Deck 9: Learning and Memory

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Question
Brands in the schematic memory for a consumer problem are referred to as:

A) associated brands.
B) semantic brands.
C) recalled set.
D) evoked set.
Use Space or
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Question
Learning effects last longer the less involved the consumer is with the message.
Question
Learning is:

A) any change in the content or organisation of long-term memory.
B) the ability to recall a stimulus object.
C) the ability to relate to stimulus objects.
D) the link between stimuli and information processing.
Question
Memory of an action sequence, such as purchasing and drinking a soft drink in order to relieve thirst, is known as:

A) a symbolic representation.
B) a script.
C) an image.
D) a recognition situation.
Question
Memory is:

A) composed of two distinct physiological units, short- and long-term memory.
B) the use of stored experiences, values, attitudes, beliefs and feelings.
C) limited to cognitive elements.
D) related to brand image in that brand image refers to the schematic memory of a brand.
Question
Low-involvement learning requires a relatively high reward level to be effective.
Question
Semantic memory, a component of long-term memory, may contain affective reactions.
Question
Brand leverage is:

A) placing an existing brand name on a new product.
B) family branding.
C) umbrella branding.
D) all of the given answers.
Question
Conditioning refers to learning under low-involvement conditions.
Question
High-involvement learning occurs when the consumer is motivated to learn the material.
Question
Operant conditioning can create learning even if the consumer does not try the desired behaviour.
Question
Recalling information from long-term memory is:

A) an objective process.
B) a mechanical process.
C) dependent on scripts.
D) none of the given answers.
Question
The process that results in changes in long-term memory is known as learning.
Question
Substituting product X, which is out of stock, with product Y is an example of vicarious learning.
Question
Product positioning is an attempt by marketers to obtain a pre-specified semantic memory in the mind of a target market.
Question
Semantic memory may contain:

A) product characteristics.
B) usage situations.
C) affective reactions.
D) all of the given answers.
Question
Maintenance rehearsal involves:

A) expanding upon newly processed information with information from retention.
B) selectively removing information from retention.
C) transferring information from current memory to retention.
D) none of the given answers.
Question
Vicarious learning is a type of learning based on the observations and imitation of the behaviour of others.
Question
Short-term memory is:

A) a distinct physiological entity.
B) that part of total memory that is currently in use.
C) a static structure.
D) an unlimited type of information storage that involves abstractions.
Question
Elaborative activities involve:

A) transferring the same piece of information several times to long-term memory.
B) selectively removing information from retention.
C) transferring information from current memory to retention.
D) none of the given answers.
Question
Learning that occurs when an individual is highly motivated to learn the material is known as:

A) deliberate learning.
B) high-involvement learning.
C) evoked learning.
D) classical learning.
Question
A consequence that decreases the likelihood that a given response will be repeated is:

A) positive reinforcement.
B) negative reinforcement.
C) punishment.
D) dehancement.
Question
The process of using an established relationship between a stimulus and response to generate the same response to a different stimulus is known as:

A) iconic conditioning.
B) operant conditioning.
C) instrumental conditioning.
D) classical conditioning.
Question
Imagery:

A) permits a direct recovery of past experiences.
B) involves concrete sensory representations of ideas.
C) involves concrete sensory representations of feelings and memories.
D) All of the given answers are correct.
Question
Learning that occurs when an individual has little or no motivation to learn the material is known as:

A) incidental learning.
B) peripheral learning.
C) low-involvement learning.
D) unplanned learning.
Question
A manufacturer that introduces a new snack product by giving numerous free samples is probably using:

A) classical conditioning.
B) operant conditioning.
C) punishment conditioning.
D) cognitive learning.
Question
Shaping involves:

A) encouraging (rewarding) partial responses leading to the final desired response.
B) structuring an overall advertisement to provide the desired interpretation.
C) modifying behaviour over time using classical conditioning.
D) modifying behaviour over time using iconic rote learning.
Question
Low-involvement learning:

A) occurs often through iconic rote learning.
B) seldom occurs.
C) does not differ noticeably from high-involvement learning.
D) requires relatively high reward levels to be effective.
Question
Cognitive learning involves:

A) learning ideas.
B) concepts.
C) attitudes.
D) all of the given answers.
Question
Vicarious/modelling learning occurs in:

A) high-involvement situations.
B) low-involvement situations.
C) both high-involvement and low-involvement situations.
D) reward-producing situations.
Question
Perceptual mapping:

A) takes consumers' perceptions of how similar brands or products are to each other.
B) alters consumers' perceptions to fit the marketing strategy.
C) relates consumers' perceptions to product attributes.
D) takes consumers' perceptions of how similar brands or products are to each other and relates consumers' perceptions to product attributes.
Question
The strength of learning is heavily influenced by:

