Exam 13: Mobile Development and Design: Frameworks, Platforms, and Tools
Exam 1: Human Perception and System Design: Exploring Moving Icons, Human-Machine Interaction, and Organizational Behavior21 Questions
Exam 2: Human-Computer Interaction and Software Development Models25 Questions
Exam 3: Software Development Models, User Interface Design, and Android Application Development41 Questions
Exam 4: User Interaction and Design Patterns in GUI16 Questions
Exam 5: Interaction Design, HCI, and User Interface9 Questions
Exam 6: Understanding Human Attention and Design Implications30 Questions
Exam 7: Uses and Limitations of a Digitizing Tablet23 Questions
Exam 8: Usability and Design Principles25 Questions
Exam 9: Evaluation Techniques, User Interface Design, and Internationalization20 Questions
Exam 10: Prototyping Approaches, Interface Design Rules, User Evaluation Methods, and More: Exploring Human-Computer Interaction22 Questions
Exam 11: Understanding Utterances: Exploring Speech in Conversation25 Questions
Exam 12: Network Issues in Web Technology and Mobile Evolution25 Questions
Exam 13: Mobile Development and Design: Frameworks, Platforms, and Tools25 Questions
Exam 14: Mobile Application Development: Widgets, SDKS, and User Interfaces25 Questions
Exam 15: User Interface Design32 Questions
Exam 16: Human Computer Interaction and Usability Analysis5 Questions
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Languages Used for developing Mobile Web Applications
Free
(Multiple Choice)
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Correct Answer:
D
Application frameworks often run on top of____________ _ sharing core services such as communications, messaging, graphics, location, security, authentication, and many others.
Free
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A
The first layer the developer can access in Mobile is the _____________
(Multiple Choice)
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The two distinct types of navigation layouts for mobile devices
(Multiple Choice)
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____________is a user interface framework provided by Apple for building software applications for products like iPhone, iPad and iPod Touch.
(Multiple Choice)
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It shows the behavior on websites, displaying the order in which users travel through a site's information architecture, usually based on data gathered from server logs.
(Multiple Choice)
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They visually represent the relationship of content to other content and show how the user will travel through the informational space.
(Multiple Choice)
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