Exam 6: Agile Modeling and Prototyping

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The agile approach is based on:

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D

A system for which only input and output are prototyped is called a ________.

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C

Prototyping is best applied late in the systems development life cycle.

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User stories in agile development are on spoken interaction between developers and users, not on written communication.

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Values can be used to communicate ideas that would otherwise remain fuzzy or unshaped.

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Agile projects should begin with the simplest possible tasks.

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An example of ________ prototyping is building a full-scale model of an automobile that is used in wind tunnel tests.

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Users' roles in prototyping can be summed up in two words: honest ________.

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Which of these is a potential disadvantage of prototyping?

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Systems that require constant updating and technical design are prone to which kind of error?

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The agile approach is based on values, principles and practices.

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An advantage of prototyping is that systems will be more thoroughly understood before the system is shaped.

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What are the four main guidelines that must be observed when integrating prototyping into the requirements determination phase of the SDLC?

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The adoption of agile methodologies carries with it the risk that systems created with them will not be successful or will not adequately interface with legacy systems.

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What are the four kinds of prototyping?

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Pair programming means that ownership of the design or software itself is shared as in a partnership.

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Analysts can best reflect all of the four values of agile modeling through an attitude of assertiveness.

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Agile methods are a collection of innovative, user-centered approaches to systems development.

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In agile development ________ are on spoken interaction between developers and users, not on written communication.

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A prototype that works but is inefficient is referred to as a "first-of-a-series prototype."

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