following is NOT usually used to adjust one's arousal level?

A) going through a fixed routine before each game or event
B) using satisficing
C) using imagery
D) using relaxation techniques
Question
Human factors psychology is also known as

A) cybernetics.
B) heuristics.
C) ergonomics.
D) humanistics.
Question
Which of the following would be LEAST helpful in improving athletic performance?

A) mentally rehearsing athletic skills in one's head before a performance
B) evaluating previous performances to adjust to more optimal levels
C) focusing on positive thoughts before a big performance
D) changing one's routine before an athletic event
Question
Jason is a psychologist who makes machine displays easy to perceive,controls easy to use,and minimizes errors on the job due to the design of machines.Jason is a __________ psychologist.

A) cybernetic
B) behavioral
C) psychophysiological
D) human factors
Question
An athlete evaluates his performance and makes adjustments to keep his performance at optimum levels.This athlete is using

A) task analysis.
B) self-regulation strategies.
C) mental practice.
D) kinesthetic imaging.
Question
Instead of berating herself for being behind in a match,a tennis player uses the time between points to savor a good shot or put an error out of her mind.This illustrates how this tennis player is using which of the following to guide her efforts?

A) cognitive-behavioral strategies
B) kinesthetic imaging
C) mental practice
D) existential strategies
Question
With respect to arousal level and athletic performance,which of the following statements is FALSE?

A) Arousal level needs to fit the task at hand.
B) A low arousal level is needed for most athletic performances.
C) Athletes are able to control their levels of arousal through relaxation.
D) A fixed routine before athletic performances is beneficial in regulating arousal levels.
Question
The type of psychologists who help design many of the tools we rely on each day,such as "user-friendly" computers,home appliances,digital cameras,airplane controls,and traffic signals are called __________ psychologists.

A) cybernetic
B) human factors
C) psychophysiological
D) behavioral
Question
Human factor psychologists are involved with

A) making machine displays easy to perceive and controls easy to use.
B) making optimal use of a person's skills on the job through testing and placement.
C) increased efficiency on the job through Theory Y leadership techniques.
D) all of these.
Question
Performance improvement by athletes can be achieved by all of the following EXCEPT by

A) using imagery and relaxation.
B) suspending self-regulation and not making any adjustments to his or her performance.
C) controlling their arousal by going through a fixed routine.
D) using cognitive-behavioral strategies to guide their efforts.
Question
In order to improve their performances,a sprinter should increase which of the following while a gymnast should decrease hers?

A) arousal level
B) kinesthetic analysis
C) the "flow" state
D) mental practice
Question
Any dial,screen,light,or other device used to provide information about a machine's activity to a human user is referred to as a(n)

A) cybernetic device.
B) control.
C) ergonomic device.
D) display.
Question
Which of the following is NOT a way that athletes can mentally improve their performances?

A) avoidance of negative and self-critical thoughts
B) the use of self-regulation strategies to evaluate their performance and make adjustments
C) mentally rehearsing non-athletic tasks before a performance to reduce anxiety
D) the use of cognitive-behavioral strategies to guide their efforts in a supportive, positive way
Question
Many of the mental strategies,such as imagery and relaxation,used by sports psychologists are an extension of __________ techniques.

A) Gestalt
B) psychodynamic
C) existential
D) stress inoculation
Question
Before each of his golf shots,the golf great Jack Nicklaus said that he "watched a movie" in his head of him "making the shot." Jack Nicklaus was using

A) satisficing.
B) imaging techniques.
C) ergonomics.
D) task analysis.
Question
Before each basketball game,Miguel goes through a fixed routine,which helps him to

A) prevent satisficing.
B) focus on the critical incidents in the upcoming game.
C) maintain attentional overload.
D) control his arousal level.
Question
Going through a fixed routine before each game or using imagery or relaxation techniques

A) are used to adjust one's arousal level.
B) often lead to satisficing.
C) have been shown to decrease one's performance.
D) are used in task analysis.
Question
One way to create more natural designs in machines is to use which of the following to create similarities between different subjects?

