Exam 6: Agile Modeling and Prototyping
Exam 1: Systems, Roles, and Development Methodologies75 Questions
Exam 2: Understanding and Modeling Organizational Systems80 Questions
Exam 3: Project Management79 Questions
Exam 4: Information Gathering: Interactive Methods80 Questions
Exam 5: Information Gathering: Unobtrusive Methods80 Questions
Exam 6: Agile Modeling and Prototyping74 Questions
Exam 7: Using Data Flow Diagrams80 Questions
Exam 8: Analyzing Systems Using Data Dictionaries80 Questions
Exam 9: Process Specifications and Structured Decisions80 Questions
Exam 10: Object-Oriented Systems Analysis and Design Using Uml80 Questions
Exam 11: Designing Effective Output76 Questions
Exam 12: Designing Effective Input79 Questions
Exam 13: Designing Databases83 Questions
Exam 14: Human-Computer Interaction78 Questions
Exam 15: Designing Accurate Data Entry82 Questions
Exam 16: Quality Assurance and Implementation81 Questions
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A system for which only input and output are prototyped is called a ________.
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(Multiple Choice)
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Prototyping is best applied late in the systems development life cycle.
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Correct Answer:
False
User stories in agile development are on spoken interaction between developers and users, not on written communication.
(True/False)
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Values can be used to communicate ideas that would otherwise remain fuzzy or unshaped.
(True/False)
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An example of ________ prototyping is building a full-scale model of an automobile that is used in wind tunnel tests.
(Multiple Choice)
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Users' roles in prototyping can be summed up in two words: honest ________.
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Systems that require constant updating and technical design are prone to which kind of error?
(Multiple Choice)
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The agile approach is based on values, principles and practices.
(True/False)
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An advantage of prototyping is that systems will be more thoroughly understood before the system is shaped.
(True/False)
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What are the four main guidelines that must be observed when integrating prototyping into the requirements determination phase of the SDLC?
(Essay)
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The adoption of agile methodologies carries with it the risk that systems created with them will not be successful or will not adequately interface with legacy systems.
(True/False)
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Pair programming means that ownership of the design or software itself is shared as in a partnership.
(True/False)
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Analysts can best reflect all of the four values of agile modeling through an attitude of assertiveness.
(True/False)
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Agile methods are a collection of innovative, user-centered approaches to systems development.
(True/False)
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In agile development ________ are on spoken interaction between developers and users, not on written communication.
(Multiple Choice)
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A prototype that works but is inefficient is referred to as a "first-of-a-series prototype."
(True/False)
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