Deck 6: Mobile Commerce and Ubiquitous Computing
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Deck 6: Mobile Commerce and Ubiquitous Computing
1
Ticket Assistant is an iPhone application that enables event organizers to seamlessly check-in attendees,eliminating the hassle of manual and otherwise cumbersome and time-consuming processes.
False
2
Many mobile devices appear to be converging toward the same endpoint,which is a small-footprint,handheld mobile device that combines all the capabilities of these devices in one package.
True
3
Wireless application protocol is a technology that offers Internet browsing from wireless devices.
True
4
Historically,the uptake of mobile banking has been very rapid.
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5
Fleet management is one of the least successful applications of m-commerce.
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6
Wireless mobile computing is computing that connects a mobile device to a network or another computing device,anytime,anywhere.
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7
Battery life is what distinguishes one type of mobile computer from another.
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8
Referencing mobile gambling,China is the largest market in terms of gross wagers.
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9
Established standards are fueling the demand for mobile games.
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10
Bandwidth management is one of the challenges of mobile workforce support.
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11
WiMAX is a chip technology wireless standard designed for temporary,short-range connection among mobile devices and/or other devices.
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12
Enhancing productivity and the ability to track employees are the main reasons for the widespread deployment of mobile devices and applications within organizations.
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13
I-mode is a wireless technology used to identify items that are tagged with a code.
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14
A mobile worker is any employee who is away from his or her primary work space at least 10 hours a week or 25 percent of the time.
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15
Short message service (SMS)supports the transmittal of long text messages (up to 360 characters)between mobile phones on a cellular telephone network.
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16
Mobile banking describes the performance of banking activities via a mobile device.
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17
The highest level of voice support services is a voice portal,which is a website with an audio interface that can be accessed through a telephone call.
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18
Multimedia messaging service (MMS)is the emerging generation of wireless messaging,delivering rich media,including video and audio,to mobile phones and other devices.
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19
Wi-LAN is a set of telecommunications standards that enables wireless devices to communicate with each other over short distances.
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20
WiMAX is an IEEE 802.16 wireless standard for making broadband network access widely available for data and voice over a medium-sized area.
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21
GPS accuracy is a technical limitation of mobile computing.
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22
Social location-based marketing gives businesses the opportunity to deliver targeted offers and messages to consumers and collect data about their preferences and behavior.
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23
Key ethical issues in m-commerce include isolation,loss of privacy,and potential health damage from cellular radio frequency emissions.
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24
Interactive object location (IOL)automatically determines the geographic location of a vehicle and transmits information to a request.
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25
Geolocation is the process of automatically identifying a Web user's physical location without that user having to provide any information.
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26
Major value-added attributes of the mobile commerce landscape include each of the following except
A) ubiquity.
B) localization.
C) security.
D) personalization.
A) ubiquity.
B) localization.
C) security.
D) personalization.
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27
Geographic information science is the science underlying geographic concepts,applications,and systems.
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28
Components of a wireless infrastructure that support delivery of services over a wireless connection are
A) mobile communications server switches.
B) GPS locators.
C) smartphones.
D) Web servers and microbrowsers.
A) mobile communications server switches.
B) GPS locators.
C) smartphones.
D) Web servers and microbrowsers.
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29
Development of m-commerce is being driven by each of the following technological,business,social,and economic factors except
A) the transition to a manufacturing economy.
B) the widespread availability of more powerful mobile devices.
C) the growth of a handset culture and mobile workforce.
D) the improved price/performance of mobile services.
A) the transition to a manufacturing economy.
B) the widespread availability of more powerful mobile devices.
C) the growth of a handset culture and mobile workforce.
D) the improved price/performance of mobile services.
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30
Pervasive computing is embedded in the environment and is typically mobile.
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31
Leisure,management,and navigation are categories of location-based applications and services.
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32
When mobile users want to access the Internet,the usability of the site is critical to achieve the purpose of the visit and to increase user stickiness.
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33
Most RFID tags have a large footprint and can be embedded or attached to most objects,such as products,people,animals,or vehicles.
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34
Station-based positioning calculates the location of a mobile device from signals sent by the device to base stations.
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35
Being available at any location and at any time best defines
A) localization.
B) interactivity.
C) convenience.