A) convergences
B) divergences
C) metaphors
D) flexible models
Question
Human factors psychologists directly measure the ease with which people can learn to use a machine,a process known as

A) pragmatic testing.
B) usability testing.
C) humanistic assessments.
D) operational acquisition.
Question
Providing information is to altering activity as a(n)

A) cybernetic device is to an ergonomic device.
B) control is to a display.
C) ergonomic device is to a cybernetic device.
D) display is to a control.
Question
Regarding ergonomics,which of the following statements is FALSE?

A) Psychologist Donald Norman referred to successful human factors engineering as intuitive design.
B) Effective designs provide feedback.
C) The cause of many accidents is not just "human error," but poor design.
D) The design of all current personal computers uses a metaphor of an office desk.
Question
Digital cameras are designed to look a lot like film cameras so that you can use your knowledge of how a mechanical camera works to start using a digital camera.This is an example of __________ design.

A) natural
B) intuitive
C) convergent
D) divergent
Question
One famous example of a natural design is the design of all current personal computers,which presents images,such as "files," "folders," an even a "trash can." This is referred to as the

A) "desktop metaphor."
B) cybernetic model.
C) "brain metaphor."
D) "filing cabinet model."
Question
In the past,construction workers who installed steel rods in the floors of large buildings had been spending most of their work days awkwardly bent over.To avoid injuries and to minimize fatigue,machines were designed that allowed workers to do the job while standing upright.Through testing,it was found that the construction workers were able to use the newer machines faster,and they spent less time in backbreaking positions.Thus,more effective and healthier construction approaches were devised through

A) pragmatic testing.
B) operational acquisition.
C) humanistic assessments.
D) usability testing.
Question
Regarding usability testing,which of the following statements is FALSE?

A) Usability testing directly measures the ease with which people can learn to use a machine.
B) Health and safety are important targets of usability testing.
C) One form of usability testing is the situational judgments tests.
D) Usability testing is a process conducted by human factors psychologists.
Question
One interesting form of usability testing involves people verbalizing their thoughts as they use a machine.This is called the

A) marketing metaphor.
B) thinking aloud protocol.
C) telepresence design.
D) natural design metaphor.
Question
Effective design provides information about the effect of making a response,which is called

A) feedback.
B) multi-sensory interactions.
C) ergonomics.
D) attention control.
Question
The thinking aloud protocol,in which people are asked to verbalize their thoughts as they use a machine,is an example of

A) usability testing.
B) marketing.
C) telepresence.
D) natural design metaphors.
Question
Luis is directly measuring the ease with which people can learn to use a new construction tool.Luis is doing

A) pragmatic testing.
B) usability testing.
C) humanistic assessments.
D) operational acquisition.
Question
The row of vertical buttons in elevators that mimic the layout of the floors is an example of __________ design.

A) intuitive
B) natural
C) convergent
D) divergent
Question
The design of all current personal computers is a "desk metaphor," which presents images,such as "files," "folders," and "trash can." This is an example of __________ design.

A) natural
B) intuitive
C) convergent
D) divergent
Question
In which of the following approaches are people's actual performances compared with what they are thinking and make it possible to fine-tune the details of a design?

A) marketing metaphor
B) thinking aloud protocol
C) telepresence design
D) natural design metaphor
Question
The audible click designed into many computer keyboards is an example of how effective designs provide

A) feedback
B) multi-sensory interactions
C) ergonomics
D) attention control
Question
Which of the following psychologists first referred to successful human factors engineering as natural design,because it is based on perceptual signals that people understand naturally,without needing to learn them?

