Exam 3: Introduction to Classes, Objects and Strings
Exam 1: Introduction to Computers and C++32 Questions
Exam 2: Introduction to C Programming; Inputoutput and Operators22 Questions
Exam 3: Introduction to Classes, Objects and Strings33 Questions
Exam 4: Control Statements, Assignment, and Operators29 Questions
Exam 5: Control Statements, Logical Operators31 Questions
Exam 6: Functions and an Introduction to Recursion48 Questions
Exam 7: Class Templates Array and Vector; Catching Exceptions18 Questions
Exam 8: Pointers and Pointer-Based Strings32 Questions
Exam 9: Classes: a Deeper Look; Throwing Exceptions35 Questions
Exam 10: Operator Overloading; String and Array Objects34 Questions
Exam 11: Object-Oriented Programming: Inheritance17 Questions
Exam 12: Object-Oriented Programming: Polymorphism27 Questions
Exam 13: Stream Inputoutput: a Deeper Look34 Questions
Exam 14: File Processing19 Questions
Exam 15: Standard Library Containers and Iterators33 Questions
Exam 16: Standard Library Algorithms27 Questions
Exam 17: Exception Handling: a Deeper Look20 Questions
Exam 18: Introduction to Custom Templates9 Questions
Exam 19: Custom Templatized Data Structures17 Questions
Exam 20: Searching and Sorting10 Questions
Exam 21: Class String and String Stream Processing28 Questions
Exam 22: Bits, Characters, C Strings and Structs30 Questions
Exam 23: Other Topics22 Questions
Exam 24: C++11 Additional Features56 Questions
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To call a member function for a specific object, you specify the object's name, followed by a(n) ________, then the member function name and a set of parentheses.
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The ________ statement passes a value back to a function's caller.
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A member function that does not, and should not, modify the object on which it's called is declared with ________ to the right of its parameter list.
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The compiler will implicitly create a default constructor if:
(Multiple Choice)
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Each class you create becomes a new ________ you can use to declare variables and create objects.
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