Deck 15: Digital Media and the Online World

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Question
__________ plants itself on a user's computer to track online activity and gain personal information.

A) a cookie
B) a rogue
C) a blacklister
D) a flamethrower
E)none of the above
TRUE/FALSE
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Question
Personal and social media may discourage independent, critical thinking by __________.

A) by making it easy to rely on external authorities
B) by undermining imaginative, independent thought and sustained mental focus
C) through making the medium equivalent to the message
D) all of the above
E)a and b
Question
The ability to conduct meetings while being geographically separated is known as __________.

A)teleconferencing
B) multitasking
C) interconnection
D) convergence
E) virtual reality
Question
When various devices are connected to each other and the internet, this is __________.

A)interconnectivity
B) video conferencing
C) electronic eavesdropping
D) bitnet
E) all of the above
Question
AT&T introduced the first cell phones in Chicago __________.

A) in the 1980s
B) in the 1990s
C)in the 1970s
D) in the 1920's
E) none of the above
Question
The electronic computer was invented in __________.

A) 1920
B)1940
C) 1950
D) 1960
E) 1970
Question
The telephone was invented __________.

A) in the mid-1930s
B) in the late 1790s
C)in the mid-1870s
D) in the late 1920's
E) none of the above
Question
Electronic modes of communication that store and manage data in digital form are known as __________.

A) teleconferencing
B) communication technologies
C) interconnectivity
D) multitasking
E)digital media
Question
What percentage of adult Americans use at least one social networking site?

A) 5%
B) 15%
C)47%
D) 37%
E) 57%
Question
Retouching a photo with a computer or editing a film or video is known as __________.

A)manipulation
B) multitasking
C) convergence
D) post-production
E) creating identity
Question
The facsimile (fax) system is based on which of the following communication technologies?

A)the telephone
B) the computer
C) the world wide web
D) the gopher
E) all of the above
Question
The internet came on the scene __________.

A) in the 1930s
B) in the 1990s
C)in the 1970s
D) in the 1920's
E) none of the above
Question
Computers and online interaction affect human thinking __________.

A) by allowing us to multitask
B) by priming us to react to external, visual stimuli
C) by training us to rely on programs to direct our actions and judgments
D)all of the above
E) b and c
Question
Which of the following is NOT an example of electric conferencing?

A) teleconferencing
B) audioconferencing
C) computer conferencing
D) videoconferencing
E)face-to-face conferencing
Question
Which of the following is not true of multitasking?

A) people don't really multitask, computers do
B)children are better at multitasking than adults
C) it's likely we'll do each task less well than if we did the tasks separately
D) multitasking can make us feel rushed
E) all of these are true of multitasking
Question
Skype is an example of digital media being able to cultivate __________.

A) speed
B) manipulation
C) community
D)convergence
E) multitasking
Question
E-mail addresses and screen names allow users to __________.

A) be ignored
B) connect with others
C)create identity
D) learn online
E) be tracked using cookies
Question
Which of the following is NOT true about spyware?

A) it allows a third party to track individuals' online activities
B) it is often bundled into software without users' knowledge
C)it was unleashed by the Melissa virus in 1998
D) it can send pop-up ads tailored to users' profiles
E) all of the above are true about spyware
Question
A wireless means of connecting devices to the Internet and to each other, originally called 802.11, is now known as __________.

A) electronic conferencing
B) multitasking
C) virtual reality
D) interconnectivity
E)wi-fi
Question
The percentage of American adults who use the internet is __________.

