Deck 5: Problem Solving and Decision Making

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Question
A major reason that decision making is often not such a rational process is that there are

A) too many stages in decision making for most people to cope with.
B) natural biases against diagnosing problems.
C) few bounds to human decision-making capability.
D) limits to how much information people can process and recall.
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Question
A frequent decision-making error during a crisis is to

A) methodically search for alternatives
B) become less rational and more emotional.
C) become more rational and less emotional.
D) welcome differences of opinion.
Question
The condition of groupthink is likely to occur when group members

A) strive too hard for consensus.
B) think of themselves as inferior.
C) use the step-by-step approach to decision making.
D) have different perspectives.
Question
Marketing executive Jasmine likes to make a decision quickly as soon as enough information is available, and she also likes to generate lots of options. Her decision-making style is therefore characterized as,

A) decisive.
B) flexible.
C) hierarchic.
D) integrative.
Question
A key aspect of lateral thinking is that it

A) focuses on few answers to a problem.
B) is needed more in manufacturing than in marketing.
C) decreases the number of wasted alternative solutions.
D) leads to many different solutions to a problem.
Question
In making a decision, the alternative should be chosen that most clearly

A) is favored by top management.
B) achieves the goal of the decision.
C) saves the organization money.
D) leads to innovation.
Question
The purpose of a heuristic in decision making is to

A) simplify the decision-making process.
B) find a rapid way to explore more alternatives.
C) obtain input from a large number of people.
D) evaluate whether a decision was effective.
Question
Creativity can be defined simply as the process of

A) doing two things at once.
B) developing novel ideas that can be put into action.
C) providing feedback.
D) implementing a plan
Question
To say that a decision is based on political considerations means that it is not based on

A) alliances with others.
B) thoughts of acquiring power.
C) both sides of an issue.
D) the objective merits of the situation.
Question
The purpose of decision making is to

A) analyze a problem.
B) solve a problem.
C) collaborate..
D) involve people in the decisions.
Question
The purpose of visualization for making better decisions under crisis is to

A) rehearse in your mind how you will react to the crisis.
B) think of all the times you have failed in the past.
C) engage in a pleasant fantasy to reduce your stress.
D) imagine how angry your boss will be if your fail.
Question
A recommendation for becoming more adept at making decisions under crisis conditions is

A) to establish a special committee.
B) to avoid taking risks.
C) to anticipate crises
D) to avoid speaking to the media.
Question
Information technology executive Darryl likes to pore over a lot of information before making a decision, and he also likes to commit to one course of action. His decision-making style is therefore characterized as

A) decisive.
B) flexible.
C) hierarchic.
D) integrative.
Question
Billy is usually heavily influenced by the first information he receives on a topic. He is under the influence of a process called

A) anchoring.
B) rationalizing.
C) trial and error.
D) emotional intelligence.
Question
Emotional intelligence generally deals with the ability to

A) connect with people and understand their emotions.
B) stay in control while taking tests.
C) knowing how to throw a tantrum for effect.
D) using common sense to earn a living.
Question
A distinguishing feature of the nominal group technique is that

A) criticism and discussion are disallowed.
B) a small group of people is assembled.
C) alternatives are rated and the best-rated one is chosen.
D) the group is placed on a tight time limit.
Question
A problem is technically defined as a discrepancy between the

A) past and present.
B) future and present.
C) person's wishes and desires.
D) ideal and actual conditions.
Question
Julio was going to recommend a new billing system for the hospital where he works. However, he does not want to upset the executive who installed the system, so he does not make the recommendation. Julio has fallen into the

A) overconfidence trap.
B) status quo trap.
C) anchoring trap.
D) creativity rut.
Question
A major advantage of group decision making is that

A) it makes efficient use of time.
B) it results in low risk taking.
C) members are likely to be committed to a decision.
D) it eliminates passing the blame onto others.
Question
The type of motivation necessary for creativity is a