A) Donald Norman
B) Leon Festinger
C) Douglas McGregor
D) Stanley Milgram
Question
Examples of natural designs include

A) the "desktop metaphor" for personal computers.
B) digital cameras being designed to look like film cameras.
C) the vertical buttons in elevators that mimic the layout of the floors.
D) all of these.
Question
Any knob,handle,button,lever,or other device used to alter the activity of a machine is referred to as a(n)

A) cybernetic device.
B) control.
C) ergonomic device.
D) display.
Question
Because it is based on perceptual signals that people already understand without needing to learn them,Psychologist Donald Norman refers to successful human factors engineering as __________ design.

A) intuitive
B) natural
C) convergent
D) divergent
Question
To prevent misusing or underusing your new advanced cell phone,you should do all of the following EXCEPT

A) try to satisfice by jumping right in and using the phone.
B) try to understand the tool by reading the instruction manual.
C) look for valuable capacities hidden several layers down in the menu of the phone.
D) try to understand the specific tasks your new tool is designed to help you accomplish.
Question
Which of the following was utilized in 2001 by a surgeon in New York who removed the diseased gallbladder of a patient an ocean away in France?

A) psychokinesis
B) kinesthetic imagery
C) telepresence
D) virtual travel
Question
Traditionally,machines of the past were designed to make us

A) stronger.
B) dependent.
C) safer.
D) smarter.
Question
Tia has just bought a digital camera and is able to take a basic photo with it.However,she is not using all the options this new camera has to offer.Tia is exhibiting

A) pseudostupidity.
B) satisficing.
C) a compensatory urge.
D) complacency.
Question
Regarding current human-computer interactions,which of the following statements is FALSE?

A) The typical laptop computer today relies on a keyboard, touch pad, or voice recognition for output and a display screen for input.
B) Telepresence involves a computer interface that creates a sense of being present in a remote location to the extent that surgery can be performed.
C) The Wii wand allows players to interface with the game through more natural hand and body movements.
D) Microsoft's Kinect offers an even more natural interface by eliminating the hand-held controller, allowing players to play just by moving and speaking to the computer.
Question
The challenges of living in space habitats include which of the following?

A) restricted physical movement
B) noise
C) sensory monotony
D) all of these
Question
In the world of human-computer interaction,controls are also called __________ devices.

A) cybernetic
B) output
C) ergonomic
D) input
Question
Computer interfaces can create a sense of being present in a remote location,which is called

A) psychokinesis.
B) kinesthetic imagery.
C) telepresence.
D) virtual travel.
Question
Regarding satisficing,which of the following statements is FALSE?

A) Satisficing is not just a matter of being lazy, sometimes it can be a survival skill.
B) If a device is user friendly, it is unnecessary to read an instruction manual.
C) People are often tempted to satisfice because of our hectic modern world.
D) Satisficing refers to just "getting by" in using a tool rather than using the tool to its fullest capacity.
Question
The challenges of living in space habitats include all of the following EXCEPT

A) restricted physical movement.
B) confinement in close quarters.
C) constant changes in sensory input.
D) the need for privacy.
Question
In the world of human-computer interaction,input devices are also called

A) cybernetic devices.
B) controls.
C) ergonomic devices.
D) displays.
Question
In the world of human-computer interaction,displays are also called __________ devices.

A) cybernetic
B) output
C) ergonomic
D) input
Question
Using human factors methods to design computers and software is referred to as

A) the thinking aloud protocol (TAP).
B) worldwide interactive networking (WIN).
C) human-computer interaction (HCI).
D) cybernetic programming research (CPR).
Question
Regarding satisficing,which of the following statements is FALSE?

A) Satisficing involves engaging in behavior that achieves a minimum result, rather than maximizing the outcome of that behavior.
B) Reading the instruction manual can prevent some aspects of satisficing.
C) People who exhibit satisficing are totally incapable of learning the new skill.
D) Satisficing can be a survival skill.
Question
Humans communicate with computers through a set of input and output devices called a(n)

A) cybernetic device.
B) ergonomic device.
C) interface.
D) algorithm.
Question
Before telesurgery can become more common,the telepresence system must be improved to provide more of which type of feedback for surgeons?

