Exam 10: Human Computer Interaction Layer Design

arrow
  • Select Tags
search iconSearch Question
flashcardsStudy Flashcards
  • Select Tags

Why is it important to capture data at the source and how is this process best done?

(Essay)
4.8/5
(40)

Distinguish between batch processing and on-line processing. What are the pros and cons of each input method? Under what circumstances is it best to use each?

(Essay)
4.9/5
(36)

Using the word "client" repeatedly, instead of interchanging it with the word "customer" is an example of the interface design principle for minimal user effort.

(True/False)
4.9/5
(38)

Krug's three design principles are also important to design the user interfaces of mobile computing systems, especially the first one: ________________ .

(Multiple Choice)
4.8/5
(30)

One of the principles for common sense based user interface design is "Don't make me think!"

(True/False)
4.8/5
(48)

People play games again and again because playing games is fun.

(True/False)
4.8/5
(39)

Describe the five steps of the user interface design process. Why is this process iterative?

(Essay)
4.9/5
(29)

One of the challenges of designing user interface for mobile computing applications is that the device may be used everywhere.

(True/False)
4.8/5
(29)

A(n) _____ check ensures that combinations of data are valid, for example, does the zip code of an address correspond to the correct state name.

(Multiple Choice)
4.9/5
(29)

In user interface design, use scenarios will _____.

(Multiple Choice)
4.9/5
(46)

Analysts often set out to introduce bias into the design of a report by sorting the information alphabetically or chronologically.

(True/False)
4.8/5
(34)

Moving files by dragging and dropping is an example of _____ navigation controls.

(Multiple Choice)
5.0/5
(43)

When developing a virtual reality system, what are some of the issues that need to be addresses?

(Essay)
5.0/5
(35)

If real-time information is required by the information system, then the appropriate input processing mechanism is _____.

(Multiple Choice)
5.0/5
(35)

A tool bar is a list of commands at the top of the screen that are always present on the interface and may drop down immediately below another menu and disappear after one use.

(True/False)
4.9/5
(44)

A menu bar is often a second-level menu that pops up, floats over the screen, and disappears after one use.

(True/False)
4.9/5
(32)

The interface standard that describes the general appearance of all the screens in the information system and the paper-based forms and reports that are used/developed by the system is the interface templates.

(True/False)
4.9/5
(33)

The user interface design principle that places an emphasis on the intuitive flow of the interface (i.e. left to right and top to bottom) to minimize the user's movements is _____.

(Multiple Choice)
4.7/5
(35)

When designing user interface for mobile computing applications, you should not reuse patterns that have been used for mobile devices.

(True/False)
4.8/5
(33)

What is occlusion? Why is it an issue when developing multi-dimensional information visualizations? What are augmented reality systems? What are Virtual reality systems?

(Essay)
4.8/5
(46)
Showing 41 - 60 of 80
close modal

Filters

  • Essay(0)
  • Multiple Choice(0)
  • Short Answer(0)
  • True False(0)
  • Matching(0)