A) desire to earn large financial bonuses.
B) passion for the task.
C) drive to win over others in competition.
D) state of inner peace and harmony.
Question
A problem many pessimistic decision makers face is that they keep searching for good alternative solutions to problems.
Question
Self-help techniques for improving creativity generally aim toward

A) getting people involved in new hobbies.
B) encouraging group problem solving.
C) improving one's sense of humor.
D) improving the flexibility of one's thinking.
Question
Visualization to improve decision making under crisis, centers around rehearsing in your mind the worst possibilities that could occur.
Question
A research study showed that with respect to work creativity, encouragement from family and friends

A) had zero impact.
B) resulted in interference.
C) made a contribution.
D) made a contribution providing that the supervisor gave little encouragement.
Question
Groupthink takes place where there is so much consensus that members lose their ability to evaluate their ideas critically.
Question
The nominal group technique provides information about how people react to decision alternatives.
Question
An example of a heuristic would be not to spend more than 30% of your net income on debt other than a home mortgage.
Question
Perfectionism usually enhances decision making because the decision maker knows exactly what he or she wants.
Question
You use an integrative decision-making style when you explore one option, and use less information.
Question
Walt Disney naming his cartoon mouse "Mickey" instead of "Mortimer" proved to be a satisficing decision.
Question
Managers can establish a creative atmosphere by

A) allotting time and money carefully.
B) giving employees the freedom to choose how to accomplish a goal.
C) giving employees the right type and amount of challenge.
D) all of the choices
Question
The flow experience refers to

A) the ultimate involvement in work
B) a condition of heightened focus, productivity, and happiness.
C) both a & b
D) a design that allows for the flow of ideas, such as common meeting areas.
Question
The effective decision maker attempts to minimize hunches and intuition in the process of making a decision.
Question
Which one of the following is the most recommended approach for a manager to enhance creativity within the group?

A) Staff the group with people of quite similar intellectual backgrounds.
B) Keep risk taking to a minimum.
C) Give support in terms of financial rewards and recognition.
D) Prevent lethargy by making many discouraging comments.
Question
A major technique for improving decision making is to dig for alternatives rather than accept the first possibility that comes to mind.
Question
Cognitive (or traditional) intelligence carries a profound influence in decision-making effectiveness.
Question
The ability to supply managers with high-quality information forms the major justification for information systems.
Question
You know you have a problem when the conditions that exist with respect to a particular situation are much different than what you want.
Question
A well-planned and highly structured organization reduces the number of nonprogrammed
decisions by formulating policies.
Question
According to the decision-making styles of Decision Dynamics, the two dimensions of decision making are how information is used, and how many options are explored.
Question
The experience if Ideo, the design firm, is that preparing for brainstorming meetings inhibits spontaneity so much that preparation is not worth the effort.
Question
Risk taking does not enhance creativity.
Question
Describe the role of intuition in decision making.
Question
When Andrew Schuman bought Hammond's Candies, he learned than an assembly-line worker had dreamed up the design of the company's candy. So Schuman decided to offer a $50
bonus to assembly-line workers who came up with successful ideas to cut manufacturing costs.
1. What does this story illustrate about finding new ideas?
2. How does the candy company encourage creativity?
Question
A generally effective practice for fostering creativity is to punish people for attempting creative solutions that fail to solve the problem.
Question
Describe what actions an organization can take to encourage employees to think more creatively.
Question
Playing the roles of artist, judge, and lawyer is a method for a team leader to encourage creative problem solving among team members.
Question
A well-accepted method of stimulating creativity is to engage in physical exercise.
Question
Many people are poor decision makers because they procrastinate, or delay taking action without a valid reason.
Question
Describe what you can do in the next several years to increase your creativity.
Question
A powerful approach to developing an innovative organization is to systematically
gather ideas from people inside and outside the firm.
Question
Creative thinkers generally stick closely to following the rules.
Question
Lateral thinking would be required to uncover new markets for the products or services of one's firm.
Question
Conflict and tension that put people on edge can also foster creativity.
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Deck 5: Problem Solving and Decision Making
1
A major reason that decision making is often not such a rational process is that there are

