Deck 11: Managing Change and Innovation

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Question
The types of organizational change are strategy, technology, structure, government, and culture/people.
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Question
Some observers of business trends suggest that the knowledge economy of the late 1900s and early 2000s is rapidly being transformed into the creativity economy.
Question
The acceptance of mistakes, the freedom to discuss ideas, and the assignment of nonspecialists to problems are characteristics of creative organizations or departments.
Question
Organizational change refers to the adoption of a new idea or behavior by an organization.
Question
An approach to innovation that emphasizes shared development of innovations among several departments is referred to as the horizontal linkage model.
Question
The innovation strategy for changing products and technologies that involves managers putting in place processes and structures to ensure that new ideas are carried forward for acceptance and implementation is known as entrepreneurship.
Question
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as cooperation.
Question
A technological change is related to the organization's production process.
Question
Originality, authoritarianism, and disciplined exploration are among the characteristics of the creative individuals.
Question
One value of the idea incubator is that an employee with a good idea has somewhere to go with it, rather than having to shop the idea all over the company and hope someone pays attention.
Question
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as cooperation.
Question
Some observers of business trends suggest that the knowledge economy of the late 1900s and early 2000s is rapidly being transformed into the change economy.
Question
Redesign and renewal of the total organization is addressed by operational change.
Question
A product change is a change in the organization's product or service outputs.
Question
An idea incubator is in-house program that provides a safe harbor where ideas from employees throughout the organization can be developed without interference from company bureaucracy or politics.
Question
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as exploration
Question
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as exploration.
Question
Creativity is the generation of novel ideas that may meet perceived needs or respond to opportunities for the organization.
Question
Centralization and short time horizon are primarily used by creative organizations.
Question
Technology change involves the hierarchy of authority, goals, administrative procedures, and managerial systems.
Question
Mergers/acquisitions, organizational decline, and conflict management are the three types of current problems that organizational development managers face.
Question
Idea champions feel very passionate and committed to a new product or idea despite rejection to others.
Question
A unit that is separate from the mainstream of the organization and is responsible for developing and initiating innovations is called a new-venture team.
Question
Training is one of the most frequently used approaches to changing people's mindsets.
Question
A person who sees the need for and champions productive change within the organization is called an idea champion.
Question
Organizational development involves the application of behavioral science techniques to improve an organization's effectiveness and success.
Question
The person, who, in a creativity contest, is able to develop the greatest number of new and novel concepts, is called an idea champion.
Question
Open innovation means extending the search for and commercializing new ideas beyond the boundaries of the organization and the industry.
Question
An open team is a multifunctional, and sometimes multinational, team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.
Question
According to Unlocking Innovative Solutions Through PEOPLE in Chapter 11, one of the ways Great Britain's General Communications Headquarters transformed its culture to be more collaborative was by moving into a building called the Doughnut.
Question
Culture change refers to a major shift in the norms, values, attitudes, and mindset of the entire organization.
Question
People change refers to a change in the attitudes and behaviors of a few employees in the organization.
Question
Two of the most popular and effective OD activities are small-group disbanding and large-group interventions.
Question
The idea in the large group intervention is to get a sample of people who may have an interest in the organization, gather perspectives from the selected parts of the system, and allow the sample to create a collective future.
Question
Culture change refers to a change in the attitudes and behaviors of a few employees in the organization.
Question
A fast-cycle team is a multifunctional, and sometimes multinational, team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.
Question
Three of the most popular and effective OD activities are team building, survey feedback, and large-group interventions.
Question
Skunklabor is a separate small, informal, highly autonomous, and often selective group that focuses on breakthrough ideas for the business.
Question
Skunkworks are a separate small, informal, highly autonomous, and often secretive group that focuses on breakthrough ideas for the business.
Question
A new-venture fund provides resources from which individuals and groups can draw to develop new ideas, products, or businesses.
Question
After the need for change has been perceived, the next part of the change process is implementing change.
Question
Two possible tactics for overcoming resistance to change are coercion and negotiation.
Question
The lack of information about past events refers to uncertainty.
Question
A performance gap is a disparity between the performance of the company when compared with a competitor.
Question
The adoption of a new idea or behavior by an organization is known as organizational

A) change.
B) development.
C) structure.
D) intervention.
E) responsibility.
Question
The generation of novel ideas that may meet perceived needs or respond to opportunities for the organization is called

A) a search initiative.
B) creativity.
C) an ideal champion.
D) a great idea.
E) strategic analysis.
Question
A change agent is an OD specialist who contracts with an organization to facilitate change.
Question
An example of organizational change is

