Exam 14: Mobile and Casual Change the Game

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The N-Gage Platform (also called "N-Gage 2.0") was a flip phone version of the original, dedicated N-Gage gaming phone.

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False

The first generation of iPhones did not include Multimedia Messaging Service (MMS) support for sending or receiving multimedia messages.

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True

Which of the following titles is not an "endless runner" style of game?

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C

By this year, high end smartphones began to be released with 2,560×1,440 "Quad HD" resolutions and there were more than double the number of Android users compared to iOS users:

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In the mobile gaming world, "fragmentation" is the result of different platforms using different operating systems, which results in more work for developers to port games.

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One of the biggest mobile releases of 2016, bringing augmented reality (AR) to mainstream audiences and its social element led to a phenomenon of players going for walks together and/or meeting other players in the physical world:

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In 2017, Sony introduced a series of __________ titles (such as Hidden Agenda by Supermassive Games) allowing players to use iOS or Android devices as controllers.

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Early mobile games used the primitive Wireless Application Protocol (WAP) as the standard technology for connecting to the Internet.

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Pioneered the smartphone revolution with its multimedia features and App Store:

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Which of the following was not true of the Tiger Telematics Gizmondo?

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Aside from ports of Tetris, this game programmed by Finnish developer Taneli Armanto for the Nokia 6110 was one of the first mainstream mobile games:

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Helped lead the mass adoption of the first smartphones in Japan with its subscription-based online gaming platform called i-mode in 1999:

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Which of the following is not a common characteristic of a casual game?

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A common monetization method used by modern mobile games:

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Considered the first smartphone, with features like an address book, appointment scheduler, calculator, calendar, notepad, and world time clock:

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Popularized the tile-matching genre on mobile, often called "match three" games:

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Today, Android commands more than __________ of the mobile OS market share across the globe, with just below a 60 percent market share in the U.S.

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A common trend with early mobile games was to develop games first on Android and then port them over to iOS after the bugs were worked ouT

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The original Nokia N-Gage featured a game card slot that was located:

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The first mobile service provider used by Apple for the iPhone:

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