Deck 10: Games and Other Fun Things to Do

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Question
An obstacle course develops large muscles by

A)having increasingly difficult tasks.
B)encouraging competition.
C)letting children move at their own pace.
D)letting children choose an activity.
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Question
A game of Pom Pom Paddle Ball can develop eye-hand coordination and

A)develop a team feeling.
C)increase small-muscle development.
B)provide practice in pair cooperation.
D)foster anticipatory thinking.
Question
Offering realistic rewards for children's accomplishments is called "authentic feedback".
Question
A box marble shoot develops

A)large muscles.
C)group cohesiveness.
B)small muscles of hand and fingers.
D)eye-hand coordination.
Question
A game of leapfrog

A)helps to foster trust in others.
C)develops eye-hand coordination.
B)results in a single winner.
D)develops logical thinking.
Question
Because so many games have a winner and a loser,it is important to include games that are noncompetitive and encourage creativity.
Question
Having a teacher determine whether new technology is appropriate for the children involved is a guideline for developmentally appropriate practice.
Question
The simple game of jump rope can help children enhance language development.
Question
Children typically spend more time discussing the rules of a game than playing it.
Question
When children have mastered one difficult task,they

A)do not want to try another.
B)often say they cannot do it the next time they try.
C)are more willing to try another.
D)tell other children that it is too hard.
Question
A game that helps children gain an appreciation for other cultures is called Jenga .
Question
An example of authentic feedback is

A)"Very good!"
C)"Wow,you run really fast!"
B)"Nice job!"
D)"Way to go!"
Question
In order to have a safe environment for children,caregivers should

A)not include any activities that have potential hazards.
B)allow only selected children to participate.
C)consider the potential hazards,then eliminate them before children play.
D)tell children to be careful when they are participating.
Question
A discussion with children after an accident should focus on what the child was doing wrong.
Question
Trivial Pursuit encourages children to

A)count accurately.
B)remember facts.
C)increase motor skills.
D)get along with others.
Question
Children like the inflexibility of game rules.
Question
In order to lessen competitiveness when children play games,caregivers should

A)give prizes to all participants.
B)praise all children for their participation.
C)avoid playing games in which there are winners and losers.
D)tell the children that winning doesn't matter.
Question
Although children like to play the same games over and over they also need to

A)keep extending themselves.
B)invent their own games.
C)think of new ways to use available materials.
D)all of these answers.
Question
The game Catch the Dragon's Tail promotes group cooperation because the children have to work together.
Question
Overestimating their competence is seldom a trait of school-age children.
Question
Caregivers can do things to prevent accidents. List three.
Question
When computers are first brought into a classroom,the adults assume the role of ____________________.
Question
List possible stations of an obstacle course.
Question
Girls have greater flexibility,but boys have ______________________________.
Question
Zwerling's poem quoted in this chapter addresses his concerns about children's play.What was his theme?
Question
Playing Yahtzee helps children develop _________________________.
Question
A game of tug-of-war will help children develop ____________________.
Question
Solitaire has long been a popular game that can be played by one person.What are the purposes of this game?
Question
As children get older,they begin to use computers for school projects and ________________________________________.
Question
Children will more likely use computers as an important learning tool if they ____________________.
Question
There seems to be support for the use of computers as ______________________________.
Question
The term "adjunct learning tool" was used in relation to computers.What does this mean?
Question
Discuss differences in the physical skills of boys and girls and how these affect their choices of games to play.
Question
The game Twenty Pairs helps children to match like pairs and also helps them ___________________________________.
Question
When an adult assumes the role of coach,the adult should ____________________ as children gain experience.
Question
Children increase their _________________________ when playing dice games.
Question
The game Stalker originated in ____________________.
Question
Games offer children a _________________________ after a day in school.
Question
What are the benefits children derive from playing games in after-school programs?
Question
Why is it important to include games such as Stalker and Nim in the curriculum of a child care center?
Question
List and describe the three roles that adults play when a computer is first introduced into a classroom.
Question
What is meant by the "integrated learning" in relation to computers? Give an example of how you might use this in a child care program.
Question
Why is it important to include computers in after school programs?
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Deck 10: Games and Other Fun Things to Do
1
An obstacle course develops large muscles by