A) visual
B) kinesthetic
C) auditory
D) tactile
Question
In the world of human-computer interaction,output devices are also called

A) cybernetic devices.
B) controls.
C) ergonomic devices.
D) displays.
Question
Engaging in behavior that achieves a minimum result,rather than maximizing the outcome of that behavior is known as

A) pseudostupidity.
B) satisficing.
C) compensatory urge.
D) complacency.
Question
Computers are machines designed to make us

A) stronger.
B) cooperative.
C) interdependent.
D) smarter.
Question
The thinking aloud protocol,which compares people's actual performances to what they are thinking makes it possible to

A) determine whether people will buy the product.
B) create a telepresence within a design.
C) fine-tune the details of a design.
D) write the user manual and instructions for the machine.
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Deck 18: C: Applied Psychology
1
Regarding mental practice,which of the following statements is FALSE?

A) Mental practice helps athletes revise motor programs.
B) Mental practice involves imagining a skilled performance.
C) Mental practice and actual practice are equally effective in learning a skill.
D) Mental practice tends to be most valuable after you have mastered a task at a basic level.
C
2
Mental practice can best be described as

A) breaking complex skills into their subparts.
B) imagining a skilled athletic performance.
C) planning how to change one's athletic performance.
D) modeling specific motor skills.
B
3
The experience of peak performance by athletes is also referred to as

A) flow.
B) stellar enhancement.
C) star quality.
D) nirvana.
A
4
Just before the race,a sprinter at a track meet tries to become angry by picturing a rival cheating.This is likely to noticeably increase his arousal level and

A) improve his performance.
B) decrease his performance.
C) have no effect on his performance.
D) distract his rival so the rival will perform more poorly.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
5
According to your text,the best way for athletes to improve their performance to its peak level is by

A) using steroids.
B) making sure their arousal level is appropriate for the sport.
C) focusing on their coaches non-verbal evaluations during a performance.
D) doing none of these.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
6
During a sports performance when an athlete experiences intense concentration,detachment,a lack of fatigue and pain,a subjective slowing of time,and feelings of unusual power and control,he or she is experiencing what is known as

A) stellar enhancement.
B) flow.
C) the hypervigilance state.
D) nirvana.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
7
Regarding "flow," which of the following statements is FALSE?

A) During flow, the person experiences the subjective feeling that time is speeding up.
B) Flow cannot be forced to happen.
C) If a person stops to think about the "flow" state that is happening, this state will go away.
D) It is during "flow" that "personal bests" tend to occur.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
8
Imagining a skilled performance to aid learning is known as

A) mental practice.
B) kinesthetic analysis.
C) peak performance.
D) flow training.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
9
Which of the following is NOT associated with peak performances?

A) The athlete experiences a lack of fatigue and pain.
B) The athlete experiences a trance-like state.
C) The athlete feels as if time is speeding up.
D) The athlete experiences a sense of detachment.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
10
All of the following occur during a peak performance EXCEPT

A) a lack of concentration as the movements become fluid.
B) a lack of fatigue and pain.
C) a sense that time is slowing down.
D) the disappearance of the flow state if one stops to think about it.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
11
Regarding practice and athletic performance,which of the following statements is FALSE?

A) Both mental and actual practice can help in the learning and refinement of skills.
B) Practice involving artificial cues and responses is beneficial so athletes can learn to perform under a variety of conditions.
C) Actual practice is superior to mental practice when it comes to learning and improving skills.
D) Practice involving skilled models is more beneficial than practice without models.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
12
As Dana performs her ice skating program at the Nationals,she begins to feel like she is almost in a trance with time seeming to slow "almost to a crawl." She feels at one with her performance and flows with it,having complete and perfect control over every movement.According to sports psychologists,Dana is experiencing

A) nirvana.
B) aesthetic performance.
C) attention overload.
D) peak performance.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
13
When athletes experience intense concentration and feelings of unusual power or control during a performance,it is referred to as "flow," or

