Exam 1: An Introduction to Computers and Problem Solving
Exam 1: An Introduction to Computers and Problem Solving36 Questions
Exam 2: Visual Basic, Controls, and Events61 Questions
Exam 3: Variables, Input, and Output101 Questions
Exam 4: Decisions86 Questions
Exam 5: General Procedures70 Questions
Exam 6: Repetition73 Questions
Exam 7: Arrays87 Questions
Exam 8: Text Files65 Questions
Exam 9: Additional Controls and Objects90 Questions
Exam 10: Databases34 Questions
Exam 11: Object-Oriented Programming66 Questions
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Although a flowchart (as its name suggests) depicts data flow very well, it is not easily modified once written.
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Correct Answer:
True
Suppose your supervisor at work wants you to write a program to accomplish a task that he has specified. However, he has not let you know which computer language to use. It is still possible to design the program in pseudocode.
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Correct Answer:
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Suppose in the very early stages of the problem-solving process, your supervisor wants you to show her the relationships between the various processes that will be needed to solve the problem. The best way to do this would be to use
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Correct Answer:
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During the design phase, all errors will be caught by Visual Basic's smart editor.
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Which of the following is the proper order of procedures used in the problem-solving process?
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Which of the following is NOT considered to be one of the three basic features of a program?
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The process of finding and correcting errors in a program is called
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A graphical depiction of the logical steps to carry out a task and show how the steps relate to each other is called a(n)
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A flowchart is an arrangement of geometric shapes connected by arrows.
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Pseudocode and flowcharts are two different tools or methods used in planning a solution to a problem.
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Flowcharts, pseudocode, and top-down charts can be used to solve problems only in Visual Basic.
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When starting a new program, it is best to start writing code as soon as possible to avoid wasting time thinking about it.
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The analysis and design steps of program planning are largely independent of the particular computer language the programmer is using.
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The divide-and-conquer-method of problem solving breaks a problem into large, general pieces first, then refines each piece until the problem is manageable.
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