Multiple Choice
Game-music composers have always had to be comfortable with each of the following, except?
A) Machines
B) Computing
C) Creating illusions
D) Manipulating its linear medium
Correct Answer:

Verified
Correct Answer:
Verified
Related Questions
Q10: A cue-to-cue transition is described as?<br>A) A
Q11: A good musical soundtrack includes increasing a
Q12: The most famous example of early adaptive
Q13: A good musical soundtrack includes identifying characters
Q14: To what does the term key refer?<br>A)
Q15: Which description fits a branching interaction?<br>A) Going
Q16: When does adaptive music occur?<br>A) When the
Q17: A good musical soundtrack includes identifying locations
Q18: Compared to writing music for a two-hour
Q19: When does interactive music occur?<br>A) When the