Exam 1: An Introduction to Alice and Object-Oriented Programming
Exam 9: Making Animated Movies With Alice50 Questions
Exam 8: Lists and Arrays in Alice50 Questions
Exam 7: Recursive Algorithms50 Questions
Exam 6: Text and Sound46 Questions
Exam 5: Boolean Logic in Programming50 Questions
Exam 4: Algorithms50 Questions
Exam 3: Events50 Questions
Exam 2: Methods50 Questions
Exam 10: Video Game Programming50 Questions
Exam 1: An Introduction to Alice and Object-Oriented Programming50 Questions
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A(n) ____ is a collection of properties along with the methods that are used to manipulate those properties.
(Multiple Choice)
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Anything that is manipulated by a computer program is a(n) ____.
(Multiple Choice)
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The Trash can icon and the Clipboard icon are used for editing Alice worlds.
(True/False)
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The Scene Editor replaces the Events area and the Editor area when you are in Scene Editor mode.
(True/False)
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The ____ area of the Alice interface is located below the Object tree.
(Multiple Choice)
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You can delete an item in an Alice world, such as an object or instruction tile, by dragging and dropping it in the Alice Trash can.
(True/False)
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The data that represents an object is organized into a set of ____.
(Multiple Choice)
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A(n) ____ is an instruction set for programming a computer, along with the grammar and syntax for using those instructions.
(Multiple Choice)
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A(n) ____ is a computer program that is used to write other computer programs.
(Multiple Choice)
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