Deck 8: Fostering Creativity and Innovation

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Question
Which of the following is not one of the things organizations need to do to create a culture of innovation?

A) Modify or create new myths.
B) Use value systems and behavioral norms.
C) Physical artifacts and surroundings.
D) Excessive workload demands.
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Question
Which of the following is not a focus of the behavioral view of creativity?

A) It is something a person does rather who and what the person is.
B) Someone is judged to be creative based on the extent that it does not necessarily solve a problem or address a need.
C) The idea must be appropriate to the problem or opportunity presented.
D) The idea must be novel, different from what has been done before.
Question
Which of the following is not one of the alternative views of creativity?

A) Creativity as a trait
B) Creativity as a behavior
C) Creativity as a cognitive skill and ability
D) Creativity as a phase
Question
Which of the following is not one of the descriptions of creativity?

A) Any action that leads to results, which are novel, useful, and predictable.
B) Seeing things that everyone around us sees while making connections that no one else has made.
C) The process of change from what is and has been to what might not be.
D) The entire process by which ideas are generated, developed and transformed into value.
Question
Which of the following is not one of the characteristics of creativity as a process?

A) Setting problems
B) Making guesses
C) Formulating hypotheses
D) Communicating ideas
Question
___________is the successful implementation of new and useful ideas.

A) Creativity
B) Innovation
C) Cognitive process
D) Linear phase
Question
__________ means joining together different and apparently unconnected or irrelevant elements.

A) Mindmapping
B) Design thinking
C) Matrix analysis
D) Synectics
Question
___________ is a technique designed to help us think visually and spatially about issues and problems.

A) Mindmapping
B) Design thinking
C) Matrix analysis
D) Synectics
Question
Which of the following is not a way to enhance positive emotions at work?

A) Using meditation.
B) Eliminating extreme workload pressure.
C) Making sure groups have some members with positive affect.
D) No external noise, including music.
Question
_____________ is supervision that allows few choices, denies opportunities to participate in decisions and puts pressure to think, act, or behave in certain ways.

A) Thwarting
B) Minimanaging
C) Micromanaging
D) Tweeking
Question
__________thinking occurs when a problem is defined in a single way and there are no deviations or alternative definitions concerned until the condition is reached.

A) Vertical
B) Horizontal
C) Backward
D) Forward
Question
Which of the following is not a step to generating an idea box?

A) Specifying your purpose or what you are trying to accomplish.
B) Trying the same combinations.
C) Identifying the parameters of the problem.
D) Listing variations.
Question
Which of the following is not one of the adjectives that are negatively associated with creativity?

A) Affected
B) Commonplace
C) Conventional
D) Explosive
Question
Which of the following is not one of the characteristics of creativity?

A) Clever
B) Consistent
C) Reflective
D) Independent
Question
Which of the following is not done by positive emotions?

A) They decrease spatial attention.
B) They loosen inhibitions.
C) They increase visual attention.
D) They enhance the ability to use language.
Question
Which of the following is not one of the steps in the creative process?

A) Preparation
B) Concentration
C) Innovation
D) Illumination
Question
Which of the following is not one of the things that managers can do to encourage creativity?

A) Challenging work
B) Extrinsic motivation
C) Supportive supervision
D) Facilitating work skill development
Question
Which of the following is not one of the integrative views of creativity?

A) Environmental conditions
B) nature of the task
C) Personal characteristics
D) Culture of the organization
Question
Which of the following is not one of the metaphors used in synetics?

A) Symbolic analogy
B) Fantasy analogy
C) Reality analogy
D) Direct analogy
Question
______________ is an approach to using creativity to solve problems that incorporate graphic and industrial designers' original methods to engage people, communicate information, generate ideas or inquire into a design problem.

A) Mindmapping
B) Design thinking
C) Matrix analysis
D) Synectics
Question
Kirton describes adaptors as dreamers and big thinkers.
Question
Describe how organizations can impede creativity and how they can foster creativity.
Question
Define the terms creativity and innovation and describe the importance of both to organizations.
Question
The creative requires not only to tolerate uncertainty and unpredictability but to embrace the idea that creativity can be to some extent chaordic.
Question
Enhancing your personal creativity includes "entertaining your intuition."
Question
Leaders who do not demonstrate emotional intelligence are also more likely to foster creativity in their organizations.
Question
Describe in detail the steps in the creative process.
Question
Name and describe the specific techniques and tools that can be used to foster creativity.
Question
Describe in detail the characteristics of creative individuals.
Question
Skills can be learned whereas characteristics cannot.
Question
Kirton describes innovators as the type of people who try to find better ways of doing their work.
Question
Extrinsically creative jobs are those in which there is a measure of worker control and freedom is deciding what work to do and how to do it.
Question
Name five alternative views of creativity and describe the main points and the practical implications of each alternative.
Question
Traditional organizations are not designed for predictability, control, or creativity.
Question
Challenging jobs with complex tasks, high levels of autonomy, skill variety, significance, and feedback are associated higher levels of creativity.
Question
Cultural artifacts are important in communicating and reinforcing a culture of innovation.
Question
There are structural, psychological, and behavioral barriers to creativity found in all organizations.
Question
Symbols and cultural artifacts shape the attitudes and behavior of new but not veteran employees.
Question
Name and describe the impediments to creativity.
Question
Creativity is not something that you are necessarily born with, it takes practice.
Question
Describe how individuals can enhance their personal creativity.
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Deck 8: Fostering Creativity and Innovation
1
Which of the following is not one of the things organizations need to do to create a culture of innovation?