A) hypervigilance.
B) performance imagery.
C) peak cardiovascular output.
D) peak performance.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
14
A performance during which physical,mental,and emotional states are harmonious and optimal is called

A) hypervigilance.
B) performance imagery.
C) peak performance.
D) performance enhancement.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
15
As Greg is performing his gymnastic routine,he experiences intense concentration,a detachment to the sights and sounds of his surrounding,and the sensation that time is moving much slower than before.His muscles,which had been aching only moments before,are free from any pain,and he feels that his energy as significantly increased.Greg is experiencing a state known as

A) flow.
B) asceticism.
C) attention overload.
D) nirvana.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
16
Which of the following is common during "flow" or peak performance?

A) fatigue and intense pain
B) a feeling that time is racing by
C) a lack of concentration
D) detachment
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
17
Research has shown that mental practice

A) helps athletes by allowing them to refine motor programs.
B) is just as effective as actual practice in improving performance.
C) tends to be most valuable when an athlete is trying to first learn a basic task.
D) is characterized by all of these.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
18
To avoid "choking" while he is putting,a golfer must try to

A) increase his arousal level.
B) decrease his arousal level.
C) increase his "flow" state through depersonalization.
D) focus on previous errors in putting so he won't repeat them.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
19
To refine her motor program for the upcoming ice skating competition,LaKeisha images her skilled performance of her ice skating program.LaKeisha is using an approach known as

A) mental practice.
B) kinesthetic analysis.
C) peak performance.
D) flow training.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
20
Which of the following involves an experience that has been called "flow" because the athlete becomes one with his or her performance and flows with it?

A) the hypervigilance state
B) stellar positioning
C) aestheticism
D) peak performance
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
21
The specialty concerned with making machines and work environments compatible with human sensory and motor capacities is called

A) cybernetics.
B) psychophysiology.
C) ergonomics.
D) humanistics.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
22
Psychologists have found that painting white lines across the road makes drivers feel like they are traveling faster.This effect is even stronger if the lines get progressively closer together.Placing lines near dangerous intersections or sections of highway has dramatically lowered accident rates and illustrates the benefits of

A) cybernetics.
B) human factors engineering.
C) psychophysiological analysis.
D) behavioral management.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
23
Which of the following can be used to focus attention on the athlete's task and to mentally rehearse it beforehand?

A) satisficing
B) imaging techniques
C) ergonomics
D) attentional overload
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
24
Which of the following is NOT usually used to adjust one's arousal level?

A) going through a fixed routine before each game or event
B) using satisficing
C) using imagery
D) using relaxation techniques
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
25
Human factors psychology is also known as

A) cybernetics.
B) heuristics.
C) ergonomics.
D) humanistics.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
26
Which of the following would be LEAST helpful in improving athletic performance?

A) mentally rehearsing athletic skills in one's head before a performance
B) evaluating previous performances to adjust to more optimal levels
C) focusing on positive thoughts before a big performance
D) changing one's routine before an athletic event
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
27
Jason is a psychologist who makes machine displays easy to perceive,controls easy to use,and minimizes errors on the job due to the design of machines.Jason is a __________ psychologist.

A) cybernetic
B) behavioral
C) psychophysiological
D) human factors
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
28
An athlete evaluates his performance and makes adjustments to keep his performance at optimum levels.This athlete is using

A) task analysis.
B) self-regulation strategies.
C) mental practice.
D) kinesthetic imaging.
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29
Instead of berating herself for being behind in a match,a tennis player uses the time between points to savor a good shot or put an error out of her mind.This illustrates how this tennis player is using which of the following to guide her efforts?

A) cognitive-behavioral strategies
B) kinesthetic imaging
C) mental practice
D) existential strategies
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Unlock for access to all 159 flashcards in this deck.
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k this deck
30
With respect to arousal level and athletic performance,which of the following statements is FALSE?

