Multiple Choice
For Internet-based multiplayer games, ____ is usually the limiting factor.
A) the frequency of the wireless signal
B) the brand of network hub
C) the speed of the Internet connection
D) the LAN
Correct Answer:

Verified
Correct Answer:
Verified
Related Questions
Q19: <u>Microwaves</u>are electromagnetic signals that can be aimed
Q124: Case Based Critical Thinking Questions Case 1
Q125: What is the difference between strong and
Q126: A printer with built-in networking does not
Q127: Identify the letter of the choice that
Q128: The technology in which a message is
Q130: What is the most practical use of
Q131: Identify the letter of the choice that
Q132: To broadcast at most frequencies, including the
Q133: To form an HPNA network, workstations are