Multiple Choice
Mannerisms such as playing with your car keys, fidgeting, rocking, and pacing can communicate _____.
A) nervousness
B) over-confidence
C) dislike for the audience
D) lack of credentials
Correct Answer:

Verified
Correct Answer:
Verified
Q20: Once you've established a focus and identified
Q21: Focusing on the desired outcomes of your
Q22: Selecting the type of audience (peers, strangers)
Q23: MATCHING<br>-Presentation designed to sell<br>A)chronological<br>B)informative<br>C)persuasive<br>D)deductive<br>E)demonstrative<br>F)spatial<br>G)category<br>H)region<br>I)portion<br>J)inductive
Q24: Humor is a good way to bridge
Q26: The first step in analyzing your audience
Q27: MATCHING<br>-Order by sequence or time<br>A)chronological<br>B)informative<br>C)persuasive<br>D)deductive<br>E)demonstrative<br>F)spatial<br>G)category<br>H)region<br>I)portion<br>J)inductive
Q28: The 7x7 rule refers to a presenter
Q29: Presentations can be organized inductively, deductively, sequentially
Q30: Self-running presentations usually require more text than