Exam 11: Programming

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 A computer _____________ is a set of step-by-step instructions that tell a computer how to carry out a task.​

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 A(n) ___________ is a segment of code that defines an action.​

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 Prolog programming is all about facts and rules.​ 

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 The order or sequence of rules in a Prolog program is usually critical.​ 

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 The set of rules that specify the sequence of keywords, parameters, and punctuation in a program instruction is referred to as _______.​

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 __________-generation languages, such as COBOL and Fortran, were used extensively for business and scientific applications.​ 

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 In a problem statement, you can limit complexity by making ____________.​ 

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 A class is defined by attributes and ________.​

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 The process of finding and fixing errors in a computer program is called ____________.​

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 In Prolog, the __________ describes the relationship between the arguments.​

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 __________ laid the foundation for the object-oriented paradigm.​

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 Finding a value for a variable is referred to as ___________.​ 

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 _________________ refers to the process of hiding the internal details of objects and their methods.​ 

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 ​A subclass is any class that inherits attributes from a superclass 

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 A(n) _____________  defines the characteristics of a set of objects.​ 

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 A(n) _________ represents a value that can change.​

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 What is the term that refers to the sequence in which a computer executes program instructions?​ 

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 Another way to express an algorithm is with pseudocode.​ 

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 In the context of a VDE, a(n) ___________  is a screen-based object whose behavior can be defined by a programmer.​

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 The phrase programming _____________ refers to a way of conceptualizing and structuring the tasks a computer performs.​

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