A) too many stages in decision making for most people to cope with.
B) natural biases against diagnosing problems.
C) few bounds to human decision-making capability.
D) limits to how much information people can process and recall.
D
2
A frequent decision-making error during a crisis is to

A) methodically search for alternatives
B) become less rational and more emotional.
C) become more rational and less emotional.
D) welcome differences of opinion.
B
3
The condition of groupthink is likely to occur when group members

A) strive too hard for consensus.
B) think of themselves as inferior.
C) use the step-by-step approach to decision making.
D) have different perspectives.
A
4
Marketing executive Jasmine likes to make a decision quickly as soon as enough information is available, and she also likes to generate lots of options. Her decision-making style is therefore characterized as,

A) decisive.
B) flexible.
C) hierarchic.
D) integrative.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
5
A key aspect of lateral thinking is that it

A) focuses on few answers to a problem.
B) is needed more in manufacturing than in marketing.
C) decreases the number of wasted alternative solutions.
D) leads to many different solutions to a problem.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
6
In making a decision, the alternative should be chosen that most clearly

A) is favored by top management.
B) achieves the goal of the decision.
C) saves the organization money.
D) leads to innovation.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
7
The purpose of a heuristic in decision making is to

A) simplify the decision-making process.
B) find a rapid way to explore more alternatives.
C) obtain input from a large number of people.
D) evaluate whether a decision was effective.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
8
Creativity can be defined simply as the process of

A) doing two things at once.
B) developing novel ideas that can be put into action.
C) providing feedback.
D) implementing a plan
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
9
To say that a decision is based on political considerations means that it is not based on

A) alliances with others.
B) thoughts of acquiring power.
C) both sides of an issue.
D) the objective merits of the situation.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
10
The purpose of decision making is to

A) analyze a problem.
B) solve a problem.
C) collaborate..
D) involve people in the decisions.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
11
The purpose of visualization for making better decisions under crisis is to

A) rehearse in your mind how you will react to the crisis.
B) think of all the times you have failed in the past.
C) engage in a pleasant fantasy to reduce your stress.
D) imagine how angry your boss will be if your fail.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
12
A recommendation for becoming more adept at making decisions under crisis conditions is

A) to establish a special committee.
B) to avoid taking risks.
C) to anticipate crises
D) to avoid speaking to the media.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
13
Information technology executive Darryl likes to pore over a lot of information before making a decision, and he also likes to commit to one course of action. His decision-making style is therefore characterized as

A) decisive.
B) flexible.
C) hierarchic.
D) integrative.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
14
Billy is usually heavily influenced by the first information he receives on a topic. He is under the influence of a process called

A) anchoring.
B) rationalizing.
C) trial and error.
D) emotional intelligence.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
15
Emotional intelligence generally deals with the ability to

A) connect with people and understand their emotions.
B) stay in control while taking tests.
C) knowing how to throw a tantrum for effect.
D) using common sense to earn a living.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
16
A distinguishing feature of the nominal group technique is that

A) criticism and discussion are disallowed.
B) a small group of people is assembled.
C) alternatives are rated and the best-rated one is chosen.
D) the group is placed on a tight time limit.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
17
A problem is technically defined as a discrepancy between the

A) past and present.
B) future and present.
C) person's wishes and desires.
D) ideal and actual conditions.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
18
Julio was going to recommend a new billing system for the hospital where he works. However, he does not want to upset the executive who installed the system, so he does not make the recommendation. Julio has fallen into the

A) overconfidence trap.
B) status quo trap.
C) anchoring trap.
D) creativity rut.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
19
A major advantage of group decision making is that

A) it makes efficient use of time.
B) it results in low risk taking.
C) members are likely to be committed to a decision.
D) it eliminates passing the blame onto others.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
20
The type of motivation necessary for creativity is a

A) desire to earn large financial bonuses.
B) passion for the task.
C) drive to win over others in competition.
D) state of inner peace and harmony.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
21
A problem many pessimistic decision makers face is that they keep searching for good alternative solutions to problems.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
22
Self-help techniques for improving creativity generally aim toward