A)79%
B) 89%
C) 69%
D) 59%
E) 55%
Question
The ability to store, manage and transmit digitally audio, video, and digital information on the same network is known as __________.
Question
Email addresses are one way people create identity online.
Question
Skype is an example of videoconferencing.
Question
Bits of data that websites collect and store in users' personal browsers are known as __________.
Question
Intentional harm that is deliberately inflicted on others through phones and computers is called __________.
Question
Democratization of the internet encourages independent thinking because of the large variety of sources.
Question
Computers help to develop the skill of understanding visual stimuli.
Question
__________ allows participants to share visual materials such as charts, film clips, models, and pictures.
Question
Working on a number of different projects simultaneously or in overlapping or interactive ways is known as __________.
Question
A primary way that computers affect thinking is by encouraging multitasking.
Question
One advantage of multitasking is that when we do more than one task at once, we're likely to do them better than if we just concentrated one thing at a time.
Question
In online communication basic aspects of personal identity may be unclear or even deliberately misrepresented.
Question
A wireless means of connecting devices to the Internet and each other is called __________.
Question
Two protocols that allow professionals to be visually and verbally present in meetings are __________ and __________.
Question
Because of the vast array of available technology, there is evidence that information technologies improve learning.
Question
Today many people rely more on "land lines" than cell phones or PDAs.
Question
Programs put on computers that allow third parties to track an individual's online activity and get personal information are called __________.
Question
__________ __________ are electronic modes of communication that store and manage data in digital form.
Question
The ability to use your cell phone to surf the web and read your email is known as __________.
Question
Communication technologies are fairly recent phenomena.
Question
Review the positive and negative ways that online identities can be used. Give specific examples for both.
Question
Discuss the three ways in which computer usage impacts our thinking. Provide examples for each way, and discuss whether you think the results are positive or negative.
Question
Describe and discuss the evolution of communication technologies and how they are related as well as how they differ.
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Deck 15: Digital Media and the Online World
1
__________ plants itself on a user's computer to track online activity and gain personal information.

A) a cookie
B) a rogue
C) a blacklister
D) a flamethrower
E)none of the above
TRUE/FALSE
E
2
Personal and social media may discourage independent, critical thinking by __________.

A) by making it easy to rely on external authorities
B) by undermining imaginative, independent thought and sustained mental focus
C) through making the medium equivalent to the message
D) all of the above
E)a and b
E
3
The ability to conduct meetings while being geographically separated is known as __________.

A)teleconferencing
B) multitasking
C) interconnection
D) convergence
E) virtual reality
A
4
When various devices are connected to each other and the internet, this is __________.

A)interconnectivity
B) video conferencing
C) electronic eavesdropping
D) bitnet
E) all of the above
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k this deck
5
AT&T introduced the first cell phones in Chicago __________.

A) in the 1980s
B) in the 1990s
C)in the 1970s
D) in the 1920's
E) none of the above
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
6
The electronic computer was invented in __________.

A) 1920
B)1940
C) 1950
D) 1960
E) 1970
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
7
The telephone was invented __________.

A) in the mid-1930s
B) in the late 1790s
C)in the mid-1870s
D) in the late 1920's
E) none of the above
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
8
Electronic modes of communication that store and manage data in digital form are known as __________.

A) teleconferencing
B) communication technologies
C) interconnectivity
D) multitasking
E)digital media
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Unlock Deck
k this deck
9
What percentage of adult Americans use at least one social networking site?

A) 5%
B) 15%
C)47%
D) 37%
E) 57%
Unlock Deck
Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
10
Retouching a photo with a computer or editing a film or video is known as __________.

A)manipulation
B) multitasking
C) convergence
D) post-production
E) creating identity
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Unlock Deck
k this deck
11
The facsimile (fax) system is based on which of the following communication technologies?

A)the telephone
B) the computer
C) the world wide web
D) the gopher
E) all of the above
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
12
The internet came on the scene __________.

A) in the 1930s
B) in the 1990s
C)in the 1970s
D) in the 1920's
E) none of the above
Unlock Deck
Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
13
Computers and online interaction affect human thinking __________.

A) by allowing us to multitask
B) by priming us to react to external, visual stimuli
C) by training us to rely on programs to direct our actions and judgments
D)all of the above
E) b and c
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
14
Which of the following is NOT an example of electric conferencing?

