Exam 1: Audio and Video Compression, Streaming, and Real-Time Communication Protocols

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In Real-Time Transport Protocol (RTP), source periodically sends a source description message to give additional infonnation about

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In Audio and Video Compression, voice is sampled at 8000 samples per second with

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In Real Time Interactive Audio Video, Jitter is introduced in real-time data by delay between

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In Real Time Interactive Audio Video, conferencing requires two way communication between

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To receive signal, a translator is needed to decode signal and encode it again at a

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Moving Picture Experts Group (MPEG-2), was designed for high-quality DVD with a data rate of

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H.323 uses G.71 or G.723.1 for

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Sometimes real-time traffic needs

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In Video Compression, an independent frame that is not related to any other frame is called

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Real-time traffic needs support of

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MP3 produces three data rates from 96 Kbps to

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In Joint Photographic Experts Group (JPEG), a gray scale picture is divided into blocks of

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We can divide audio and video services into

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In Audio and Video Compression, each frame is divided into small grids, called picture elements or

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For Music, we need to compress digitize signals at

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Joint Photographic Experts Group (JPEG) is used to compress

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Audio compression can be used for

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If frames are displayed on screen fast enough, we get an impression of

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Session Initiation Protocol (SIP), has a mechanism that finds the

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. RTP uses a temporary even-numbered

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