A) repetition.
B) imagery.
C) importance.
D) all of the given answers.
Question
Margaret watches people's reactions to Wendy's new short skirt before deciding to buy one. This is an example of:

A) iconic rote learning.
B) classical conditioning.
C) vicarious or modelling learning.
D) operant conditioning.
Question
Reinforcement is:

A) any positive response to behaviour.
B) anything that increases the likelihood that a given response will be repeated in the future.
C) the result of repetition in a high-involvement situation.
D) necessary for learning to occur.
Question
Brand equity is:

A) the company's share of the market.
B) the value attached to a brand above and beyond any specific functional characteristic of the product.
C) giving the same brand name to two different products.
D) the value attached to a brand above and beyond any specific functional characteristic of the product and giving the same brand name to two different products.
Question
The process of using a reinforcement to alter the probability that a given behaviour will be repeated is known as:

A) classical conditioning.
B) iconic rote learning.
C) operant conditioning.
D) cognitive learning.
Question
Which of the following is not a learning theory?

A) vicarious learning
B) reasoning
C) operant conditioning
D) iconistic learning
Question
High-involvement learning:

A) occurs primarily in response to television commercials.
B) occurs when the individual is motivated to learn the material.
C) is rare in consumer behaviour.
D) is not very effective.
Question
Playing patriotic music as background for an ad with the expectation that the advertised product will then elicit a patriotic feeling is an example of:

A) iconic rote learning.
B) classical conditioning.
C) operant conditioning.
D) modelling.
Question
Conditioning refers to learning:

A) based upon association of stimulus and response.
B) under low-involvement conditions.
C) under high-involvement conditions.
D) using elaborative activities.
Question
Successful brand-leverage attempts require:

A) that the original brand has a sophisticated brand image.
B) that the new product fits the original product as either a complement, a substitute, produced using the same skills as the original, and/or sharing a key image component with the original.
C) that the new product fits the original product as a complement.
D) all of the given answers.
Question
You buy a new pair of jeans and the first day you wear them someone gives you a compliment about how you look in them. This is an example of:

A) punishment.
B) reinforcement.
C) classical conditional learning.
D) none of the given answers.
Question
Message involvement is important to marketers because:

A) the more involved a consumer is with the message the more they will process that message.
B) the more involved a consumer is with the message the more likely they will be to remember that message.
C) this can change a consumer's mood.
D) the more involved a consumer is with the message the more they will process and remember that message.
Question
Information from a credible source that contradicts our existing beliefs will often trigger:

A) vicarious learning.
B) conditioning learning.
C) reasoning.
D) rote learning.
Question
Define and give an example of stimulus generalisation in consumer behaviour.
Question
Virgin extending from airlines into mobile phones and financial services is an example of:

A) a brand leveraging strategy.
B) stimulus discrimination.
C) long-term learning.
D) all of the given answers.
Question
A consumer who loves Noel's Chocolate Biscuits and therefore assumes that the company's new Ginger Biscuits will also taste great is engaged in:

A) classical conditioning.
B) stimulus discrimination.
C) stimulus generalisation.
D) reasoning.
Question
Putting the same commercial twice in the same advertisement break is an example of:

A) repetition.
B) pulsing.
C) echoic memory.
D) repetition and pulsing.
Question
Explain the concept of product positioning and how this may have an impact on consumers' schematic memory.
Question
According to the text, 'extinction' refers to:

A) products ceasing to be manufactured.
B) forgetting.
C) fading levels of consumer brand loyalty.
D) withdrawal of reinforcement.
Question
Because consumers generally learn more information than they can readily retrieve:

A) marketers should match the retrieval and learning environments.
B) marketers should use more bright colours in their packaging.
C) they can hardly make use of advertising information.
D) All of the given answers are correct.
Question
Frequently repeated ads with a simple message generating an association between concepts without conditioning reflect:

A) operant learning.
B) iconic rote learning.
C) vicarious learning.
D) classical conditioning.
Question
Corrective advertising:

A) may support 'unlearning' of product information.
B) is undertaken to 'correct' false consumer impressions of a brand.
C) may speed up extinction.
D) All of the given answers are correct.
Question
What is stimulus discrimination, and why is this important in consumer behaviour?
Question
An ad that states 'Panadol is a headache remedy' is using what type of learning?

A) conditioning
B) iconic rote
C) vicarious learning
D) none of the given answers.
Question
Brand image is linked to what type of memory?