A) teleconferencing
B) audioconferencing
C) computer conferencing
D) videoconferencing
E)face-to-face conferencing
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
15
Which of the following is not true of multitasking?

A) people don't really multitask, computers do
B)children are better at multitasking than adults
C) it's likely we'll do each task less well than if we did the tasks separately
D) multitasking can make us feel rushed
E) all of these are true of multitasking
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
16
Skype is an example of digital media being able to cultivate __________.

A) speed
B) manipulation
C) community
D)convergence
E) multitasking
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
17
E-mail addresses and screen names allow users to __________.

A) be ignored
B) connect with others
C)create identity
D) learn online
E) be tracked using cookies
Unlock Deck
Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
18
Which of the following is NOT true about spyware?

A) it allows a third party to track individuals' online activities
B) it is often bundled into software without users' knowledge
C)it was unleashed by the Melissa virus in 1998
D) it can send pop-up ads tailored to users' profiles
E) all of the above are true about spyware
Unlock Deck
Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
19
A wireless means of connecting devices to the Internet and to each other, originally called 802.11, is now known as __________.

A) electronic conferencing
B) multitasking
C) virtual reality
D) interconnectivity
E)wi-fi
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
20
The percentage of American adults who use the internet is __________.

A)79%
B) 89%
C) 69%
D) 59%
E) 55%
Unlock Deck
Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
21
The ability to store, manage and transmit digitally audio, video, and digital information on the same network is known as __________.
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k this deck
22
Email addresses are one way people create identity online.
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k this deck
23
Skype is an example of videoconferencing.
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k this deck
24
Bits of data that websites collect and store in users' personal browsers are known as __________.
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Unlock Deck
k this deck
25
Intentional harm that is deliberately inflicted on others through phones and computers is called __________.
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Unlock Deck
k this deck
26
Democratization of the internet encourages independent thinking because of the large variety of sources.
Unlock Deck
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Unlock Deck
k this deck
27
Computers help to develop the skill of understanding visual stimuli.
Unlock Deck
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Unlock Deck
k this deck
28
__________ allows participants to share visual materials such as charts, film clips, models, and pictures.
Unlock Deck
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Unlock Deck
k this deck
29
Working on a number of different projects simultaneously or in overlapping or interactive ways is known as __________.
Unlock Deck
Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
30
A primary way that computers affect thinking is by encouraging multitasking.
Unlock Deck
Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
31
One advantage of multitasking is that when we do more than one task at once, we're likely to do them better than if we just concentrated one thing at a time.
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
32
In online communication basic aspects of personal identity may be unclear or even deliberately misrepresented.
Unlock Deck
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Unlock Deck
k this deck
33
A wireless means of connecting devices to the Internet and each other is called __________.
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Unlock Deck
k this deck
34
Two protocols that allow professionals to be visually and verbally present in meetings are __________ and __________.
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Unlock for access to all 43 flashcards in this deck.
Unlock Deck
k this deck
35
Because of the vast array of available technology, there is evidence that information technologies improve learning.
Unlock Deck
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Unlock Deck
k this deck
36
Today many people rely more on "land lines" than cell phones or PDAs.
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Unlock Deck
k this deck
37
Programs put on computers that allow third parties to track an individual's online activity and get personal information are called __________.
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Unlock Deck
k this deck
38
__________ __________ are electronic modes of communication that store and manage data in digital form.
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Unlock Deck
k this deck
39
The ability to use your cell phone to surf the web and read your email is known as __________.
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Unlock Deck
k this deck
40
Communication technologies are fairly recent phenomena.
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k this deck
41
Review the positive and negative ways that online identities can be used. Give specific examples for both.
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Unlock Deck
k this deck
42
Discuss the three ways in which computer usage impacts our thinking. Provide examples for each way, and discuss whether you think the results are positive or negative.
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Unlock Deck
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43
Describe and discuss the evolution of communication technologies and how they are related as well as how they differ.
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k this deck
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