Exam 10: Computer Graphics

arrow
  • Select Tags
search iconSearch Question
flashcardsStudy Flashcards
  • Select Tags

A _________ is a procedural model that uses numerous small particles to simulate an object.

(Short Answer)
4.9/5
(34)

Motion capture is a means of applying

(Multiple Choice)
4.9/5
(30)

Hidden-surface removal is the process of

(Multiple Choice)
4.8/5
(38)

The ____________ represents the portion of the projection plane that will contribute to the final image.A bit map of that image is stored in the ___________.

(Short Answer)
4.8/5
(27)

The incidence angle is measured relative to

(Multiple Choice)
4.9/5
(36)

An alternative to flat shading is ______________.

(Short Answer)
4.8/5
(29)

Which of the following is not naturally handled by a local lighting model?

(Multiple Choice)
4.7/5
(48)

Which of the following is not associated with a parallel projection?

(Multiple Choice)
4.7/5
(31)

Another name for scan conversion is ____________.

(Short Answer)
4.7/5
(32)

Which is not a feature of radiosity?

(Multiple Choice)
4.8/5
(36)

A line perpendicular to a surface is called a __________.

(Short Answer)
4.8/5
(24)

Suppose each row below represents the vertices of a planar patch.What three vertices would describe a planar patch that would complete the polygonal mesh? _________ __________ _________ (0,0,0) (1,0,0) (0,0,1) (0,0,0) (0,1,0) (0,0,1) (0,0,0) (0,1,0) (1,0,0)

(Short Answer)
4.9/5
(42)

Which of the following is an advantage of ray tracing over the traditional rendering pipeline?

(Multiple Choice)
4.8/5
(38)

Producing a sequence of frames to fill the gap between key frames is called

(Multiple Choice)
4.8/5
(39)

A storage area called a __________ is often used to record distance information to be used in hidden-surface removal.

(Short Answer)
5.0/5
(36)

Producing animation frames by simulating the movements of joints and appendages is an application of ___________.

(Short Answer)
4.8/5
(31)

An animation project usually starts by constructing a _________,which consists of a collection of images that represent significant points in the sequence.

(Short Answer)
4.8/5
(36)

Design a polygonal mesh for a cube.Represent each planar patch as a list of vertices in traditional rectangular coordinates.

(Essay)
4.9/5
(41)

A polygonal mesh consists of

(Multiple Choice)
4.8/5
(34)

The shape of an object is usually represented by

(Multiple Choice)
4.8/5
(30)
Showing 21 - 40 of 47
close modal

Filters

  • Essay(0)
  • Multiple Choice(0)
  • Short Answer(0)
  • True False(0)
  • Matching(0)