Exam 2: How Play Technology and Digital Media and Disabilities Affect Learning

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In their position paper on children's media, NAEYC and the Fred Rogers Center make the case that technology and interactive media are in no way acceptable learning tools for young children.

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A) Describe the development of dramatic play from ages three to seven AND B) explain how make-believe play prepares children for the primary grades.

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Give three examples of children learning through observation and imitation.

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Children who either daydream or have trouble sitting still in class, who are disorganized, and who miss segments of information because they are not attentive may be labeled as having attention deficit disorder (ADD).

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Explain how cultural views influence children's play.

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Inclusion is the commitment to educate each child, to the maximum extent appropriate, in the school and classroom he or she would otherwise attend.

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