Deck 8: Managing Change and Innovation

Full screen (f)
exit full mode
Question
An approach to innovation that emphasizes shared development of innovations among several departments is referred to as the horizontal linkage model.
Use Space or
up arrow
down arrow
to flip the card.
Question
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as exploration.
Question
A fast-cycle team is a multifunctional,and sometimes multinational,team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.
Question
One value of the idea incubator is that an employee with a good idea has somewhere to go with it,rather than having to shop the idea all over the company and hope someone pays attention.
Question
The acceptance of mistakes,the freedom to discuss ideas,and the assignment of nonspecialists to problems are characteristics of creative organizations or departments.
Question
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as cooperation.
Question
A product change is a change in the organization's product or service outputs.
Question
A technological change is related to the organization's production process.
Question
An open team is a multifunctional,and sometimes multinational,team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.
Question
Creativity is the generation of novel ideas that may meet perceived needs or respond to opportunities for the organization.
Question
Organizational change refers to the adoption of a new idea or behavior by an organization.
Question
Open innovation means extending the search for and commercializing new ideas beyond the boundaries of the organization and the industry.
Question
Originality,authoritarianism,and disciplined exploration are among the characteristics of the creative individuals.
Question
Traditional organizations have an internal culture of playfulness,freedom,challenge,and grass-roots participation.
Question
The innovation strategy for changing products and technologies that involves managers putting in place processes and structures to ensure that new ideas are carried forward for acceptance and implementation is known as entrepreneurship.
Question
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as exploration.
Question
Technology change involves the hierarchy of authority,goals,administrative procedures,and managerial systems.
Question
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as cooperation.
Question
An idea incubator is in-house program that provides a safe harbor where ideas from employees throughout the organization can be developed without interference from company bureaucracy or politics.
Question
Centralization and short time horizon are primarily used by creative organizations.
Question
Organizational development involves the application of behavioral science techniques to improve an organization's effectiveness and success.
Question
Culture change refers to a major shift in the norms,values,attitudes,and mindset of the entire organization.
Question
A change agent is an OD specialist who contracts with an organization to facilitate change.
Question
Refreezing is the reinforcement stage of organization development in which individuals acquire a desired new skill or attitude and are rewarded for it by the organization.
Question
Mergers/acquisitions,organizational decline,and conflict management are the three types of current problems that organizational development managers face.
Question
Two of the most popular and effective OD activities are small-group disbanding and large-group interventions.
Question
A new-venture fund provides resources from which individuals and groups can draw to develop new ideas,products,or businesses.
Question
Idea champions feel very passionate and committed to a new product or idea despite rejection to others.
Question
A unit that is separate from the mainstream of the organization and is responsible for developing and initiating innovations is called a new-venture team.
Question
The traditional organization development model focuses on the entire system and learning takes place throughout the whole organization.
Question
Training is one of the most frequently used approaches to changing people's mindsets.
Question
People change refers to a change in the attitudes and behaviors of a few employees in the organization.
Question
Skunkworks are a separate small,informal,highly autonomous,and often secretive group that focuses on breakthrough ideas for the business.
Question
The person,who,in a creativity contest,is able to develop the greatest number of new and novel concepts,is called an idea champion.
Question
The idea in the large group intervention is to get a sample of people who may have an interest in the organization,gather perspectives from the selected parts of the system,and allow the sample to create a collective future.
Question
Culture change refers to a change in the attitudes and behaviors of a few employees in the organization.
Question
The three distinct steps for achieving behavioral and attitudinal change with organizational development are planning,changing and stabilizing.
Question
Three of the most popular and effective OD activities are team building,survey feedback,and large-group interventions.
Question
A person who sees the need for and champions productive change within the organization is called an idea champion.
Question
Skunklabor is a separate small,informal,highly autonomous,and often selective group that focuses on breakthrough ideas for the business.
Question
If organizations don't successfully change and innovate,they die.
Question
Exploration is the aspect of product and technology innovation that involves creating mechanisms to make sure new ideas are carried forward,accepted,and implemented.
Question
Productive innovation refers to innovations in products,services,or processes that radically change an industry's rules of the game for producers and consumers.
Question
Research shows that managers in creative companies avoid risk and experimentation.
Question
Change,according to Kurt Lewin,was a result of the competition between forced and unforced fields.
Question
After the need for change has been perceived,the next part of the change process is implementing change.
Question
Two possible tactics for overcoming resistance to change are coercion and negotiation.
Question
When users have power to resist,coercion tactic should be used for overcoming resistance to change.
Question
The horizontal linkage model is increasingly important in high pressure business environments that require rapidly developing and commercializing products and services.
Question
In the unfreezing step,participants must be made aware of problems and be willing to change.
Question
Reasons employees resist change include self-interest,lack of understanding and trust,uncertainty,and different assessments and goals.
Question
When a change involves multiple departments,top management support is especially important.
Question
The company that placed first on the 2010 Fast Company List was Facebook.
Question
A need for change is a disparity between the performance of the company when compared with a competitor.
Question
The communication and education approach for overcoming resistance to change should be used when the change is technical and the users need accurate information and analysis to understand change.
Question
The disparity between existing and desired performance levels is the need for change.
Question
Large cost savings from reduced inventories and labor savings by needing fewer workers to handle inventory can be driving forces associated with the implementation of just-in-time inventory control systems.
Question
The lack of information about past events refers to uncertainty.
Question
Experimentation refers to the generation of novel ideas that might meet perceived needs or respond to opportunities for the organization.
Question
An ambidextrous approach means incorporating structures and processes that are appropriate for both the creative impulse and for the systematic implementation of innovations.
Question
Survey feedback enhances the cohesiveness and success of organizational groups and teams.
Question
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Question
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Question
The innovation strategy for changing products and technologies that involves managers putting in place processes and structures to ensure that new ideas are carried forward for acceptance and implementation is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Question
Which of the following is a change in the organization's production process -- how the organization does its work?

