Exam 10: Unity Too
Exam 1: My Non-Linear Life20 Questions
Exam 2: What Is HIP?20 Questions
Exam 3: Bleeps, Blops, Clicks, and Pops21 Questions
Exam 4: Compose Yourself!20 Questions
Exam 5: Do You Hear That Voice in My Head?18 Questions
Exam 6: Meet the Middleman20 Questions
Exam 7: The Early Bird Gets the Worm11 Questions
Exam 8: “Silly Human …”21 Questions
Exam 9: Unify My World14 Questions
Exam 10: Unity Too28 Questions
Exam 11: Back to the Future26 Questions
Select questions type
After selecting Compressed Audio Loading Modes, what will Unity do with Decompress On Load mode?
(Multiple Choice)
4.9/5
(36)
When analyzing a variable known as OnTriggerEnter() in the trigger script, what will the audio.PlayOneShot(Sound )command do?
(Multiple Choice)
4.8/5
(34)
What could you say about the variable: audio.PlayOneShot();?
(Multiple Choice)
4.9/5
(32)
What could you say about the variable audio.PlayScheduled()?
(Multiple Choice)
4.9/5
(33)
Which mode is considered more realistic to the way the human ear hears sound?
(Multiple Choice)
4.8/5
(34)
Showing 21 - 28 of 28
Filters
- Essay(0)
- Multiple Choice(0)
- Short Answer(0)
- True False(0)
- Matching(0)