A) short-term
B) schematic
C) concept
D) none of the given answers
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Deck 9: Learning and Memory
1
Brands in the schematic memory for a consumer problem are referred to as:

A) associated brands.
B) semantic brands.
C) recalled set.
D) evoked set.
D
2
Learning effects last longer the less involved the consumer is with the message.
False
3
Learning is:

A) any change in the content or organisation of long-term memory.
B) the ability to recall a stimulus object.
C) the ability to relate to stimulus objects.
D) the link between stimuli and information processing.
A
4
Memory of an action sequence, such as purchasing and drinking a soft drink in order to relieve thirst, is known as:

A) a symbolic representation.
B) a script.
C) an image.
D) a recognition situation.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
5
Memory is:

A) composed of two distinct physiological units, short- and long-term memory.
B) the use of stored experiences, values, attitudes, beliefs and feelings.
C) limited to cognitive elements.
D) related to brand image in that brand image refers to the schematic memory of a brand.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
6
Low-involvement learning requires a relatively high reward level to be effective.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
7
Semantic memory, a component of long-term memory, may contain affective reactions.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
8
Brand leverage is:

A) placing an existing brand name on a new product.
B) family branding.
C) umbrella branding.
D) all of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
9
Conditioning refers to learning under low-involvement conditions.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
10
High-involvement learning occurs when the consumer is motivated to learn the material.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
11
Operant conditioning can create learning even if the consumer does not try the desired behaviour.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
12
Recalling information from long-term memory is:

A) an objective process.
B) a mechanical process.
C) dependent on scripts.
D) none of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
13
The process that results in changes in long-term memory is known as learning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
14
Substituting product X, which is out of stock, with product Y is an example of vicarious learning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
15
Product positioning is an attempt by marketers to obtain a pre-specified semantic memory in the mind of a target market.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
16
Semantic memory may contain:

A) product characteristics.
B) usage situations.
C) affective reactions.
D) all of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
17
Maintenance rehearsal involves:

A) expanding upon newly processed information with information from retention.
B) selectively removing information from retention.
C) transferring information from current memory to retention.
D) none of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
18
Vicarious learning is a type of learning based on the observations and imitation of the behaviour of others.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
19
Short-term memory is:

A) a distinct physiological entity.
B) that part of total memory that is currently in use.
C) a static structure.
D) an unlimited type of information storage that involves abstractions.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
20
Elaborative activities involve:

A) transferring the same piece of information several times to long-term memory.
B) selectively removing information from retention.
C) transferring information from current memory to retention.
D) none of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
21
Learning that occurs when an individual is highly motivated to learn the material is known as:

A) deliberate learning.
B) high-involvement learning.
C) evoked learning.
D) classical learning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
22
A consequence that decreases the likelihood that a given response will be repeated is:

A) positive reinforcement.
B) negative reinforcement.
C) punishment.
D) dehancement.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
23
The process of using an established relationship between a stimulus and response to generate the same response to a different stimulus is known as:

A) iconic conditioning.
B) operant conditioning.
C) instrumental conditioning.
D) classical conditioning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
24
Imagery:

A) permits a direct recovery of past experiences.
B) involves concrete sensory representations of ideas.
C) involves concrete sensory representations of feelings and memories.
D) All of the given answers are correct.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
25
Learning that occurs when an individual has little or no motivation to learn the material is known as:

A) incidental learning.
B) peripheral learning.
C) low-involvement learning.
D) unplanned learning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
26
A manufacturer that introduces a new snack product by giving numerous free samples is probably using:

A) classical conditioning.
B) operant conditioning.
C) punishment conditioning.
D) cognitive learning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
27
Shaping involves:

A) encouraging (rewarding) partial responses leading to the final desired response.
B) structuring an overall advertisement to provide the desired interpretation.
C) modifying behaviour over time using classical conditioning.
D) modifying behaviour over time using iconic rote learning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
28
Low-involvement learning:

A) occurs often through iconic rote learning.
B) seldom occurs.
C) does not differ noticeably from high-involvement learning.
D) requires relatively high reward levels to be effective.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
29
Cognitive learning involves:

A) learning ideas.
B) concepts.
C) attitudes.
D) all of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
30
Vicarious/modelling learning occurs in:

A) high-involvement situations.
B) low-involvement situations.
C) both high-involvement and low-involvement situations.
D) reward-producing situations.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
31
Perceptual mapping:

A) takes consumers' perceptions of how similar brands or products are to each other.
B) alters consumers' perceptions to fit the marketing strategy.
C) relates consumers' perceptions to product attributes.
D) takes consumers' perceptions of how similar brands or products are to each other and relates consumers' perceptions to product attributes.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
32
The strength of learning is heavily influenced by:

