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A Skinner Box Is A(n)

Question 27

Multiple Choice

A Skinner box is a(n)


A) aversive or punishing event that decreases the occurrence of certain undesirable behaviors.
B) "slot machine" used to study the effects of partial reinforcement on human gambling practices.
C) chamber containing a bar or key that an animal can manipulate to obtain a reward.
D) television projection device designed for use in laboratory studies of observational learning.

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