Exam 8: Understanding Network Effects: Strategies for Competing in a Platform-Centric, Winner-Take-All World
Exam 1: Setting the Stage: Technology and the Modern Enterprise56 Questions
Exam 2: Strategy and Technology: Concepts and Frameworks for Understanding What Separates Winners From Losers79 Questions
Exam 3: Zara: Fast Fashion From Savvy Systems65 Questions
Exam 4: Netflix in Two Acts: the Making of an E-Commerce Giant and the Uncertain Future of Atoms to Bits89 Questions
Exam 5: Moores Law and More: Fast, Cheap Computing and What This Means for the Manager71 Questions
Exam 6: Disruptive Technologies: Understanding the Giant Killers and Considerations for Avoiding Extinction34 Questions
Exam 7: Amazoncom: an Empire Stretching From Cardboard Box to Kindle to Cloud85 Questions
Exam 8: Understanding Network Effects: Strategies for Competing in a Platform-Centric, Winner-Take-All World73 Questions
Exam 9: Social Media, Peer Production, and Web 2.0106 Questions
Exam 10: The Sharing Economy, Collaborative Consumption, and Creating More Efficient Markets Through Technology32 Questions
Exam 11: Facebook: a Billion-Plus Users, the High-Stakes Move to Mobile, and Big Business From the Social Graph91 Questions
Exam 12: Rent the Runway: Entrepreneurs Expanding an Industry by Blending Tech with Fashion41 Questions
Exam 13: Understanding Software: a Primer for Managers75 Questions
Exam 14: Software in Flux: Open Source, Cloud, Vittualized and App-Driven Shifts80 Questions
Exam 15: The Data Asset: Databases, Business Intelligence, Analytics, Big Data, and Competitive Advantage92 Questions
Exam 16: A Managers Guide to the Internet and Telecommunications64 Questions
Exam 17: Information Security: Barbarians at the Gateway and Just About Everywhere Else89 Questions
Exam 18: Google in Three Parts: Search, Online Advertising, and an Alphabet of Opportunity134 Questions
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The ability to take advantage of complementary products developed for a prior generation of technology is known as _____.
(Short Answer)
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Moving first plays a significant role in markets influenced by network effects.
(True/False)
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Almost all networks derive most of their value from a single class of users.
(True/False)
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Are the markets for mobile payments one-sided or two-sided? Describe why you chose your answer.
(Essay)
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eBay dominated worldwide markets for auctions. Yahoo entered the Japanese online auction market just five months before eBay, yet eBay never matched Yahoo's lead and it eventually pulled out of the Japanese market, ceding a multi-billion dollar market to its rival. Why didn't the network effects-derived value from eBay's other markets help it in Japan?
(Essay)
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Which of the following is an example of a measure taken by a firm to encourage the development of complementary goods?
(Multiple Choice)
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Uber and PayPal used similar strategies when trying to jumpstart network effects that were vital in creating their dominance. What did each do?
(Essay)
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High switching costs serve to weaken the value of network effects as a value asset.
(True/False)
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Which of the following products or services is not subject to network effects?
(Multiple Choice)
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What are the primary sources of value for network effects? Give a brief description of how each of these factors provides value for network effects.
(Essay)
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Every product or service subject to network effects fosters some kind of exchange.
(True/False)
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Which of the following factors represents one of the sources of value derived from network effects?
(Multiple Choice)
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Startup firms that find new markets attractive but do not yet have products ready for delivery preannounce efforts causing potential adaptors to delay a purchasing decision until the new effort rolls out.
(True/False)
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In the context of network effects, the term "network" refers to either wired or wireless systems that connect computing components.
(True/False)
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The rise of social media has made _____ promotion a tool that many firms can exploit.
(Short Answer)
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Congestion effects often result when a key resource becomes increasingly scarce with the arrivals of more and more users.
(True/False)
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Customers who owned Nintendo's 8-bit video game console were unable to play the same games on the firm's new 16-bit Super Nintendo system. There was little incentive for existing Nintendo fans to stick with the firm. In this case, Nintendo's new offering suffered from a lack of:
(Multiple Choice)
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