A)having increasingly difficult tasks.
B)encouraging competition.
C)letting children move at their own pace.
D)letting children choose an activity.
A
2
A game of Pom Pom Paddle Ball can develop eye-hand coordination and

A)develop a team feeling.
C)increase small-muscle development.
B)provide practice in pair cooperation.
D)foster anticipatory thinking.
B
3
Offering realistic rewards for children's accomplishments is called "authentic feedback".
False
4
A box marble shoot develops

A)large muscles.
C)group cohesiveness.
B)small muscles of hand and fingers.
D)eye-hand coordination.
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5
A game of leapfrog

A)helps to foster trust in others.
C)develops eye-hand coordination.
B)results in a single winner.
D)develops logical thinking.
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6
Because so many games have a winner and a loser,it is important to include games that are noncompetitive and encourage creativity.
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7
Having a teacher determine whether new technology is appropriate for the children involved is a guideline for developmentally appropriate practice.
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8
The simple game of jump rope can help children enhance language development.
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9
Children typically spend more time discussing the rules of a game than playing it.
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10
When children have mastered one difficult task,they

A)do not want to try another.
B)often say they cannot do it the next time they try.
C)are more willing to try another.
D)tell other children that it is too hard.
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11
A game that helps children gain an appreciation for other cultures is called Jenga .
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12
An example of authentic feedback is

A)"Very good!"
C)"Wow,you run really fast!"
B)"Nice job!"
D)"Way to go!"
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13
In order to have a safe environment for children,caregivers should

A)not include any activities that have potential hazards.
B)allow only selected children to participate.
C)consider the potential hazards,then eliminate them before children play.
D)tell children to be careful when they are participating.
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14
A discussion with children after an accident should focus on what the child was doing wrong.
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k this deck
15
Trivial Pursuit encourages children to

A)count accurately.
B)remember facts.
C)increase motor skills.
D)get along with others.
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16
Children like the inflexibility of game rules.
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17
In order to lessen competitiveness when children play games,caregivers should

A)give prizes to all participants.
B)praise all children for their participation.
C)avoid playing games in which there are winners and losers.
D)tell the children that winning doesn't matter.
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18
Although children like to play the same games over and over they also need to

A)keep extending themselves.
B)invent their own games.
C)think of new ways to use available materials.
D)all of these answers.
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19
The game Catch the Dragon's Tail promotes group cooperation because the children have to work together.
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20
Overestimating their competence is seldom a trait of school-age children.
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21
Caregivers can do things to prevent accidents. List three.
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22
When computers are first brought into a classroom,the adults assume the role of ____________________.
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23
List possible stations of an obstacle course.
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24
Girls have greater flexibility,but boys have ______________________________.
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25
Zwerling's poem quoted in this chapter addresses his concerns about children's play.What was his theme?
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26
Playing Yahtzee helps children develop _________________________.
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27
A game of tug-of-war will help children develop ____________________.
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28
Solitaire has long been a popular game that can be played by one person.What are the purposes of this game?
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29
As children get older,they begin to use computers for school projects and ________________________________________.
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30
Children will more likely use computers as an important learning tool if they ____________________.
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31
There seems to be support for the use of computers as ______________________________.
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32
The term "adjunct learning tool" was used in relation to computers.What does this mean?
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33
Discuss differences in the physical skills of boys and girls and how these affect their choices of games to play.
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34
The game Twenty Pairs helps children to match like pairs and also helps them ___________________________________.
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35
When an adult assumes the role of coach,the adult should ____________________ as children gain experience.
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36
Children increase their _________________________ when playing dice games.
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37
The game Stalker originated in ____________________.
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38
Games offer children a _________________________ after a day in school.
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39
What are the benefits children derive from playing games in after-school programs?
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40
Why is it important to include games such as Stalker and Nim in the curriculum of a child care center?
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41
List and describe the three roles that adults play when a computer is first introduced into a classroom.
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42
What is meant by the "integrated learning" in relation to computers? Give an example of how you might use this in a child care program.
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43
Why is it important to include computers in after school programs?
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