A) Technology
B) Product
C) Entrepreneurship
D) Creativity
E) Incremental
Question
Two specific tools that can smooth the change process include organizational development and programs for training and development.
Question
Within the role of inventor,an individual believes in an idea and visualizes its benefits.
Question
The large-group intervention model typically results in incremental change within an organization.
Question
All of the following are characteristics of creative individuals EXCEPT

A) originality
B) playfulness
C) curiosity
D) rationality
E) open-mindedness
Question
Which of the following is NOT a characteristic of a creative individual?

A) Conceptual theory
B) Undisciplined exploration
C) Persistence and focused approach
D) Authorization and dependent
E) all of these are characteristics of a creative individual
Question
Which of the following refers to the generation of novel solutions to perceived problems?

A) Problem solving
B) Organizational development
C) Creativity
D) Brainstorming
E) Perceived solution
Question
The adoption of a new idea or behavior by an organization is known as organizational

A) change.
B) development.
C) structure.
D) intervention.
E) responsibility.
Question
During the changing stage of organizational development,individuals experiment with new behavior and learn new skills to be used in the workplace.
Question
____ change is a change in the organization's product or service outputs.

A) Technology
B) Product
C) Entrepreneurship
D) Creative
E) Incremental
Question
A ____ change is related to the organization production process.

A) new product
B) technological
C) structural
D) cultural/people
E) competitive
Question
Successful change requires that organizations be capable of both creating and implementing ideas,which means the organization must learn to be

A) cordial.
B) rightsized.
C) ambidextrous.
D) compliant.
E) intra-focused.
Question
Lack of understanding or trust are common reasons for resistance to change.
Question
Managers and employees that are most involved in an innovation or potential change are often those that seem to prefer the status quo.
Question
All of the following are characteristics of creative organizations EXCEPT

A) use of teams.
B) risk taking norms.
C) centralization.
D) long term horizon.
E) loose controls.
Question
The generation of novel ideas that may meet perceived needs or respond to opportunities for the organization is called

