Exam 14: Simulation, Graphics, Gaming, and Other Applications

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What is the common theme in the various definitions of the word "system"?

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Groups of objects interacting in some way.

All of the following characterize the renderer in a game engine, except:

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E

Which of the following best describes a model represented by objects in a computer program?

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D

The process of using an illumination model to determine the appearance of an entire object is called rendering.

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The most common application of computer graphics in modern operating systems is the graphical user interface.

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The equations and models for numerous important systems were developed years ago, but before the mid-1990s the models could not be simulated in time for the answers to be useful.

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Which of the following represents the direction in which a mirror points?

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Meteorologists often use multiple simulated models, which make different assumptions, to predict the weather.

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A model is an abstraction of a real system.

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What phenomena do queuing systems investigate?

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Which of the following describes the angle at which a human looks at a mirror?

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What are specular highlights?

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Which of the following is responsible for managing the game world, regardless of whether the user has any input?

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Which of the following is not a game genre or a game subgenre?

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What is CAD?

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A fractal model uses a base shape of a rectangle to model terrain.

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Which of the following best describes a simulation that expresses change in terms of a set of differential equations?

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What are the two primary parts of a simulation?

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In a discrete-event simulation, an event is an interaction between objects in the system.

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Which of the following best describes a simulation in which the model is viewed at uniform time intervals?

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