A) repetition.
B) imagery.
C) importance.
D) all of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
33
Margaret watches people's reactions to Wendy's new short skirt before deciding to buy one. This is an example of:

A) iconic rote learning.
B) classical conditioning.
C) vicarious or modelling learning.
D) operant conditioning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
34
Reinforcement is:

A) any positive response to behaviour.
B) anything that increases the likelihood that a given response will be repeated in the future.
C) the result of repetition in a high-involvement situation.
D) necessary for learning to occur.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
35
Brand equity is:

A) the company's share of the market.
B) the value attached to a brand above and beyond any specific functional characteristic of the product.
C) giving the same brand name to two different products.
D) the value attached to a brand above and beyond any specific functional characteristic of the product and giving the same brand name to two different products.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
36
The process of using a reinforcement to alter the probability that a given behaviour will be repeated is known as:

A) classical conditioning.
B) iconic rote learning.
C) operant conditioning.
D) cognitive learning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
37
Which of the following is not a learning theory?

A) vicarious learning
B) reasoning
C) operant conditioning
D) iconistic learning
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
38
High-involvement learning:

A) occurs primarily in response to television commercials.
B) occurs when the individual is motivated to learn the material.
C) is rare in consumer behaviour.
D) is not very effective.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
39
Playing patriotic music as background for an ad with the expectation that the advertised product will then elicit a patriotic feeling is an example of:

A) iconic rote learning.
B) classical conditioning.
C) operant conditioning.
D) modelling.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
40
Conditioning refers to learning:

A) based upon association of stimulus and response.
B) under low-involvement conditions.
C) under high-involvement conditions.
D) using elaborative activities.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
41
Successful brand-leverage attempts require:

A) that the original brand has a sophisticated brand image.
B) that the new product fits the original product as either a complement, a substitute, produced using the same skills as the original, and/or sharing a key image component with the original.
C) that the new product fits the original product as a complement.
D) all of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
42
You buy a new pair of jeans and the first day you wear them someone gives you a compliment about how you look in them. This is an example of:

A) punishment.
B) reinforcement.
C) classical conditional learning.
D) none of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
43
Message involvement is important to marketers because:

A) the more involved a consumer is with the message the more they will process that message.
B) the more involved a consumer is with the message the more likely they will be to remember that message.
C) this can change a consumer's mood.
D) the more involved a consumer is with the message the more they will process and remember that message.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
44
Information from a credible source that contradicts our existing beliefs will often trigger:

A) vicarious learning.
B) conditioning learning.
C) reasoning.
D) rote learning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
45
Define and give an example of stimulus generalisation in consumer behaviour.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
46
Virgin extending from airlines into mobile phones and financial services is an example of:

A) a brand leveraging strategy.
B) stimulus discrimination.
C) long-term learning.
D) all of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
47
A consumer who loves Noel's Chocolate Biscuits and therefore assumes that the company's new Ginger Biscuits will also taste great is engaged in:

A) classical conditioning.
B) stimulus discrimination.
C) stimulus generalisation.
D) reasoning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
48
Putting the same commercial twice in the same advertisement break is an example of:

A) repetition.
B) pulsing.
C) echoic memory.
D) repetition and pulsing.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
49
Explain the concept of product positioning and how this may have an impact on consumers' schematic memory.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
50
According to the text, 'extinction' refers to:

A) products ceasing to be manufactured.
B) forgetting.
C) fading levels of consumer brand loyalty.
D) withdrawal of reinforcement.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
51
Because consumers generally learn more information than they can readily retrieve:

A) marketers should match the retrieval and learning environments.
B) marketers should use more bright colours in their packaging.
C) they can hardly make use of advertising information.
D) All of the given answers are correct.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
52
Frequently repeated ads with a simple message generating an association between concepts without conditioning reflect:

A) operant learning.
B) iconic rote learning.
C) vicarious learning.
D) classical conditioning.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
53
Corrective advertising:

A) may support 'unlearning' of product information.
B) is undertaken to 'correct' false consumer impressions of a brand.
C) may speed up extinction.
D) All of the given answers are correct.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
54
What is stimulus discrimination, and why is this important in consumer behaviour?
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
55
An ad that states 'Panadol is a headache remedy' is using what type of learning?

A) conditioning
B) iconic rote
C) vicarious learning
D) none of the given answers.
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
56
Brand image is linked to what type of memory?

A) short-term
B) schematic
C) concept
D) none of the given answers
Unlock Deck
Unlock for access to all 56 flashcards in this deck.
Unlock Deck
k this deck
locked card icon
Unlock Deck
Unlock for access to all 56 flashcards in this deck.