A) Modify or create new myths.
B) Use value systems and behavioral norms.
C) Physical artifacts and surroundings.
D) Excessive workload demands.
D
2
Which of the following is not a focus of the behavioral view of creativity?

A) It is something a person does rather who and what the person is.
B) Someone is judged to be creative based on the extent that it does not necessarily solve a problem or address a need.
C) The idea must be appropriate to the problem or opportunity presented.
D) The idea must be novel, different from what has been done before.
B
3
Which of the following is not one of the alternative views of creativity?

A) Creativity as a trait
B) Creativity as a behavior
C) Creativity as a cognitive skill and ability
D) Creativity as a phase
D
4
Which of the following is not one of the descriptions of creativity?

A) Any action that leads to results, which are novel, useful, and predictable.
B) Seeing things that everyone around us sees while making connections that no one else has made.
C) The process of change from what is and has been to what might not be.
D) The entire process by which ideas are generated, developed and transformed into value.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
5
Which of the following is not one of the characteristics of creativity as a process?

A) Setting problems
B) Making guesses
C) Formulating hypotheses
D) Communicating ideas
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
6
___________is the successful implementation of new and useful ideas.

A) Creativity
B) Innovation
C) Cognitive process
D) Linear phase
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
7
__________ means joining together different and apparently unconnected or irrelevant elements.

A) Mindmapping
B) Design thinking
C) Matrix analysis
D) Synectics
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
8
___________ is a technique designed to help us think visually and spatially about issues and problems.

A) Mindmapping
B) Design thinking
C) Matrix analysis
D) Synectics
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
9
Which of the following is not a way to enhance positive emotions at work?

A) Using meditation.
B) Eliminating extreme workload pressure.
C) Making sure groups have some members with positive affect.
D) No external noise, including music.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
10
_____________ is supervision that allows few choices, denies opportunities to participate in decisions and puts pressure to think, act, or behave in certain ways.

A) Thwarting
B) Minimanaging
C) Micromanaging
D) Tweeking
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
11
__________thinking occurs when a problem is defined in a single way and there are no deviations or alternative definitions concerned until the condition is reached.

A) Vertical
B) Horizontal
C) Backward
D) Forward
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
12
Which of the following is not a step to generating an idea box?

A) Specifying your purpose or what you are trying to accomplish.
B) Trying the same combinations.
C) Identifying the parameters of the problem.
D) Listing variations.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
13
Which of the following is not one of the adjectives that are negatively associated with creativity?

A) Affected
B) Commonplace
C) Conventional
D) Explosive
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
14
Which of the following is not one of the characteristics of creativity?

A) Clever
B) Consistent
C) Reflective
D) Independent
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
15
Which of the following is not done by positive emotions?

A) They decrease spatial attention.
B) They loosen inhibitions.
C) They increase visual attention.
D) They enhance the ability to use language.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
16
Which of the following is not one of the steps in the creative process?

A) Preparation
B) Concentration
C) Innovation
D) Illumination
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
17
Which of the following is not one of the things that managers can do to encourage creativity?

A) Challenging work
B) Extrinsic motivation
C) Supportive supervision
D) Facilitating work skill development
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
18
Which of the following is not one of the integrative views of creativity?

A) Environmental conditions
B) nature of the task
C) Personal characteristics
D) Culture of the organization
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
19
Which of the following is not one of the metaphors used in synetics?

A) Symbolic analogy
B) Fantasy analogy
C) Reality analogy
D) Direct analogy
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
20
______________ is an approach to using creativity to solve problems that incorporate graphic and industrial designers' original methods to engage people, communicate information, generate ideas or inquire into a design problem.

A) Mindmapping
B) Design thinking
C) Matrix analysis
D) Synectics
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
21
Kirton describes adaptors as dreamers and big thinkers.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
22
Describe how organizations can impede creativity and how they can foster creativity.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
23
Define the terms creativity and innovation and describe the importance of both to organizations.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
24
The creative requires not only to tolerate uncertainty and unpredictability but to embrace the idea that creativity can be to some extent chaordic.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
25
Enhancing your personal creativity includes "entertaining your intuition."
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
26
Leaders who do not demonstrate emotional intelligence are also more likely to foster creativity in their organizations.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
27
Describe in detail the steps in the creative process.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
28
Name and describe the specific techniques and tools that can be used to foster creativity.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
29
Describe in detail the characteristics of creative individuals.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
30
Skills can be learned whereas characteristics cannot.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
31
Kirton describes innovators as the type of people who try to find better ways of doing their work.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
32
Extrinsically creative jobs are those in which there is a measure of worker control and freedom is deciding what work to do and how to do it.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
33
Name five alternative views of creativity and describe the main points and the practical implications of each alternative.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
34
Traditional organizations are not designed for predictability, control, or creativity.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
35
Challenging jobs with complex tasks, high levels of autonomy, skill variety, significance, and feedback are associated higher levels of creativity.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
36
Cultural artifacts are important in communicating and reinforcing a culture of innovation.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
37
There are structural, psychological, and behavioral barriers to creativity found in all organizations.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
38
Symbols and cultural artifacts shape the attitudes and behavior of new but not veteran employees.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
39
Name and describe the impediments to creativity.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
40
Creativity is not something that you are necessarily born with, it takes practice.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
41
Describe how individuals can enhance their personal creativity.
Unlock Deck
Unlock for access to all 41 flashcards in this deck.
Unlock Deck
k this deck
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Unlock Deck
Unlock for access to all 41 flashcards in this deck.