Exam 12: Event Driven Gui Programming Multithreading and Animation
Exam 1: An Overview of Computers and Proramming51 Questions
Exam 2: Elements of High Quality Programs51 Questions
Exam 3: Understanding Structure51 Questions
Exam 4: Making Decisions51 Questions
Exam 5: Looping51 Questions
Exam 6: Arrays51 Questions
Exam 7: File Handling and Applications51 Questions
Exam 8: Advanced Data Handling Techniques51 Questions
Exam 9: Advanced Modularization Techniques51 Questions
Exam 10: Object Oriented Programming51 Questions
Exam 11: More Object Oriented Programming Concepts51 Questions
Exam 12: Event Driven Gui Programming Multithreading and Animation51 Questions
Exam 13: System Modeling With the Uml51 Questions
Exam 14: Using Relational Databases51 Questions
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When you use a menu bar, it is at the top of the screen in most GUI programs, and the first menu item is almost always ____.
(Multiple Choice)
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List the general design principles used when creating a program that will use a GUI.
(Essay)
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An object that is "interested in" an event to which you want it to respond is a(n) ____________________.
(Short Answer)
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A(n) ____ is a list of the objects used in a program, including which screens they are used on and whether any code is associated with them.
(Multiple Choice)
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GUI programs are frequently called action-controlled because actions occur in response to user-initiated events such as clicking a mouse button.
(True/False)
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With a(n) ____ program, a user can continue to click buttons while your program is reading a data file.
(Multiple Choice)
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Discuss using the integrated development environment to create applications.
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A ____________________ contains a series of wireframes that represent a user's experience with proposed software.
(Short Answer)
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Computer users can expect to see a standard interface in the GUI programs they use.
(True/False)
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When you program in a language that uses GUI components, you need to create them from scratch.
(True/False)
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A(n) ____________________ is a list of the objects used in a program, including which screens they are used on and whether any code, or script, is associated with them.
(Short Answer)
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Cartoonists create animated films by drawing a sequence of ____ or cells.
(Multiple Choice)
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A(n) ____ shows the relationship between screens in an interactive GUI program.
(Multiple Choice)
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In object-oriented languages, the procedural modules that depend on user-initiated events are often called applets.
(True/False)
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Operating system software allows you to use a mouse or other pointing device to select pictures, or ____, on the screen.
(Multiple Choice)
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A ____ is a rectangular object you can click; when you do, its appearance usually changes to look pressed.
(Multiple Choice)
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The ____ is the location on your computer screen at which you type entries to communicate with the computer's operating system.
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