A) Arousal level needs to fit the task at hand.
B) A low arousal level is needed for most athletic performances.
C) Athletes are able to control their levels of arousal through relaxation.
D) A fixed routine before athletic performances is beneficial in regulating arousal levels.
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Unlock for access to all 159 flashcards in this deck.
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31
The type of psychologists who help design many of the tools we rely on each day,such as "user-friendly" computers,home appliances,digital cameras,airplane controls,and traffic signals are called __________ psychologists.

A) cybernetic
B) human factors
C) psychophysiological
D) behavioral
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
32
Human factor psychologists are involved with

A) making machine displays easy to perceive and controls easy to use.
B) making optimal use of a person's skills on the job through testing and placement.
C) increased efficiency on the job through Theory Y leadership techniques.
D) all of these.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
33
Performance improvement by athletes can be achieved by all of the following EXCEPT by

A) using imagery and relaxation.
B) suspending self-regulation and not making any adjustments to his or her performance.
C) controlling their arousal by going through a fixed routine.
D) using cognitive-behavioral strategies to guide their efforts.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
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34
In order to improve their performances,a sprinter should increase which of the following while a gymnast should decrease hers?

A) arousal level
B) kinesthetic analysis
C) the "flow" state
D) mental practice
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
35
Any dial,screen,light,or other device used to provide information about a machine's activity to a human user is referred to as a(n)

A) cybernetic device.
B) control.
C) ergonomic device.
D) display.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
36
Which of the following is NOT a way that athletes can mentally improve their performances?

A) avoidance of negative and self-critical thoughts
B) the use of self-regulation strategies to evaluate their performance and make adjustments
C) mentally rehearsing non-athletic tasks before a performance to reduce anxiety
D) the use of cognitive-behavioral strategies to guide their efforts in a supportive, positive way
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Unlock for access to all 159 flashcards in this deck.
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37
Many of the mental strategies,such as imagery and relaxation,used by sports psychologists are an extension of __________ techniques.

A) Gestalt
B) psychodynamic
C) existential
D) stress inoculation
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Unlock for access to all 159 flashcards in this deck.
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k this deck
38
Before each of his golf shots,the golf great Jack Nicklaus said that he "watched a movie" in his head of him "making the shot." Jack Nicklaus was using

A) satisficing.
B) imaging techniques.
C) ergonomics.
D) task analysis.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
39
Before each basketball game,Miguel goes through a fixed routine,which helps him to

A) prevent satisficing.
B) focus on the critical incidents in the upcoming game.
C) maintain attentional overload.
D) control his arousal level.
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Unlock for access to all 159 flashcards in this deck.
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k this deck
40
Going through a fixed routine before each game or using imagery or relaxation techniques

A) are used to adjust one's arousal level.
B) often lead to satisficing.
C) have been shown to decrease one's performance.
D) are used in task analysis.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
41
One way to create more natural designs in machines is to use which of the following to create similarities between different subjects?

A) convergences
B) divergences
C) metaphors
D) flexible models
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
42
Human factors psychologists directly measure the ease with which people can learn to use a machine,a process known as

A) pragmatic testing.
B) usability testing.
C) humanistic assessments.
D) operational acquisition.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
43
Providing information is to altering activity as a(n)

A) cybernetic device is to an ergonomic device.
B) control is to a display.
C) ergonomic device is to a cybernetic device.
D) display is to a control.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
44
Regarding ergonomics,which of the following statements is FALSE?

A) Psychologist Donald Norman referred to successful human factors engineering as intuitive design.
B) Effective designs provide feedback.
C) The cause of many accidents is not just "human error," but poor design.
D) The design of all current personal computers uses a metaphor of an office desk.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
45
Digital cameras are designed to look a lot like film cameras so that you can use your knowledge of how a mechanical camera works to start using a digital camera.This is an example of __________ design.