A) the switch to a new production method.
B) the decision to offer a new product line.
C) the introductions of a new pay for performance system.
D) all of these
E) the switch to a new production method or the decision to offer a new product line.
Question
The communication and education approach for overcoming resistance to change should be used when the change is technical and the users need accurate information and analysis to understand change.
Question
The three distinct steps for achieving behavioral and attitudinal change with organizational development are planning, changing and stabilizing.
Question
In the unfreezing step, participants must be made aware of problems and be willing to change.
Question
New department technologies, demands by labor unions, and production inefficiencies are all examples of some external forces.
Question
Refreezing is the reinforcement stage of organization development in which individuals acquire a desired new skill or attitude and are rewarded for it by the organization.
Question
The disparity between existing and desired performance levels is the performance gap.
Question
Large cost savings from reduced inventories and labor savings by needing fewer workers to handle inventory can be driving forces associated with the implementation of just-in-time inventory control systems.
Question
Forces for organizational change exist both in the external environment and within the organization.
Question
Reasons employees resist change include self-interest, lack of understanding and trust, uncertainty, and different assessments and goals.
Question
When a change involves multiple departments, top management support is especially important.
Question
Change, according to Kurt Lewin, was a result of the competition between forced and unforced fields.
Question
When users have power to resist, coercion tactic should be used for overcoming resistance to change.
Question
________ change is a change in the organization's production process -- how the organization does its work.

A) Technology
B) Product
C) Entrepreneurship
D) Creativity
E) Incremental
Question
All of the following are characteristics of creative organizations EXCEPT

A) use of teams.
B) risk taking norms.
C) centralization.
D) long term horizon.
E) loose controls.
Question
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Question
__________ means extending the search for and commercializing new ideas beyond the boundaries of the organization and even beyond the boundaries of the industry.

A) An idea champion
B) Open innovation
C) A new-venture team
D) An idea incubator
E) An inventor
Question
A __________ change is related to the organization production process.

A) new product
B) technological
C) structural
D) culture/people
E) competitive
Question
Innovation requires the coordination that occurs with the __________.

A) top-down approach
B) bottom-up approach
C) horizontal linkage model
D) time-based approach
E) vertical approach
Question
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Question
Which type of change refers to an organization's product or service output?

A) Competitive
B) Coercive
C) Technological
D) Cultural
E) New product
Question
All of the following are characteristics of creative individuals EXCEPT

A) originality
B) playfulness
C) curiosity
D) rationality
E) open-mindedness
Question
The innovation strategy for changing products and technologies that involves managers putting in place processes and structures to ensure that new ideas are carried forward for acceptance and implementation is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Question
Which of the following is NOT a characteristic of a creative individual?

A) Conceptual theory
B) Undisciplined exploration
C) Persistence and focused approach
D) Authorization and dependent
E) all of these are characteristic of a creative individual
Question
Creative organizations

A) are characterized by an unusually high number of routine jobs.
B) are loosely structured.
C) have little ambiguity.
D) have too many layers of management.
E) use a centralized decision making approach.
Question
__________ is a person who sees the need for and fights for productive change in an organization

A) A creative individual
B) A catalyst
C) An idea champion
D) A sponsor
E) A critic
Question
__________ is the generation of novel solutions to perceived problems.

A) Problem solving
B) Organizational development
C) Creativity
D) Brainstorming
E) Perceived solution
Question
Shared development of innovations among several departments is emphasized by the __________ approach to innovation

A) vertical
B) horizontal linkage model
C) top down
D) bottom-up
E) diagonal
Question
All of the following are critical innovation strategies for changing products and technologies EXCEPT

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) all of these are critical innovation strategies
Question
__________ provides a safe harbor where ideas from employees throughout the company can be developed without interference from company bureaucracy or politics.

A) An idea champion
B) A sponsor
C) A new-venture team
D) An idea incubator
E) An inventor
Question
A ________ team is a multifunctional, and sometimes multinational, team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.

A) fast-cycle
B) sponsor
C) new-venture
D) skunkwork
E) invested
Question
Ashli, a new employee of yours, strikes you as curious, open-minded, and receptive to new ideas. Keep your eye on Ashli, for she may very well be

A) an outstanding performer.
B) an individual with a high need for achievement.
C) a satisfied employee.
D) a creative individual.
E) none of these.
Question
________ change is a change in the organization's product or service outputs.

