Exam 4: Creating Your Own Classes
Exam 1: Introduction to Computing and Programming75 Questions
Exam 2: Data Types and Expressions75 Questions
Exam 3: Methods and Behaviors75 Questions
Exam 4: Creating Your Own Classes75 Questions
Exam 5: Making Decisions75 Questions
Exam 6: Repeating Instructions75 Questions
Exam 7: Arrays75 Questions
Exam 8: Advanced Collections74 Questions
Exam 9: Introduction to Windows Programming75 Questions
Exam 10: Programming Based on Events75 Questions
Exam 11: Advanced Object-Oriented Programming Features75 Questions
Exam 12: Debugging and Handling Exceptions75 Questions
Exam 13: Working With Files75 Questions
Exam 14: Working With Databases75 Questions
Exam 15: Web-Based Applications73 Questions
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The ToString( ) method of the Console class should be overwritten.
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A property resembles a(n) ____, but is more closely aligned to a(n) ____.
(Multiple Choice)
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When you define the class, you describe its ____ in terms of data and its behaviors, or methods, in terms of what kinds of things it can do.
(Multiple Choice)
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Design your classes to be as flexible and full-featured as possible. One way to do this is to include multiple instance data members.
(True/False)
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ToString( ), Equals( ), GetType( ), and GetHashCode( ) are all methods of the object class.
(True/False)
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With the object-oriented approach, objects send messages to other objects and receive messages from objects.
(True/False)
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Data members should be defined with an access mode of ____________.
(Short Answer)
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In order to provide a new definition for the ToString( ) method, ____.
(Multiple Choice)
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During the design phase, it is important to develop a(n) ____________ illustrating what the desired final output should be.
(Short Answer)
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Constructors should be defined with a ____ access modifier.
(Multiple Choice)
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Which of the following is NOT a true statement relating to constructors?
(Multiple Choice)
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Accessors, mutators, and other instance methods are normally defined with what type of access modifier?
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