D) ubiquity.
A) localization.
B) interactivity.
C) convenience.
D) ubiquity.
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36
Real world awareness is a concept used to describe a company's ability to sense information in real time from people,IT sources,and physical objects by using RFID and sensors and then responding quickly and effectively.
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37
A study by Seoul National University found that 30 percent of South Korean high school students reported addiction effects,which are anxious feelings when they did not have their phones with them.
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38
Sensor networks are systems used to track and identify the location of objects in real time.
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39
Global positioning system is a worldwide satellite-based tracking system that enables users to determine their position anywhere on the earth.
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40
________ connects a mobile device to a network or another computing device,anytime,anywhere.
A) Wireless application protocol
B) Mobile operating system
C) Wireless mobile computing
D) Wireless middleware
A) Wireless application protocol
B) Mobile operating system
C) Wireless mobile computing
D) Wireless middleware
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41
A voice system that enables users to request and receive information and to enter and change data through a telephone to a computerized system best describes
A) multimedia messaging system.
B) pervasive portal.
C) interactive voice response.
D) WiMAX response system.
A) multimedia messaging system.
B) pervasive portal.
C) interactive voice response.
D) WiMAX response system.
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42
Rick sends a message from a delayed flight to his friend on her cell phone that he will be arriving late.The service that allows the sending and receiving of such short text messages on mobile phones is called
A) LOL.
B) MSG.
C) SMS.
D) TMG.
A) LOL.
B) MSG.
C) SMS.
D) TMG.
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43
Most WLANs run on a telecommunications standard known as ________,which is more commonly called ________.
A) WLAN; hotspot
B) IEEE 802.16; WiMAX
C) IEEE 802.11; Bluetooth
D) 802.11g; Wi-Fi
A) WLAN; hotspot
B) IEEE 802.16; WiMAX
C) IEEE 802.11; Bluetooth
D) 802.11g; Wi-Fi
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44
A ________ is suitable for mobile users who need to make very short-range device-to-device wireless connections within a small space,such as a single room,and most commonly with Bluetooth.
A) personal area network
B) local area network
C) wireless area network
D) Wi-Fi area network
A) personal area network
B) local area network
C) wireless area network
D) Wi-Fi area network
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45
Which of the following,engineered by Lavar,allows you to open your mobile phone,point at certain buildings in a city,and then see the property's value per square meter superimposed over a live image of the building streamed through the phone's camera?
A) Zillow
B) augmented reality
C) mobile landscaping
D) realtytrac
A) Zillow
B) augmented reality
C) mobile landscaping
D) realtytrac
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46
The AT&T Mobile Enterprise Application Platform includes each of the following except
A) sales application.
B) value chain application.
C) support application.
D) service application.
A) sales application.
B) value chain application.
C) support application.
D) service application.
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47
Mobile applications conducted by enterprises to improve the operations of the employees,facilities,and supply chains,within the enterprise and with its business partners best describes
A) mobile enterprise.
B) location-based enterprise.
C) portable enterprise.
D) ubiquitous enterprise.
A) mobile enterprise.
B) location-based enterprise.
C) portable enterprise.
D) ubiquitous enterprise.
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48
________ is a satellite-based tracking system that enables the determination of a GPS device's location.
A) GPS
B) PDA
C) SMS
D) WAP
A) GPS
B) PDA
C) SMS
D) WAP
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49
A website with an audio interface that can be accessed through a telephone call best describes
A) voice portal.
B) mobile portal.
C) interactive portal.
D) WiMAX portal.
A) voice portal.
B) mobile portal.
C) interactive portal.
D) WiMAX portal.
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50
By using a large number of connected hotspots,one can create a wireless city.This is known as a city-wide or ________ network.
A) 802.11b
B) WLAN
C) municipal Wi-Fi
D) Google WiFi
A) 802.11b
B) WLAN
C) municipal Wi-Fi
D) Google WiFi
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51
A web browser designed for use on a mobile device optimized to display Web content most effectively for small screens on portable devices best describes
A) macro browser.
B) smart browser.
C) local browser.
D) mobile browser.
A) macro browser.
B) smart browser.
C) local browser.
D) mobile browser.
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52
Physically,the heart of a WLAN is a ________ that connects wireless devices to the desired network.
