Deck 11: Desktop Video and Multimedia Production
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Deck 11: Desktop Video and Multimedia Production
1
______ is the term that describes the capability of a computer to setup a hardware peripheral for use when you attach it to a PC. It simplifies the installation process.
A) FireWire
B) USB
C) play and plug
D) plug and play
E) none of these answers
A) FireWire
B) USB
C) play and plug
D) plug and play
E) none of these answers
plug and play
2
When working on a project with a computer, you should only save your work at the end of theday.
False
3
Compression is an important element of the multimedia and desktop publishing industries.
True
4
The desktop video and multimedia production fields do not have intellectual property implications.
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5
______ is Apple's standard that can support, for example, the production of digital movies.
A) Video for Windows
B) Video for Mac
C) QuickMedia
D) QuickTime
A) Video for Windows
B) Video for Mac
C) QuickMedia
D) QuickTime
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6
MIDI stands for ______.
A) Musical Information Digital Interface
B) Musical Instrument Digital Interface
C) Music In Digital Intervals
D) Music Industry Digital Information
A) Musical Information Digital Interface
B) Musical Instrument Digital Interface
C) Music In Digital Intervals
D) Music Industry Digital Information
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7
When producing computer graphics for a video production, you should ______.
A) only check the results on a computer monitor
B) check the results on a computer and a television monitor
C) only check the results after the project is recorded on videotape
D) never check it
A) only check the results on a computer monitor
B) check the results on a computer and a television monitor
C) only check the results after the project is recorded on videotape
D) never check it
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8
Describe two multimedia and desktop video applications.
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9
If you are designing a video production, you are only limited to two production venues-the broadcast and the cable industries.
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10
The ______ architecture or standard, which taps compression's power, gave the multimedia and desktop video fields an enormous boost.
A) QuickSilver
B) QuickTime
C) holographic interferometry
D) JJPEG2
A) QuickSilver
B) QuickTime
C) holographic interferometry
D) JJPEG2
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11
What type of activities would you complete during the preproduction phase of a multimedia production?
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