Exam 1: A First Program Using C#
Exam 1: A First Program Using C#40 Questions
Exam 2: Using Data39 Questions
Exam 3: Using Gui Objects and the Visual Studio Ide40 Questions
Exam 5: Looping40 Questions
Exam 6: Using Arrays40 Questions
Exam 7: Using Methods39 Questions
Exam 8: Advanced Method Concepts39 Questions
Exam 9: Using Classes and Objects39 Questions
Exam 10: Introduction to Inheritance40 Questions
Exam 11: Exception Handling39 Questions
Exam 12: Using Controls40 Questions
Exam 13: Handling Events41 Questions
Exam 14: Files and Streams40 Questions
Exam 15: Making Decisions40 Questions
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The C# programming language was developed as an object-oriented and component-oriented language.
(True/False)
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The program you are creating must output information onto the screen, and then position the cursor on the next line in preparation for additional output.What method should you use?
(Multiple Choice)
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The use of void and static are both examples of what predefined C# language component?
(Multiple Choice)
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What type of program is created by the use of named memory locations and a series of steps or operations to manipulate the values of those memory locations?
(Multiple Choice)
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What statement regarding the C# programming language is accurate?
(Multiple Choice)
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What technique involves the packaging of an object's attributes and methods into a cohesive unit that can be used as an undivided entity?
(Multiple Choice)
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Internally, computers are constructed from circuitry that consists of small on/off switches.What is the most basic circuitry-level language that computers use to control the operation of those switches called?
(Multiple Choice)
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C# programmers must use Pascal casing when creating method names to produce an executable program.
(True/False)
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What kind of programming language allows you to use a vocabulary of reasonable terms such as "read," "write," or "add" instead of the sequence of on/off switches that perform these tasks?
(Multiple Choice)
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What information must be supplied when utilizing a method that requires additional information in order to operate?
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What term describes a one-word name with no embedded spaces that references a variable in a program?
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What can be used to extend an existing class so as to create a more specific class?
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What are nonexecuting statements that you can use to document or add notes to assist in the use of the program?
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An identifier that is prefixed with an @ and allows you to use code written in other languages that do not have the same set of reserved keywords is known by what name?
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What can be used as a construct that acts like a container to provide a way to group similar classes?
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