Exam 1: An Overview of Computers and Proramming
Exam 1: An Overview of Computers and Proramming51 Questions
Exam 2: Elements of High Quality Programs51 Questions
Exam 3: Understanding Structure51 Questions
Exam 4: Making Decisions51 Questions
Exam 5: Looping51 Questions
Exam 6: Arrays51 Questions
Exam 7: File Handling and Applications51 Questions
Exam 8: Advanced Data Handling Techniques51 Questions
Exam 9: Advanced Modularization Techniques51 Questions
Exam 10: Object Oriented Programming51 Questions
Exam 11: More Object Oriented Programming Concepts51 Questions
Exam 12: Event Driven Gui Programming Multithreading and Animation51 Questions
Exam 13: System Modeling With the Uml51 Questions
Exam 14: Using Relational Databases51 Questions
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Many programming languages use the term ____ to refer to the marker that is used to automatically recognize the end of data in a file.
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A(n) ____ is a location on your computer screen where you type text entries to communicate with the computer's operating system.
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A preselected value that stops the execution of a program is often called a(n) ____________________ value because it does not represent real data.
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A ____ allows users to interact with a program in a graphical environment.
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Before a programmer plans the logic of the program, he or she must ____.
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A flowchart is an English-like representation of the logical steps necessary to solve a problem.
(True/False)
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An infinite loop is a flow of program logic that repeats and never ends.
(True/False)
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