Exam 6: Object Modeling

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A ____ is a command that tells an object to perform a certain method.

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Sequence diagrams include symbols that represent all of the following EXCEPT ____.

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A major advantage of O-O designs is that systems analysts can save time and avoid errors by using ____ objects.

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Class diagrams evolve into code modules, data objects, and other system components.

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The UML represents an object as a(n) ____ with the object name at the top, followed by the object's attributes and methods.

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Use cases cannot interact with other use cases.

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In a class diagram, each class appears as a(n) ____, with the class name at the top, followed by the class's attributes and methods.

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When you construct a ____, you review the use case and identify the classes that participate in the underlying business transaction.

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When you identify use cases, it is important to keep all related transactions separate.

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You can view an object as a(n) ____________________, because a message to the object triggers changes within the object without specifying how the changes must be carried out.

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An object's ____ are the tasks or functions the object performs.

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A(n) ____ represents a real person, place, event, or transaction.

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The same message to two different objects produces the same results.

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Explain what a message is, using examples to demonstrate your understanding, and use the terms black box and encapsulation in your response.

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A(n) ____ is a group of similar objects.

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____ enable objects to communicate and interact as they perform business functions and transactions required by the system.

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A(n) ____________________ resembles a horizontal flowchart that shows the actions and events as they occur.

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When you create a use case diagram, the first step is to identify the system boundary, which is represented by a ____.

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In an object-oriented system, objects can ____ certain attributes from other objects.

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In a use case, the ____________________ is shown as a stick figure.

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