A) router
B) wireless network PC card
C) wireless access point
D) modem
A) router
B) wireless network PC card
C) wireless access point
D) modem
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53
Mobile workforce support includes
A) field force automation.
B) mobile office applications.
C) mobile CRM.
D) all of the above.
A) field force automation.
B) mobile office applications.
C) mobile CRM.
D) all of the above.
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54
A telecommunications network that enables users to make short-range wireless connections to the Internet or another network best describes
A) personal area network.
B) wireless local area network.
C) metropolitan area network.
D) wide area network.
A) personal area network.
B) wireless local area network.
C) metropolitan area network.
D) wide area network.
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55
A gateway to the Internet optimized for mobility that aggregates and provides content and services for mobile users best defines
A) dashtop portal.
B) interactive portal.
C) voice portal.
D) mobile portal.
A) dashtop portal.
B) interactive portal.
C) voice portal.
D) mobile portal.
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56
A wireless standard (IEEE 802.16)for making broadband network connections over a medium-size area such as a city best describes
A) WAN.
B) LAN.
C) WiMAN.
D) WiMAX.
A) WAN.
B) LAN.
C) WiMAN.
D) WiMAX.
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57
A stand-alone handheld computer principally used for personal information management best describes
A) smartphone.
B) personal digital assistant.
C) mobile browser.
D) iPad.
A) smartphone.
B) personal digital assistant.
C) mobile browser.
D) iPad.
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58
Websites designed for access from microbrowsers are
A) short messaging services.
B) location-based portals.
C) wireless portals.
D) PANs.
A) short messaging services.
B) location-based portals.
C) wireless portals.
D) PANs.
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59
A chip technology wireless standard designed for temporary,short-range connection among mobile devices and/or other devices best describes
A) WAP.
B) WLAN.
C) bluetooth.
D) MDAT.
A) WAP.
B) WLAN.
C) bluetooth.
D) MDAT.
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60
Characteristics of mobile devices that need to be considered when designing mobile computing systems include each of the following except
A) small screens.
B) reduced memory.
C) restricted input capabilities.
D) broad bandwidth.
A) small screens.
B) reduced memory.
C) restricted input capabilities.
D) broad bandwidth.
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61
Each of the following is a barrier to location-based m-commerce except
A) wireless bandwidth is limited.
B) the accuracy of location technologies is often less than consumers expect.
C) there are presently not enough location-based systems to make this a viable technology.
D) consumers see constant location data transmissions as a violation of privacy.
A) wireless bandwidth is limited.
B) the accuracy of location technologies is often less than consumers expect.
C) there are presently not enough location-based systems to make this a viable technology.
D) consumers see constant location data transmissions as a violation of privacy.
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62
Ethical issues raised by m-commerce include each of the following except
A) limited access to data and documents.
B) privacy invasion.
C) infringing on workers' personal time.
D) isolation.
A) limited access to data and documents.
B) privacy invasion.
C) infringing on workers' personal time.
D) isolation.
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63
Computing capabilities that are being embedded into the objects around us,which may be mobile or stationary,best describes
A) mobile computing.
B) ubiquitous computing.
C) pervasive computing.
D) context-aware computing.
A) mobile computing.
B) ubiquitous computing.
C) pervasive computing.
D) context-aware computing.
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64
Which of the following l-commerce components transfers user data and service requests from the mobile terminal to the service providers and then transfers the requested information back to the user?
A) data or content provider
B) communication network
C) positioning component
D) service or application provider
A) data or content provider
B) communication network
C) positioning component
D) service or application provider
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65
Challenges of mobile workforce support include each of the following except
A) tracking people and vehicles.
B) network coverage gaps and interruptions.
C) internetwork roaming.
D) bandwidth management.
A) tracking people and vehicles.
B) network coverage gaps and interruptions.
C) internetwork roaming.
D) bandwidth management.
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66
Which of the following relies on base stations to find the location of a mobile device sending a signal or sensed by the network?
A) geolocation
B) terminal-based positioning
C) event-based positioning
D) network-based positioning
A) geolocation
B) terminal-based positioning
C) event-based positioning
D) network-based positioning
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67
According to Soh and Tan (2008),the demand for mobile games is fueled by each of the following except
A) increasing mobile device penetration rates in many countries.
