Exam 4: Further Topics in Industry and Competitive Analysis

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In common with the Porter five forces framework, the Schumpeterian approach views competitive behavior as the outcome of industry structure.

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Game theory seeks to predict the outcome of competitive situations by modeling the interactive decisions by firms,

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Deterrence is a competitive action that is more attractive to firms that compete in multiple markets than in a single market because the resulting reputation can be transferred from one market to another.

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The relationship between competition and cooperation can be described as follows:

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Joseph Schumpeter perceived competition among companies as:

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Video game consoles and video games are complementary products: the availability of one increases the value of the other.In the past the suppliers of consoles were able to appropriate most of the profits generated by video game systems because:

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Where different firms supply different products that link together to form a system, power typically resides with the form that supplies the platform-the interface between the different component products.

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Deterrence is effective when it imposes costs upon other players, but s costless for the initiating firm.

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The aim of competitive intelligence is to predict competitor behavior on the basis of verifiable facts.Attempts to "get inside the heads of your rivals" are inherently unreliable and should be avoided.

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If administering deterrence is costly or unpleasant for the threatening party, then:

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