Exam 15: Artificial Intelligence
Exam 1: An Introduction to Computer Science50 Questions
Exam 2: Algorithm Discovery and Design50 Questions
Exam 3: The Efficiency of Algorithms50 Questions
Exam 4: The Building Blocks: Binary Numbers, Boolean Logic, and Gates50 Questions
Exam 5: Computer Systems Organization50 Questions
Exam 6: An Introduction to System Software and Virtual Machines50 Questions
Exam 7: Computer Networks and Cloud Computing50 Questions
Exam 8: Information Security50 Questions
Exam 9: Introduction to High-Level Language Programming50 Questions
Exam 10: The Tower of Babel: Programming Languages50 Questions
Exam 11: Compilers and Language Translation50 Questions
Exam 12: Models of Computation50 Questions
Exam 13: Simulation and Modeling50 Questions
Exam 14: Ecommerce, Databases, and Data Science50 Questions
Exam 15: Artificial Intelligence50 Questions
Exam 16: Computer Graphics and Entertainment: Movies, Games, and Virtual Communities50 Questions
Exam 17: Making Decisions About Computers, Information, and Society50 Questions
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A neuron is a cell capable of receiving stimuli, in the form of sensory input, from other neurons through its many dendrites.
(True/False)
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Discuss why a brute force method for the playing of chess is unmanageable at this juncture.
(Essay)
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Explain the characteristics that any knowledge representation scheme that we select must have.
(Essay)
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Explain what a drone is and give some examples of how they can be used.
(Essay)
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The ____ causes the network to settle into a stable state where it can correctly respond, to any desired degree of accuracy, to all inputs in the training set.
(Multiple Choice)
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In a neural network, both the knowledge representation and also the "programming" are stored in the network itself as the weights of the connections and the thresholds of the neurons.
(True/False)
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A(n)____ begins to not merely wait for user commands but initiates communication, takes action, and performs tasks on its own on the basis of its increasing knowledge of your needs and preferences.
(Multiple Choice)
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Building a machine that can beat a human at chess was viewed as the last of the "easy" hard problems.
(True/False)
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____________________ with a hidden layer of neurons are useful for recognition tasks, where we desire a certain pattern of output signals for a certain pattern of input signals.
(Short Answer)
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____ is a well-known humanoid robot built by Honda Motor Company.
(Multiple Choice)
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Cause and effect relationships are translated into "for every" statements. _________________________
(True/False)
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A brute force approach is commonly used for intelligent chess-playing strategy.
(True/False)
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A(n)____ contains facts about a specific subject domain to narrow the scope to a manageable size.
(Multiple Choice)
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A(n)____ approach for a solution path traces all branches of the state-space graph so that all possible choices are tested and no test cases are repeated.
(Multiple Choice)
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____ is the branch of computer science that explores techniques for incorporating aspects of intelligence into computer systems.
(Multiple Choice)
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Proponents of the reactive strategy of robotics argue that a robot cannot react meaningfully without processing the stimulus and planning a reaction based on its internal representation of the environment. _________________________
(True/False)
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A(n)____, also called an expert system, attempts to mimic the human ability to engage pertinent facts and string them together in a logical fashion to reach some conclusion.
(Multiple Choice)
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Computational tasks are tasks for which accurate answers need not be found. _________________________
(True/False)
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