A) a search initiative.
B) creativity.
C) an ideal champion.
D) a great idea.
E) strategic analysis.
Unlock Deck
Sign up to unlock the cards in this deck!
Unlock Deck
Unlock Deck
1/194
auto play flashcards
Play
simple tutorial
Full screen (f)
exit full mode
Deck 8: Managing Change and Innovation
1
An approach to innovation that emphasizes shared development of innovations among several departments is referred to as the horizontal linkage model.
True
2
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as exploration.
True
3
A fast-cycle team is a multifunctional,and sometimes multinational,team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.
True
4
One value of the idea incubator is that an employee with a good idea has somewhere to go with it,rather than having to shop the idea all over the company and hope someone pays attention.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
5
The acceptance of mistakes,the freedom to discuss ideas,and the assignment of nonspecialists to problems are characteristics of creative organizations or departments.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
6
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as cooperation.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
7
A product change is a change in the organization's product or service outputs.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
8
A technological change is related to the organization's production process.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
9
An open team is a multifunctional,and sometimes multinational,team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
10
Creativity is the generation of novel ideas that may meet perceived needs or respond to opportunities for the organization.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
11
Organizational change refers to the adoption of a new idea or behavior by an organization.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
12
Open innovation means extending the search for and commercializing new ideas beyond the boundaries of the organization and the industry.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
13
Originality,authoritarianism,and disciplined exploration are among the characteristics of the creative individuals.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
14
Traditional organizations have an internal culture of playfulness,freedom,challenge,and grass-roots participation.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
15
The innovation strategy for changing products and technologies that involves managers putting in place processes and structures to ensure that new ideas are carried forward for acceptance and implementation is known as entrepreneurship.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
16
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as exploration.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
17
Technology change involves the hierarchy of authority,goals,administrative procedures,and managerial systems.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
18
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as cooperation.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
19
An idea incubator is in-house program that provides a safe harbor where ideas from employees throughout the organization can be developed without interference from company bureaucracy or politics.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
20
Centralization and short time horizon are primarily used by creative organizations.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
21
Organizational development involves the application of behavioral science techniques to improve an organization's effectiveness and success.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
22
Culture change refers to a major shift in the norms,values,attitudes,and mindset of the entire organization.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
23
A change agent is an OD specialist who contracts with an organization to facilitate change.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
24
Refreezing is the reinforcement stage of organization development in which individuals acquire a desired new skill or attitude and are rewarded for it by the organization.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
25
Mergers/acquisitions,organizational decline,and conflict management are the three types of current problems that organizational development managers face.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
26
Two of the most popular and effective OD activities are small-group disbanding and large-group interventions.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
27
A new-venture fund provides resources from which individuals and groups can draw to develop new ideas,products,or businesses.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
28
Idea champions feel very passionate and committed to a new product or idea despite rejection to others.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
29
A unit that is separate from the mainstream of the organization and is responsible for developing and initiating innovations is called a new-venture team.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
30
The traditional organization development model focuses on the entire system and learning takes place throughout the whole organization.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
31
Training is one of the most frequently used approaches to changing people's mindsets.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
32
People change refers to a change in the attitudes and behaviors of a few employees in the organization.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
33
Skunkworks are a separate small,informal,highly autonomous,and often secretive group that focuses on breakthrough ideas for the business.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
34
The person,who,in a creativity contest,is able to develop the greatest number of new and novel concepts,is called an idea champion.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
35
The idea in the large group intervention is to get a sample of people who may have an interest in the organization,gather perspectives from the selected parts of the system,and allow the sample to create a collective future.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
36
Culture change refers to a change in the attitudes and behaviors of a few employees in the organization.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
37
The three distinct steps for achieving behavioral and attitudinal change with organizational development are planning,changing and stabilizing.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
38
Three of the most popular and effective OD activities are team building,survey feedback,and large-group interventions.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
39
A person who sees the need for and champions productive change within the organization is called an idea champion.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
40
Skunklabor is a separate small,informal,highly autonomous,and often selective group that focuses on breakthrough ideas for the business.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
41
If organizations don't successfully change and innovate,they die.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
42
Exploration is the aspect of product and technology innovation that involves creating mechanisms to make sure new ideas are carried forward,accepted,and implemented.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
43
Productive innovation refers to innovations in products,services,or processes that radically change an industry's rules of the game for producers and consumers.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
44
Research shows that managers in creative companies avoid risk and experimentation.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
45
Change,according to Kurt Lewin,was a result of the competition between forced and unforced fields.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
46
After the need for change has been perceived,the next part of the change process is implementing change.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
47
Two possible tactics for overcoming resistance to change are coercion and negotiation.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
48
When users have power to resist,coercion tactic should be used for overcoming resistance to change.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
49
The horizontal linkage model is increasingly important in high pressure business environments that require rapidly developing and commercializing products and services.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
50
In the unfreezing step,participants must be made aware of problems and be willing to change.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
51
Reasons employees resist change include self-interest,lack of understanding and trust,uncertainty,and different assessments and goals.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
52
When a change involves multiple departments,top management support is especially important.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
53
The company that placed first on the 2010 Fast Company List was Facebook.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
54
A need for change is a disparity between the performance of the company when compared with a competitor.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
55
The communication and education approach for overcoming resistance to change should be used when the change is technical and the users need accurate information and analysis to understand change.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
56
The disparity between existing and desired performance levels is the need for change.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
57
Large cost savings from reduced inventories and labor savings by needing fewer workers to handle inventory can be driving forces associated with the implementation of just-in-time inventory control systems.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
58
The lack of information about past events refers to uncertainty.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
59
Experimentation refers to the generation of novel ideas that might meet perceived needs or respond to opportunities for the organization.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
60
An ambidextrous approach means incorporating structures and processes that are appropriate for both the creative impulse and for the systematic implementation of innovations.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
61
Survey feedback enhances the cohesiveness and success of organizational groups and teams.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
62
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
63
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
64
The innovation strategy for changing products and technologies that involves managers putting in place processes and structures to ensure that new ideas are carried forward for acceptance and implementation is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
65
Which of the following is a change in the organization's production process -- how the organization does its work?

