Exam 8: Dynamic Competitive Strategy
Exam 1: What Is Strategy40 Questions
Exam 2: Analysing Business Strategy: Creating Value41 Questions
Exam 3: Analysing the External Environment43 Questions
Exam 4: Analysing the External Environment41 Questions
Exam 5: Measuring Strategic Organisation Performance37 Questions
Exam 6: GAP Analysis and Business-Level Strategic Options41 Questions
Exam 7: Strategic Decision-Making38 Questions
Exam 8: Dynamic Competitive Strategy39 Questions
Exam 9: Corporatemulti-Business Strategy40 Questions
Exam 10: Acquisitions and Alliances41 Questions
Exam 11: International Strategy35 Questions
Exam 12: Capabilities, Systems and Structure39 Questions
Exam 13: Leadership, People and Culture43 Questions
Exam 14: Change Management39 Questions
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Within a strategic game,the choice of how to define 'scope' can have the effect that:
(Multiple Choice)
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Nalebuff and Brandenburger constructed a 'value net' comprising:
(Multiple Choice)
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Consider the relevance of game theory in understanding business strategy.
(Essay)
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Major oil producers' attempts to expand their oil production and renewable energy sources are an example of their:
(Multiple Choice)
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While many strategies can be successful in emerging and growing industries,there are few approaches that can be successful in declining industries.
(True/False)
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Innovative organisations accept,understand and preserve the rules of the game.
(True/False)
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In D'Aveni's model of stronghold competition,entry barriers can be built by:
(Multiple Choice)
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D'Aveni has argued that the situation of hypercompetition is best addressed through short-term and temporary advantage.
(True/False)
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Innovative organisations do not accept the 'rules of the game',but seek to change them for their own benefits.In particular,one of the major 'rules' is:
(Multiple Choice)
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One of D'Aveni's suggested ways for successful competition under hypercompetitive scenarios includes:
(Multiple Choice)
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Within a strategic game,players indicate their perceptions of the competitive situation by:
(Multiple Choice)
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Signalling is a major way of indicating organisational perceptions of the competitive situation.
(True/False)
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Which of the following is not one of the three principles that could be combined by an organisation to predict an 'end game' outcome for an industry or situation whereby an organization can reverse engineer the behavior required to achieve the best outcome for itself,based on the expected end game?
(Multiple Choice)
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A key issue in the 'value net' concept of 'value adding' is:
(Multiple Choice)
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