Exam 6: Visualization and Color
Exam 1: Introduction: the Graphic Design Profession13 Questions
Exam 2: Quickstart: Graphic Design Basics12 Questions
Exam 3: Typography13 Questions
Exam 4: The Design Process13 Questions
Exam 5: Concept Generation and Creativity10 Questions
Exam 6: Visualization and Color17 Questions
Exam 7: Composition10 Questions
Exam 8: Proportional Systems and the Grid10 Questions
Exam 9: Posters10 Questions
Exam 10: Book Cover Design10 Questions
Exam 11: Branding and Visual Identity10 Questions
Exam 12: Advertising12 Questions
Exam 13: Web Design, Mobile and Motion Graphics10 Questions
Exam 14: Package Design11 Questions
Exam 15: The Portfolio10 Questions
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What is image appropriation?
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Appropriation is the intentional borrowing, copying, and alteration of preexisting images and objects.
What are considerations for selecting stock imagery?
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Students' answers should be similar to the following : Selecting stock appropriately and well entails understanding images-their denotative and connotative meaning, classification, style, shape, orientation, lighting, point of view\angle, color palette, and composition.
What are margins and why are they important?
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Answers will vary, but may include the following :
Margins are the blank space surrounding an image and\or text on the left, right, top, or bottom edge of a page that can frame it.
Margins afford space for page numbers, running heads in publications, notations, captions, headings, titles, and credits.
Instead of creating imagery, the designer may commission it from an illustrator or photographer.
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When designing icons, select commonly recognizable images that the audience will understand.
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Represent an image from its most characteristic angle when designing an icon .
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When designers employ found imagery, they may have to secure the necessary rights to use it.
(True/False)
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When designing icons, distort the shape of the object to allow users to recognize and decipher the icon at a glance.
(True/False)
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Treat all icons in a system differently in terms of style of visualization, perspective, and close or far views.
(True/False)
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When designing icons, economy of form trumps intricacy or complexity; details and any excess information may confuse the user, especially on smaller screens.
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