A) Technology
B) Product
C) Entrepreneurship
D) Creativity
E) Incremental
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
66
Two specific tools that can smooth the change process include organizational development and programs for training and development.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
67
Within the role of inventor,an individual believes in an idea and visualizes its benefits.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
68
The large-group intervention model typically results in incremental change within an organization.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
69
All of the following are characteristics of creative individuals EXCEPT

A) originality
B) playfulness
C) curiosity
D) rationality
E) open-mindedness
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
70
Which of the following is NOT a characteristic of a creative individual?

A) Conceptual theory
B) Undisciplined exploration
C) Persistence and focused approach
D) Authorization and dependent
E) all of these are characteristics of a creative individual
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
71
Which of the following refers to the generation of novel solutions to perceived problems?

A) Problem solving
B) Organizational development
C) Creativity
D) Brainstorming
E) Perceived solution
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
72
The adoption of a new idea or behavior by an organization is known as organizational

A) change.
B) development.
C) structure.
D) intervention.
E) responsibility.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
73
During the changing stage of organizational development,individuals experiment with new behavior and learn new skills to be used in the workplace.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
74
____ change is a change in the organization's product or service outputs.

A) Technology
B) Product
C) Entrepreneurship
D) Creative
E) Incremental
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
75
A ____ change is related to the organization production process.

A) new product
B) technological
C) structural
D) cultural/people
E) competitive
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
76
Successful change requires that organizations be capable of both creating and implementing ideas,which means the organization must learn to be

A) cordial.
B) rightsized.
C) ambidextrous.
D) compliant.
E) intra-focused.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
77
Lack of understanding or trust are common reasons for resistance to change.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
78
Managers and employees that are most involved in an innovation or potential change are often those that seem to prefer the status quo.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
79
All of the following are characteristics of creative organizations EXCEPT

A) use of teams.
B) risk taking norms.
C) centralization.
D) long term horizon.
E) loose controls.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
80
The generation of novel ideas that may meet perceived needs or respond to opportunities for the organization is called

A) a search initiative.
B) creativity.
C) an ideal champion.
D) a great idea.
E) strategic analysis.
Unlock Deck
Unlock for access to all 194 flashcards in this deck.
Unlock Deck
k this deck
locked card icon
Unlock Deck
Unlock for access to all 194 flashcards in this deck.