B) the ability to keep people better informed about new product launches, product information, and pricing schedules.
C) the ability of mobile devices to deliver quality video and audio continues to improve significantly.
D) the improving ability of wireless networks to handle broadband transmission.
A) increasing mobile device penetration rates in many countries.
B) the ability to keep people better informed about new product launches, product information, and pricing schedules.
C) the ability of mobile devices to deliver quality video and audio continues to improve significantly.
D) the improving ability of wireless networks to handle broadband transmission.
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68
The process of automatically identifying a Web user's physical location without that user having to provide any information best defines
A) network-based positioning.
B) terminal-based positioning.
C) geolocation.
D) global positioning.
A) network-based positioning.
B) terminal-based positioning.
C) geolocation.
D) global positioning.
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69
An information service accessible from and to mobile devices through a mobile network utilizing the ability to make use of the geographical position of the mobile device to deliver a service to the user best describes
A) location-based service.
B) event-based service.
C) sensor-based service.
D) short message service.
A) location-based service.
B) event-based service.
C) sensor-based service.
D) short message service.
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70
Any type of leisure activity that utilizes wireless telecommunication networks,interacts with service providers,and incurs a cost upon usage best describes
A) mobile entertainment.
B) ubiquitous computing.
C) pervasive computing.
D) real-time computing.
A) mobile entertainment.
B) ubiquitous computing.
C) pervasive computing.
D) real-time computing.
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71
Marketing activities that are related to social behavior and are related to social networking activities best describes
A) event-based marketing.
B) context-based marketing.
C) mobile browsing.
D) social location-based marketing.
A) event-based marketing.
B) context-based marketing.
C) mobile browsing.
D) social location-based marketing.
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72
Which of the following centers on the concept of using information about an end user's environment,activities,connections,and preferences that can improve the quality of interaction with that end user,by reacting to what the system knows and senses,such as the provision of EC advertising?
A) context-aware computing
B) smart computing
C) intelligent computing
D) location-based computing
A) context-aware computing
B) smart computing
C) intelligent computing
D) location-based computing
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73
Delivery of m-commerce transactions to individuals in a specific location,at a specific time best describes
A) location-based m-commerce.
B) geolocation placement.
C) ubicom sales.
D) sensor networking.
A) location-based m-commerce.
B) geolocation placement.
C) ubicom sales.
D) sensor networking.
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74
Which of the following is an iPod shoe introduced by Nike and Apple for the purpose of providing real-time feedback on distance,time,and calories burned during a workout?
A) Apollo
B) Napple
C) Flix
D) Nano
A) Apollo
B) Napple
C) Flix
D) Nano
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75
By capturing and managing vehicle data across the enterprise,companies can
A) increase data accuracy.
B) reduce truck maintenance costs.
C) optimize fleet utilization.
D) accomplish all of the above.
A) increase data accuracy.
B) reduce truck maintenance costs.
C) optimize fleet utilization.
D) accomplish all of the above.
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76
Technical limitations of mobile computing include each of the following except
A) complexity.
B) pervasiveness.
C) GPS accuracy.
D) power consumption.
A) complexity.
B) pervasiveness.
C) GPS accuracy.
D) power consumption.
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77
Health risks of cell phone use include each of the following except
A) cell phone addiction.
B) damage from cell radio frequency emissions.
C) spinal injury.
D) repetitive stress injury.
A) cell phone addiction.
B) damage from cell radio frequency emissions.
C) spinal injury.
D) repetitive stress injury.
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78
Major hurdles facing mobile game publishers include each of the following except
A) lack of standards.
B) different software and hardware.
C) international laws and regulations.
D) increasing costs.
A) lack of standards.
B) different software and hardware.
C) international laws and regulations.
D) increasing costs.
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79
From a consumer's viewpoint,localization offers
A) safety.
B) convenience.
C) increased productivity.
D) all of the above.
A) safety.
B) convenience.
C) increased productivity.
D) all of the above.
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80
A(n)________ is a computer system capable of integrating,storing,editing,analyzing,sharing,and displaying spatial information.
A) GIS
B) GPS
C) L-commerce system
D) OnStar system
A) GIS
B) GPS
C) L-commerce system
D) OnStar system
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