Exam 16: Computer Graphics and Entertainment: Movies, Games, and Virtual Communities
Exam 1: An Introduction to Computer Science50 Questions
Exam 2: Algorithm Discovery and Design50 Questions
Exam 3: The Efficiency of Algorithms50 Questions
Exam 4: The Building Blocks: Binary Numbers, Boolean Logic, and Gates50 Questions
Exam 5: Computer Systems Organization50 Questions
Exam 6: An Introduction to System Software and Virtual Machines50 Questions
Exam 7: Computer Networks, The Internet, and the World Wide Web50 Questions
Exam 8: Information Security50 Questions
Exam 9: Introduction to High-Level Language Programming50 Questions
Exam 10: The Tower of Babel50 Questions
Exam 11: Compilers and Language Translation50 Questions
Exam 12: Models of Computation49 Questions
Exam 13: Simulation and Modeling50 Questions
Exam 14: Electronic Commerce and Databases50 Questions
Exam 15: Artificial Intelligence50 Questions
Exam 16: Computer Graphics and Entertainment: Movies, Games, and Virtual Communities50 Questions
Exam 17: Making Decisions About Computers, Information, and Society50 Questions
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One way to achieve speedup in real-time graphics is to avoid the use of ____________________ that, although they produce high-quality images, simply take too much time.
(Short Answer)
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Discuss movies and video games in terms of their interactive environments.
(Essay)
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Currently there are 21 million residents of ____________________, which would make it the 55th-largest country in the world.
(Short Answer)
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What are three examples of issues addressed during the rendering process?
(Essay)
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A ____ executes instructions in parallel with the CPU, the main processor, and carries out all graphics operations including modeling, motion, rendering, and display.
(Multiple Choice)
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____________________ means taking an object stored as a mathematical model and converting it into a fully formed, visually pleasing three-dimensional image.
(Short Answer)
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Using a CGI technique called ____, a human animator only needs to produce the first frame, containing the starting location of the object; the last frame, containing the final location of the object; and the elapsed time.
(Multiple Choice)
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With a GPU, all imaging responsibilities are offloaded from the GPU to the CPU.
(True/False)
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In CGI, the abstract concept of motion is defined in terms of ____________________, an algorithmic operation easily programmed on a computer.
(Short Answer)
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