A) Technology
B) Product
C) Entrepreneurship
D) Creative
E) Incremental
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Deck 11: Managing Change and Innovation
1
The types of organizational change are strategy, technology, structure, government, and culture/people.
False
2
Some observers of business trends suggest that the knowledge economy of the late 1900s and early 2000s is rapidly being transformed into the creativity economy.
True
3
The acceptance of mistakes, the freedom to discuss ideas, and the assignment of nonspecialists to problems are characteristics of creative organizations or departments.
True
4
Organizational change refers to the adoption of a new idea or behavior by an organization.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
5
An approach to innovation that emphasizes shared development of innovations among several departments is referred to as the horizontal linkage model.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
6
The innovation strategy for changing products and technologies that involves managers putting in place processes and structures to ensure that new ideas are carried forward for acceptance and implementation is known as entrepreneurship.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
7
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as cooperation.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
8
A technological change is related to the organization's production process.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
9
Originality, authoritarianism, and disciplined exploration are among the characteristics of the creative individuals.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
10
One value of the idea incubator is that an employee with a good idea has somewhere to go with it, rather than having to shop the idea all over the company and hope someone pays attention.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
11
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as cooperation.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
12
Some observers of business trends suggest that the knowledge economy of the late 1900s and early 2000s is rapidly being transformed into the change economy.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
13
Redesign and renewal of the total organization is addressed by operational change.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
14
A product change is a change in the organization's product or service outputs.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
15
An idea incubator is in-house program that provides a safe harbor where ideas from employees throughout the organization can be developed without interference from company bureaucracy or politics.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
16
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as exploration
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
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k this deck
17
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as exploration.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
18
Creativity is the generation of novel ideas that may meet perceived needs or respond to opportunities for the organization.
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k this deck
19
Centralization and short time horizon are primarily used by creative organizations.
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k this deck
20
Technology change involves the hierarchy of authority, goals, administrative procedures, and managerial systems.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
21
Mergers/acquisitions, organizational decline, and conflict management are the three types of current problems that organizational development managers face.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
22
Idea champions feel very passionate and committed to a new product or idea despite rejection to others.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
23
A unit that is separate from the mainstream of the organization and is responsible for developing and initiating innovations is called a new-venture team.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
24
Training is one of the most frequently used approaches to changing people's mindsets.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
25
A person who sees the need for and champions productive change within the organization is called an idea champion.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
26
Organizational development involves the application of behavioral science techniques to improve an organization's effectiveness and success.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
27
The person, who, in a creativity contest, is able to develop the greatest number of new and novel concepts, is called an idea champion.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
28
Open innovation means extending the search for and commercializing new ideas beyond the boundaries of the organization and the industry.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
29
An open team is a multifunctional, and sometimes multinational, team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
30
According to Unlocking Innovative Solutions Through PEOPLE in Chapter 11, one of the ways Great Britain's General Communications Headquarters transformed its culture to be more collaborative was by moving into a building called the Doughnut.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
31
Culture change refers to a major shift in the norms, values, attitudes, and mindset of the entire organization.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
32
People change refers to a change in the attitudes and behaviors of a few employees in the organization.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
33
Two of the most popular and effective OD activities are small-group disbanding and large-group interventions.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
34
The idea in the large group intervention is to get a sample of people who may have an interest in the organization, gather perspectives from the selected parts of the system, and allow the sample to create a collective future.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
35
Culture change refers to a change in the attitudes and behaviors of a few employees in the organization.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
36
A fast-cycle team is a multifunctional, and sometimes multinational, team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
37
Three of the most popular and effective OD activities are team building, survey feedback, and large-group interventions.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
38
Skunklabor is a separate small, informal, highly autonomous, and often selective group that focuses on breakthrough ideas for the business.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
39
Skunkworks are a separate small, informal, highly autonomous, and often secretive group that focuses on breakthrough ideas for the business.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
40
A new-venture fund provides resources from which individuals and groups can draw to develop new ideas, products, or businesses.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
41
After the need for change has been perceived, the next part of the change process is implementing change.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
42
Two possible tactics for overcoming resistance to change are coercion and negotiation.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
43
The lack of information about past events refers to uncertainty.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
44
A performance gap is a disparity between the performance of the company when compared with a competitor.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
45
The adoption of a new idea or behavior by an organization is known as organizational

A) change.
B) development.
C) structure.
D) intervention.
E) responsibility.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
46
The generation of novel ideas that may meet perceived needs or respond to opportunities for the organization is called

A) a search initiative.
B) creativity.
C) an ideal champion.
D) a great idea.
E) strategic analysis.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
47
A change agent is an OD specialist who contracts with an organization to facilitate change.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
48
An example of organizational change is

