Exam 10: Human Computer Interaction Layer Design
Exam 1: Introduction to Systems Analysis and Design127 Questions
Exam 2: Project Management176 Questions
Exam 3: Requirements Determination92 Questions
Exam 4: Business Process and Functional Modeling87 Questions
Exam 5: Structural Modeling94 Questions
Exam 6: Behavioral Modeling83 Questions
Exam 7: Moving on to Design98 Questions
Exam 8: Class and Method Design92 Questions
Exam 9: Data Management Layer Design91 Questions
Exam 10: Human Computer Interaction Layer Design94 Questions
Exam 11: Physical Architecture Layer Design85 Questions
Exam 12: Construction95 Questions
Exam 13: Installation and Operations116 Questions
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If real-time information is required by the information system, then the appropriate input processing mechanism is _____.
(Multiple Choice)
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What are the three interface design prototyping techniques? Identify the three techniques, define each, and determine what conditions or situation would be best suited for each.
(Essay)
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Analysts often set out to introduce bias into the design of a report by sorting the information alphabetically or chronologically.
(True/False)
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A(n) _____ shows how all the screens, forms and reports are related, and how the user moves from one to another.
(Multiple Choice)
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One of the challenges of designing user interface for mobile computing applications is that the device may be used everywhere.
(True/False)
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One of the principles for common sense based user interface design is "Don't make me think!"
(True/False)
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The interface standards, the basic design elements that are common across the individual screens, forms, and reports within the system, must be identical for different parts of the system, hence the name "standards."
(True/False)
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A drop-down box displays selected items in a one-line box that opens to reveal a list of choices. Common applications include a list of the 50 states and the selection of a printer from a list of 12 available.
(True/False)
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Analysts must assume that users have read the manual, have attended the training classes, and have external help nearby.
(True/False)
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Messages are the way in which the system responds to a user and informs him or her of the status of the interaction; they should be clear, concise, complete, grammatically correct, free of unfamiliar jargon, and avoid confusing negatives.
(True/False)
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Of all the interface prototype designs, HTML prototypes are the most detailed.
(True/False)
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Input design means designing the screens used to enter the information, as well as any forms on which users write or type information (e.g., time cards, expense claims).
(True/False)
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The user interface includes three parts; the input mechanism, the output mechanism, and the reporting mechanism.
(True/False)
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Distinguish between batch processing and on-line processing. What are the pros and cons of each input method? Under what circumstances is it best to use each?
(Essay)
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Why is it important to capture data at the source and how is this process best done?
(Essay)
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The ideal computer system permits users to enter invalid data into the system. This data is later inexpensively identified and someone is notified to resolve the information problem.
(True/False)
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Content awareness is the user interface design principle that requires that the screen design make it clear to the user what content is being displayed.
(True/False)
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When designing user interface for mobile computing applications, you should not reuse patterns that have been used for mobile devices.
(True/False)
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