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  2. Topic
    Business
  3. Study Set
    Contemporary Marketing Study Set 1
  4. Exam
    Exam 9: Market Segmentation, Targeting, and Positioning
  5. Question
    Members of the Video Game Generation Gravitate to Activities That
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Members of the Video Game Generation Gravitate to Activities That

Question 3

Question 3

True/False

Members of the video game generation gravitate to activities that provide constant entertainment and immediate gratification.

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