A) the switch to a new production method.
B) the decision to offer a new product line.
C) the introductions of a new pay for performance system.
D) all of these
E) the switch to a new production method or the decision to offer a new product line.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
49
The communication and education approach for overcoming resistance to change should be used when the change is technical and the users need accurate information and analysis to understand change.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
50
The three distinct steps for achieving behavioral and attitudinal change with organizational development are planning, changing and stabilizing.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
51
In the unfreezing step, participants must be made aware of problems and be willing to change.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
52
New department technologies, demands by labor unions, and production inefficiencies are all examples of some external forces.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
53
Refreezing is the reinforcement stage of organization development in which individuals acquire a desired new skill or attitude and are rewarded for it by the organization.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
54
The disparity between existing and desired performance levels is the performance gap.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
55
Large cost savings from reduced inventories and labor savings by needing fewer workers to handle inventory can be driving forces associated with the implementation of just-in-time inventory control systems.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
56
Forces for organizational change exist both in the external environment and within the organization.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
57
Reasons employees resist change include self-interest, lack of understanding and trust, uncertainty, and different assessments and goals.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
58
When a change involves multiple departments, top management support is especially important.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
59
Change, according to Kurt Lewin, was a result of the competition between forced and unforced fields.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
60
When users have power to resist, coercion tactic should be used for overcoming resistance to change.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
61
________ change is a change in the organization's production process -- how the organization does its work.

A) Technology
B) Product
C) Entrepreneurship
D) Creativity
E) Incremental
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
62
All of the following are characteristics of creative organizations EXCEPT

A) use of teams.
B) risk taking norms.
C) centralization.
D) long term horizon.
E) loose controls.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
63
The innovation strategy for changing products and technologies that involves designing the organization to encourage creativity and the initiation of new ideas is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
64
__________ means extending the search for and commercializing new ideas beyond the boundaries of the organization and even beyond the boundaries of the industry.

A) An idea champion
B) Open innovation
C) A new-venture team
D) An idea incubator
E) An inventor
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
65
A __________ change is related to the organization production process.

A) new product
B) technological
C) structural
D) culture/people
E) competitive
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
66
Innovation requires the coordination that occurs with the __________.

A) top-down approach
B) bottom-up approach
C) horizontal linkage model
D) time-based approach
E) vertical approach
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
67
The innovation strategy for changing products and technologies that involves creating conditions and systems to facilitate internal and external coordination and knowledge sharing is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
68
Which type of change refers to an organization's product or service output?

A) Competitive
B) Coercive
C) Technological
D) Cultural
E) New product
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
69
All of the following are characteristics of creative individuals EXCEPT

A) originality
B) playfulness
C) curiosity
D) rationality
E) open-mindedness
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
70
The innovation strategy for changing products and technologies that involves managers putting in place processes and structures to ensure that new ideas are carried forward for acceptance and implementation is known as

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) horizontal linkage
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
71
Which of the following is NOT a characteristic of a creative individual?

A) Conceptual theory
B) Undisciplined exploration
C) Persistence and focused approach
D) Authorization and dependent
E) all of these are characteristic of a creative individual
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
72
Creative organizations

A) are characterized by an unusually high number of routine jobs.
B) are loosely structured.
C) have little ambiguity.
D) have too many layers of management.
E) use a centralized decision making approach.
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
73
__________ is a person who sees the need for and fights for productive change in an organization

A) A creative individual
B) A catalyst
C) An idea champion
D) A sponsor
E) A critic
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
74
__________ is the generation of novel solutions to perceived problems.

A) Problem solving
B) Organizational development
C) Creativity
D) Brainstorming
E) Perceived solution
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
75
Shared development of innovations among several departments is emphasized by the __________ approach to innovation

A) vertical
B) horizontal linkage model
C) top down
D) bottom-up
E) diagonal
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
76
All of the following are critical innovation strategies for changing products and technologies EXCEPT

A) exploration
B) cooperation
C) entrepreneurship
D) idea incubator
E) all of these are critical innovation strategies
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
77
__________ provides a safe harbor where ideas from employees throughout the company can be developed without interference from company bureaucracy or politics.

A) An idea champion
B) A sponsor
C) A new-venture team
D) An idea incubator
E) An inventor
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
78
A ________ team is a multifunctional, and sometimes multinational, team that works under stringent timelines and is provided with high levels of resources and empowerment to accomplish an accelerated product development project.

A) fast-cycle
B) sponsor
C) new-venture
D) skunkwork
E) invested
Unlock Deck
Unlock for access to all 171 flashcards in this deck.
Unlock Deck
k this deck
79
Ashli, a new employee of yours, strikes you as curious, open-minded, and receptive to new ideas. Keep your eye on Ashli, for she may very well be

A) an outstanding performer.
B) an individual with a high need for achievement.
C) a satisfied employee.
D) a creative individual.
E) none of these.
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80
________ change is a change in the organization's product or service outputs.

A) Technology
B) Product
C) Entrepreneurship
D) Creative
E) Incremental
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Unlock Deck
Unlock for access to all 171 flashcards in this deck.