Exam 24: Strategic Thinking and Game Theory
Exam 1: Introduction10 Questions
Exam 2: A Consumers Economic Circumstances24 Questions
Exam 3: Economic Circumstances in Labor and Financial Markets12 Questions
Exam 4: Tastes and Indifference Curves15 Questions
Exam 5: Different Types of Tastes18 Questions
Exam 6: Doing the Best We Can17 Questions
Exam 7: Income and Substitution Effects in Consumer Goods Markets22 Questions
Exam 8: Wealth and Substitution Effects in Labor and Capital Markets16 Questions
Exam 9: Demand for Goods and Supply of Labor and Capital22 Questions
Exam 10: Consumer Surplus and Deadweight Loss20 Questions
Exam 11: One Input and One Output: a Short-Run Producer Model29 Questions
Exam 12: Production With Multiple Inputs30 Questions
Exam 13: Production Decisions in the Short and Long Run24 Questions
Exam 14: Competitive Market Equilibrium18 Questions
Exam 15: The Invisible Hand and the First Welfare Theorem18 Questions
Exam 16: General Equilibrium21 Questions
Exam 17: Choice and Markets in the Presence of Risk18 Questions
Exam 18: Elasticities, Price-Distorting Policies, and Non-Price Rationing21 Questions
Exam 19: Distortionary Taxes and Subsidies26 Questions
Exam 20: Prices and Distortions Across Markets18 Questions
Exam 21: Externalities in Competitive Markets23 Questions
Exam 22: Asymmetric Information in Competitive Markets22 Questions
Exam 23: Monopoly32 Questions
Exam 24: Strategic Thinking and Game Theory34 Questions
Exam 25: Oligopoly19 Questions
Exam 26: Product Differentiation and Innovation in Markets13 Questions
Exam 27: Public Goods19 Questions
Exam 28: Governments and Politics17 Questions
Exam 29: What Is Good Challenges From Psychology and Philosophy20 Questions
Select questions type
Suppose a player in a sequential game has 2 potential decision nodes,with 5 possible actions at each node.Then he has 25 possible pure strategies.
Free
(True/False)
4.9/5
(33)
Correct Answer:
True
Any non-credible threat that is part of a Nash equilibrium in a sequential game cannot be played along the Nash equilibrium path.
Free
(True/False)
4.8/5
(32)
Correct Answer:
True
In mixed strategy Nash equilibria,players play each of two pure strategies with probability 0.5.
Free
(True/False)
4.8/5
(36)
Correct Answer:
False
If a pooling equilibrium is played in a signaling game,the receiver will update her beliefs about the sender before settling on her best option.
(True/False)
4.8/5
(28)
Consider player n in a sequential game.
a.If the player can play 3 actions from a single node,how many pure strategies does he have?
b.Suppose he can play 3 actions at each of two different nodes.How many pure strategies does he have now?
c.Suppose he can play 3 actions at each of three different nodes.How many pure strategies does he have now?
d.Suppose he can play 3 actions at each of four different nodes.How many pure strategies does he have now?
e.Suppose he can play 3 actions at each of k different nodes.How many pure strategies does he have now?
(Essay)
4.9/5
(33)
If everyone has a dominant strategy,there can be no mixed strategy equilibrium.
(True/False)
4.9/5
(36)
If we depict a simultaneous move,complete information game in a game tree,each player only has one information set no matter how many players there are in the game.
(True/False)
4.9/5
(35)
Cooperation is difficult to achieve in a Prisoners' Dilemma because each player thinks the other player might not cooperate.
(True/False)
4.7/5
(44)
Bayesian updating in a separating equilibrium implies the initially uninformed player will fully know what type he is playing when he has to make his move.
(True/False)
4.9/5
(36)
In simultaneous move Bayesian games,a player's beliefs are fully given by the probability distribution used by "Nature" to assign types.
(True/False)
4.8/5
(35)
A complete information game is a special case of an incomplete information game -- where "Nature" assigns each player a "type" with probability 1.
(True/False)
4.9/5
(31)
The Folk Theorem says that anything can happen in infinitely repeated games.
(True/False)
4.8/5
(36)
Suppose player 1 potentially moves twice in a sequential game,each time choosing from one of two possible actions -- "Left" or "Right".His first move is at the beginning of the game.He gets to move a second time if he moved "Left" the first time and after observing one of two possible actions by player 2 ("Up" or "Down").But if he moves "Right" in the first stage,he gets no further moves and the game ends after player 2 chooses one of two actions ("Up" or "Down").Draw the game tree and list all possible strategies for players 1 and 2.
(Essay)
4.8/5
(33)
If there is no pure strategy Nash equilibrium in a complete information game,there is a mixed strategy equilibrium,and if there is no mixed strategy equilibrium,there is a pure strategy equilibrium.
(True/False)
4.8/5
(36)
Consider player n in a sequential game.
a.If the player can play 2 actions from a single node,how many pure strategies does he have?
b.Suppose he can play 2 actions at each of two different nodes.How many pure strategies does he have now?
c.Suppose he can play 2 actions at each of three different nodes.How many pure strategies does he have now?
d.Suppose he can play 2 actions at each of four different nodes.How many pure strategies does he have now?
e.Suppose he can play 2 actions at each of k different nodes.How many pure strategies does he have now?
(Essay)
4.8/5
(35)
In a Prisoners' Dilemma,both players are willing to pay to be forced to cooperate.
(True/False)
4.9/5
(32)
Every subgame perfect equilibrium is a Nash equilibrium but not every Nash equilibrium is a subgame perfect equilibrium.
(True/False)
4.9/5
(46)
Complete information sequential games can be represented in payoff matrices and complete information simultaneous games can be represented in game trees with information sets.
(True/False)
4.8/5
(29)
In a simultaneous move game,the number of possible pure strategies a player can play is equal to the number of actions he can choose to take.
(True/False)
4.9/5
(35)
Showing 1 - 20 of 34
Filters
- Essay(0)
- Multiple Choice(0)
- Short Answer(0)
- True False(0)
- Matching(0)