menu-iconExamlexExamLexServices

Discover

Ask a Question
  1. All Topics
  2. Topic
    Computing
  3. Study Set
    C++
  4. Exam
    Exam 27: Game Programming With Ogre
  5. Question
    The Area of the Screen Used to Display the Camera's
Solved

The Area of the Screen Used to Display the Camera's

Question 6

Question 6

Multiple Choice

The area of the screen used to display the Camera's contents is called the:


A) Viewport
B) Viewfinder
C) Viewing area
D) Camera display

Correct Answer:

verifed

Verified

Unlock this answer now
Get Access to more Verified Answers free of charge

Related Questions

Q1: The function has Ogre begin rendering frames.<br>A)startRendering<br>B)beginRendering<br>C)run<br>D)begin

Q2: Color depth determines:<br>A) how many colors can

Q3: It's common to use a statement to

Q4: Visual Studio Express Editions require that be

Q5: A Light in Ogre has a specified

Q7: The first element in an overlay must

Q8: Ogre usually uses an) to display text.<br>A)

Q9: The object is used to create SceneNodes.<br>A)

Q10: OgreAL uses an) object to represent an

Q11: A color value of 1, 1, 1)

Examlex

ExamLex

About UsContact UsPerks CenterHomeschoolingTest Prep

Work With Us

Campus RepresentativeInfluencers

Links

FaqPricingChrome Extension

Download The App

Get App StoreGet Google Play

Policies

Privacy PolicyTerms of ServiceHonor CodeCommunity Guidelines

Scan To Download

qr-code

Copyright © (2025) ExamLex LLC.

Privacy PolicyTerms Of ServiceHonor CodeCommunity Guidelines