A) getting people involved in new hobbies.
B) encouraging group problem solving.
C) improving one's sense of humor.
D) improving the flexibility of one's thinking.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
23
Visualization to improve decision making under crisis, centers around rehearsing in your mind the worst possibilities that could occur.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
24
A research study showed that with respect to work creativity, encouragement from family and friends

A) had zero impact.
B) resulted in interference.
C) made a contribution.
D) made a contribution providing that the supervisor gave little encouragement.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
25
Groupthink takes place where there is so much consensus that members lose their ability to evaluate their ideas critically.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
26
The nominal group technique provides information about how people react to decision alternatives.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
27
An example of a heuristic would be not to spend more than 30% of your net income on debt other than a home mortgage.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
28
Perfectionism usually enhances decision making because the decision maker knows exactly what he or she wants.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
29
You use an integrative decision-making style when you explore one option, and use less information.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
30
Walt Disney naming his cartoon mouse "Mickey" instead of "Mortimer" proved to be a satisficing decision.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
31
Managers can establish a creative atmosphere by

A) allotting time and money carefully.
B) giving employees the freedom to choose how to accomplish a goal.
C) giving employees the right type and amount of challenge.
D) all of the choices
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
32
The flow experience refers to

A) the ultimate involvement in work
B) a condition of heightened focus, productivity, and happiness.
C) both a & b
D) a design that allows for the flow of ideas, such as common meeting areas.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
33
The effective decision maker attempts to minimize hunches and intuition in the process of making a decision.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
34
Which one of the following is the most recommended approach for a manager to enhance creativity within the group?

A) Staff the group with people of quite similar intellectual backgrounds.
B) Keep risk taking to a minimum.
C) Give support in terms of financial rewards and recognition.
D) Prevent lethargy by making many discouraging comments.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
35
A major technique for improving decision making is to dig for alternatives rather than accept the first possibility that comes to mind.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
36
Cognitive (or traditional) intelligence carries a profound influence in decision-making effectiveness.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
37
The ability to supply managers with high-quality information forms the major justification for information systems.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
38
You know you have a problem when the conditions that exist with respect to a particular situation are much different than what you want.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
39
A well-planned and highly structured organization reduces the number of nonprogrammed
decisions by formulating policies.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
40
According to the decision-making styles of Decision Dynamics, the two dimensions of decision making are how information is used, and how many options are explored.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
41
The experience if Ideo, the design firm, is that preparing for brainstorming meetings inhibits spontaneity so much that preparation is not worth the effort.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
42
Risk taking does not enhance creativity.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
43
Describe the role of intuition in decision making.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
44
When Andrew Schuman bought Hammond's Candies, he learned than an assembly-line worker had dreamed up the design of the company's candy. So Schuman decided to offer a $50
bonus to assembly-line workers who came up with successful ideas to cut manufacturing costs.
1. What does this story illustrate about finding new ideas?
2. How does the candy company encourage creativity?
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
45
A generally effective practice for fostering creativity is to punish people for attempting creative solutions that fail to solve the problem.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
46
Describe what actions an organization can take to encourage employees to think more creatively.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
47
Playing the roles of artist, judge, and lawyer is a method for a team leader to encourage creative problem solving among team members.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
48
A well-accepted method of stimulating creativity is to engage in physical exercise.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
49
Many people are poor decision makers because they procrastinate, or delay taking action without a valid reason.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
50
Describe what you can do in the next several years to increase your creativity.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
51
A powerful approach to developing an innovative organization is to systematically
gather ideas from people inside and outside the firm.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
52
Creative thinkers generally stick closely to following the rules.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
53
Lateral thinking would be required to uncover new markets for the products or services of one's firm.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
54
Conflict and tension that put people on edge can also foster creativity.
Unlock Deck
Unlock for access to all 54 flashcards in this deck.
Unlock Deck
k this deck
locked card icon
Unlock Deck
Unlock for access to all 54 flashcards in this deck.