Exam 17: Introduction to Concepts of Game Development Using Object Oriented Programming
Exam 1: General Problem-Solving Concepts19 Questions
Exam 2: Beginning Problem-Solving Concepts for the Computer22 Questions
Exam 3: Planning Your Solution24 Questions
Exam 4: An Introduction to Programming Structure21 Questions
Exam 5: Problem Solving With the Sequential Logic Structure23 Questions
Exam 6: Problem Solving With Decisions25 Questions
Exam 7: Problem Solving With Loops20 Questions
Exam 8: Processing Arrays22 Questions
Exam 9: Sorting,stacks,and Queues19 Questions
Exam 10: File Concepts22 Questions
Exam 11: Linked Lists17 Questions
Exam 12: Binary Trees17 Questions
Exam 13: Database Management10 Questions
Exam 14: Relational Database Management Systems9 Questions
Exam 15: Concepts of Object Oriented Programming23 Questions
Exam 16: Object Oriented Program Design20 Questions
Exam 17: Introduction to Concepts of Game Development Using Object Oriented Programming16 Questions
Exam 18: Introduction to Assembly Language13 Questions
Exam 19: Sequential-Access File Applications23 Questions
Exam 20: Sequential File Updating21 Questions
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Users do not expect rewards when playing a game.
Free
(True/False)
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Correct Answer:
False
Games use only the keyboard to direct the flow of the instructions.
Free
(True/False)
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Correct Answer:
False
It takes very little time to develop a game because of the new languages that are used.
(True/False)
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It is not important to make a plan before starting the development stage.
(True/False)
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Scripts are the set of instructions which are given to an object or a sprite.
(True/False)
4.9/5
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