A) natural
B) intuitive
C) convergent
D) divergent
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Unlock for access to all 159 flashcards in this deck.
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k this deck
46
One famous example of a natural design is the design of all current personal computers,which presents images,such as "files," "folders," an even a "trash can." This is referred to as the

A) "desktop metaphor."
B) cybernetic model.
C) "brain metaphor."
D) "filing cabinet model."
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
47
In the past,construction workers who installed steel rods in the floors of large buildings had been spending most of their work days awkwardly bent over.To avoid injuries and to minimize fatigue,machines were designed that allowed workers to do the job while standing upright.Through testing,it was found that the construction workers were able to use the newer machines faster,and they spent less time in backbreaking positions.Thus,more effective and healthier construction approaches were devised through

A) pragmatic testing.
B) operational acquisition.
C) humanistic assessments.
D) usability testing.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
48
Regarding usability testing,which of the following statements is FALSE?

A) Usability testing directly measures the ease with which people can learn to use a machine.
B) Health and safety are important targets of usability testing.
C) One form of usability testing is the situational judgments tests.
D) Usability testing is a process conducted by human factors psychologists.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
49
One interesting form of usability testing involves people verbalizing their thoughts as they use a machine.This is called the

A) marketing metaphor.
B) thinking aloud protocol.
C) telepresence design.
D) natural design metaphor.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
50
Effective design provides information about the effect of making a response,which is called

A) feedback.
B) multi-sensory interactions.
C) ergonomics.
D) attention control.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
51
The thinking aloud protocol,in which people are asked to verbalize their thoughts as they use a machine,is an example of

A) usability testing.
B) marketing.
C) telepresence.
D) natural design metaphors.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
52
Luis is directly measuring the ease with which people can learn to use a new construction tool.Luis is doing

A) pragmatic testing.
B) usability testing.
C) humanistic assessments.
D) operational acquisition.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
53
The row of vertical buttons in elevators that mimic the layout of the floors is an example of __________ design.

A) intuitive
B) natural
C) convergent
D) divergent
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Unlock for access to all 159 flashcards in this deck.
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k this deck
54
The design of all current personal computers is a "desk metaphor," which presents images,such as "files," "folders," and "trash can." This is an example of __________ design.

A) natural
B) intuitive
C) convergent
D) divergent
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
55
In which of the following approaches are people's actual performances compared with what they are thinking and make it possible to fine-tune the details of a design?

A) marketing metaphor
B) thinking aloud protocol
C) telepresence design
D) natural design metaphor
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
56
The audible click designed into many computer keyboards is an example of how effective designs provide

A) feedback
B) multi-sensory interactions
C) ergonomics
D) attention control
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
57
Which of the following psychologists first referred to successful human factors engineering as natural design,because it is based on perceptual signals that people understand naturally,without needing to learn them?

A) Donald Norman
B) Leon Festinger
C) Douglas McGregor
D) Stanley Milgram
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
58
Examples of natural designs include

A) the "desktop metaphor" for personal computers.
B) digital cameras being designed to look like film cameras.
C) the vertical buttons in elevators that mimic the layout of the floors.
D) all of these.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
59
Any knob,handle,button,lever,or other device used to alter the activity of a machine is referred to as a(n)

A) cybernetic device.
B) control.
C) ergonomic device.
D) display.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
60
Because it is based on perceptual signals that people already understand without needing to learn them,Psychologist Donald Norman refers to successful human factors engineering as __________ design.

A) intuitive
B) natural
C) convergent
D) divergent
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
61
To prevent misusing or underusing your new advanced cell phone,you should do all of the following EXCEPT

A) try to satisfice by jumping right in and using the phone.
B) try to understand the tool by reading the instruction manual.
C) look for valuable capacities hidden several layers down in the menu of the phone.
D) try to understand the specific tasks your new tool is designed to help you accomplish.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
62
Which of the following was utilized in 2001 by a surgeon in New York who removed the diseased gallbladder of a patient an ocean away in France?

