Exam 24: Strategic Thinking and Game Theory
Exam 1: Introduction12 Questions
Exam 2: A Consumers Economic Circumstances26 Questions
Exam 3: Economic Circumstances in Labor and Financial Markets15 Questions
Exam 4: Tastes and Indifference Curves17 Questions
Exam 5: Different Types of Tastes20 Questions
Exam 6: Doing the Best We Can20 Questions
Exam 7: Income and Substitution Effects in Consumer Goods Markets27 Questions
Exam 8: Wealth and Substitution Effects in Labor and Capital Markets19 Questions
Exam 9: Demand for Goods and Supply of Labor and Capital24 Questions
Exam 10: Consumer Surplus and Deadweight Loss28 Questions
Exam 11: One Input and One Output: a Short-Run Producer Model34 Questions
Exam 12: Production With Multiple Inputs34 Questions
Exam 13: Production Decisions in the Short and Long Run31 Questions
Exam 14: Competitive Market Equilibrium24 Questions
Exam 15: The Invisible Hand and the First Welfare Theorem24 Questions
Exam 16: General Equilibrium25 Questions
Exam 17: Choice and Markets in the Presence of Risk26 Questions
Exam 18: Elasticities, Price-Distorting Policies, and Non-Price Rationing28 Questions
Exam 19: Distortionary Taxes and Subsidies32 Questions
Exam 20: Prices and Distortions Across Markets22 Questions
Exam 21: Externalities in Competitive Markets25 Questions
Exam 22: Asymmetric Information in Competitive Markets24 Questions
Exam 23: Monopoly38 Questions
Exam 24: Strategic Thinking and Game Theory37 Questions
Exam 25: Oligopoly22 Questions
Exam 26: Product Differentiation and Innovation in Markets16 Questions
Exam 27: Public Goods21 Questions
Exam 28: Governments and Politics19 Questions
Exam 29: What Is Good Challenges From Psychology and Philosophy23 Questions
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If a separating equilibrium is played in a signaling game, the receiver will "update" his beliefs during the game.
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(True/False)
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True
If everyone has a dominant strategy in a simultaneous move game, then the action that is played by that strategy is played in all stages of any finitely repeated version of that game in any subgame perfect equilibrium.
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(True/False)
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Correct Answer:
True
The Folk Theorem says that anything can happen in infinitely repeated games.
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(True/False)
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Correct Answer:
False
If a pooling equilibrium is played in a signaling game, the receiver will update her beliefs about the sender before settling on her best option.
(True/False)
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A mixed strategy in which positive probability is placed on more than one action can be a best response to another player's strategy only if the expected payoff from playing the pure strategies (over which the individual is mixing) is the same.
(True/False)
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Suppose a player can play 2 possible actions and has 5 possible decision nodes in a sequential game.Then he has 10 possible strategies he can play.
(True/False)
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Consider the game depicted below.Player 1 decides between going L or R in stage 1 and 3 of the game.Player 2 decides between going l and r in stage 2 of the game.
a.List the possible pure strategies for each player in this game and illustrate the payoffs from each pair of strategies in a matrix.
b.Is there a dominant strategy for either player?
c.Identify the subgame perfect equilibrium strategies and outcome.
d.Identify the Nash Equilibria that are not subgame perfect.
e.For each Nash Equilibrium that is not subgame perfect, explain which parts of the Nash Equilibrium strategies are non-credible.f.Suppose you have developed a drug that can be administered without the victim being aware of it.The effect of the drug is that the victim suddenly becomes gullible and believes anything he is told.You only have 1 dose of the drug and decide to auction it off to the two players right before they play each other in the game you have analyzed so far.Each player is asked to submit a sealed bid, and the highest bidder will be sold the drug at a price equal to the highest bid.In case of a tie in bids, a coin is flipped to determine who wins and pays the price that was bid.Suppose in this part that payoffs are in terms of dollars and that bids can be made in one cent increments.Suppose further that players do not consider bidding above the maximum they are willing to pay.Given that the players know each other's payoffs in the above game, what is the equilibrium price that you will be able to sell the drug for? (Hint: There are two possible answers.)
g.In part (f), we said "Suppose further that players do not consider bidding above the maximum they are willing to pay." Can you think of a Nash equilibrium to the auction that would end in a price of $8 if we had not made that statement in (f)?

(Essay)
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In a Bayesian incomplete information game, a "belief" is represented as the probability you place on your opponent playing one strategy versus another.
(True/False)
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Suppose player 1 potentially moves twice in a sequential game, each time choosing from one of two possible actions -- "Left" or "Right".His first move is at the beginning of the game.He gets to move a second time if he moved "Left" the first time and after observing one of two possible actions by player 2 ("Up" or "Down").But if he moves "Right" in the first stage, he gets no further moves and the game ends after player 2 chooses one of two actions ("Up" or "Down").Draw the game tree and list all possible strategies for players 1 and 2.
(Essay)
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Any non-credible threat that is part of a Nash equilibrium in a sequential game cannot be played along the Nash equilibrium path.
(True/False)
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Every subgame perfect equilibrium is a Nash equilibrium but not every Nash equilibrium is a subgame perfect equilibrium.
(True/False)
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If players discount the future sufficiently, cooperation in infinitely repeated Prisoners' Dilemma games cannot emerge as a subgame perfect equilibrium.
(True/False)
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A Prisoner's Dilemma game is one in which not cooperating is a dominant strategy despite cooperation making everyone better off.
(True/False)
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In a simultaneous move game, the number of possible pure strategies a player can play is equal to the number of actions he can choose to take.
(True/False)
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Non-credible threats that are made in a Nash equilibrium (that is not subgame perfect) of a sequential game cannot be made in the first stage by the player who begins the game.
(True/False)
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Cooperation is difficult to achieve in a Prisoners' Dilemma because each player thinks the other player might not cooperate.
(True/False)
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If everyone has a dominant strategy, there can be no mixed strategy equilibrium.
(True/False)
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In any subgame perfect equilibrium to an infinitely repeated Prisoners' Dilemma game, the players will end up cooperating.
(True/False)
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