A) psychokinesis
B) kinesthetic imagery
C) telepresence
D) virtual travel
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
63
Traditionally,machines of the past were designed to make us

A) stronger.
B) dependent.
C) safer.
D) smarter.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
64
Tia has just bought a digital camera and is able to take a basic photo with it.However,she is not using all the options this new camera has to offer.Tia is exhibiting

A) pseudostupidity.
B) satisficing.
C) a compensatory urge.
D) complacency.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
65
Regarding current human-computer interactions,which of the following statements is FALSE?

A) The typical laptop computer today relies on a keyboard, touch pad, or voice recognition for output and a display screen for input.
B) Telepresence involves a computer interface that creates a sense of being present in a remote location to the extent that surgery can be performed.
C) The Wii wand allows players to interface with the game through more natural hand and body movements.
D) Microsoft's Kinect offers an even more natural interface by eliminating the hand-held controller, allowing players to play just by moving and speaking to the computer.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
66
The challenges of living in space habitats include which of the following?

A) restricted physical movement
B) noise
C) sensory monotony
D) all of these
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
67
In the world of human-computer interaction,controls are also called __________ devices.

A) cybernetic
B) output
C) ergonomic
D) input
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
68
Computer interfaces can create a sense of being present in a remote location,which is called

A) psychokinesis.
B) kinesthetic imagery.
C) telepresence.
D) virtual travel.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
69
Regarding satisficing,which of the following statements is FALSE?

A) Satisficing is not just a matter of being lazy, sometimes it can be a survival skill.
B) If a device is user friendly, it is unnecessary to read an instruction manual.
C) People are often tempted to satisfice because of our hectic modern world.
D) Satisficing refers to just "getting by" in using a tool rather than using the tool to its fullest capacity.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
70
The challenges of living in space habitats include all of the following EXCEPT

A) restricted physical movement.
B) confinement in close quarters.
C) constant changes in sensory input.
D) the need for privacy.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
71
In the world of human-computer interaction,input devices are also called

A) cybernetic devices.
B) controls.
C) ergonomic devices.
D) displays.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
72
In the world of human-computer interaction,displays are also called __________ devices.

A) cybernetic
B) output
C) ergonomic
D) input
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
73
Using human factors methods to design computers and software is referred to as

A) the thinking aloud protocol (TAP).
B) worldwide interactive networking (WIN).
C) human-computer interaction (HCI).
D) cybernetic programming research (CPR).
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
74
Regarding satisficing,which of the following statements is FALSE?

A) Satisficing involves engaging in behavior that achieves a minimum result, rather than maximizing the outcome of that behavior.
B) Reading the instruction manual can prevent some aspects of satisficing.
C) People who exhibit satisficing are totally incapable of learning the new skill.
D) Satisficing can be a survival skill.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
75
Humans communicate with computers through a set of input and output devices called a(n)

A) cybernetic device.
B) ergonomic device.
C) interface.
D) algorithm.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
76
Before telesurgery can become more common,the telepresence system must be improved to provide more of which type of feedback for surgeons?

A) visual
B) kinesthetic
C) auditory
D) tactile
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
77
In the world of human-computer interaction,output devices are also called

A) cybernetic devices.
B) controls.
C) ergonomic devices.
D) displays.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
78
Engaging in behavior that achieves a minimum result,rather than maximizing the outcome of that behavior is known as

A) pseudostupidity.
B) satisficing.
C) compensatory urge.
D) complacency.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
79
Computers are machines designed to make us

A) stronger.
B) cooperative.
C) interdependent.
D) smarter.
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Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
80
The thinking aloud protocol,which compares people's actual performances to what they are thinking makes it possible to

A) determine whether people will buy the product.
B) create a telepresence within a design.
C) fine-tune the details of a design.
D) write the user manual and instructions for the machine.
Unlock Deck
Unlock for access to all 159 flashcards in this deck.
Unlock Deck
k this deck
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Unlock Deck
Unlock for access to all 159 flashcards in this deck.